FTXUI/include/ftxui/screen/screen.hpp

98 lines
2.3 KiB
C++
Raw Normal View History

#ifndef FTXUI_SCREEN_SCREEN
#define FTXUI_SCREEN_SCREEN
#include <memory>
#include <string> // for string, allocator, basic_string
2021-08-07 02:32:33 +08:00
#include <vector> // for vector
2021-08-07 02:32:33 +08:00
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/color.hpp" // for Color, Color::Default
#include "ftxui/screen/terminal.hpp" // for Dimensions
2018-10-12 15:23:37 +08:00
namespace ftxui {
2020-05-25 07:34:13 +08:00
/// @brief A unicode character and its associated style.
/// @ingroup screen
struct Pixel {
// The graphemes stored into the pixel. To support combining characters,
// like: a⃦, this can potentially contains multiple codepoitns.
std::string character = " ";
// Colors:
2018-10-12 15:23:37 +08:00
Color background_color = Color::Default;
Color foreground_color = Color::Default;
// A bit field representing the style:
bool blink : 1;
bool bold : 1;
bool dim : 1;
bool inverted : 1;
bool underlined : 1;
Pixel()
: blink(false),
bold(false),
dim(false),
inverted(false),
underlined(false) {}
};
2020-05-25 07:34:13 +08:00
/// @brief Define how the Screen's dimensions should look like.
/// @ingroup screen
namespace Dimension {
Dimensions Fixed(int);
Dimensions Full();
} // namespace Dimension
2019-01-27 04:52:55 +08:00
2020-05-25 07:34:13 +08:00
/// @brief A rectangular grid of Pixel.
/// @ingroup screen
class Screen {
public:
2020-05-25 07:34:13 +08:00
// Constructors:
2019-01-27 04:52:55 +08:00
Screen(int dimx, int dimy);
static Screen Create(Dimensions dimension);
static Screen Create(Dimensions width, Dimensions height);
// Node write into the screen using Screen::at.
std::string& at(int x, int y);
2019-01-27 04:52:55 +08:00
Pixel& PixelAt(int x, int y);
// Convert the screen into a printable string in the terminal.
std::string ToString();
2021-03-22 07:26:52 +08:00
void Print();
// Get screen dimensions.
int dimx() { return dimx_; }
int dimy() { return dimy_; }
// Move the terminal cursor n-lines up with n = dimy().
2021-05-17 06:44:37 +08:00
std::string ResetPosition(bool clear = false);
// Fill with space.
void Clear();
2019-01-19 07:20:29 +08:00
void ApplyShader();
2019-01-20 05:06:05 +08:00
Box stencil;
2019-01-19 07:20:29 +08:00
struct Cursor {
2019-07-01 06:43:00 +08:00
int x = 0;
int y = 0;
};
Cursor cursor() const { return cursor_; }
void SetCursor(Cursor cursor) { cursor_ = cursor; }
protected:
2019-01-27 04:52:55 +08:00
int dimx_;
int dimy_;
std::vector<std::vector<Pixel>> pixels_;
Cursor cursor_;
};
2020-02-12 04:44:55 +08:00
} // namespace ftxui
#endif /* end of include guard: FTXUI_SCREEN_SCREEN */
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.