FTXUI/examples/component/menu2.cpp

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#include <chrono>
#include <iostream>
#include <thread>
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#include "ftxui/component/container.hpp"
#include "ftxui/component/menu.hpp"
#include "ftxui/component/screen_interactive.hpp"
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#include "ftxui/screen/string.hpp"
using namespace ftxui;
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class MyComponent : public Component {
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public:
MyComponent() {
Add(&container);
container.Add(&left_menu);
container.Add(&right_menu);
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left_menu.entries = {
L"0%", L"10%", L"20%", L"30%", L"40%",
L"50%", L"60%", L"70%", L"80%", L"90%",
};
right_menu.entries = {
L"0%", L"1%", L"2%", L"3%", L"4%", L"5%",
L"6%", L"7%", L"8%", L"9%", L"10%",
};
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left_menu.on_enter = [this]() { on_enter(); };
right_menu.on_enter = [this]() { on_enter(); };
}
std::function<void()> on_enter = []() {};
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private:
Container container = Container::Horizontal();
Menu left_menu;
Menu right_menu;
Element Render() override {
int sum = left_menu.selected * 10 + right_menu.selected;
return border(vbox({
// -------- Top panel --------------
hbox({
// -------- Left Menu --------------
vbox({
hcenter(bold(text(L"Percentage by 10%"))),
separator(),
left_menu.Render(),
}) | flex,
// -------- Right Menu --------------
vbox({
hcenter(bold(text(L"Percentage by 1%"))),
separator(),
right_menu.Render(),
}) | flex,
filler(),
}),
separator(),
// -------- Bottom panel --------------
vbox({
hbox({
text(L" gauge : "),
gauge(sum / 100.0),
}),
hbox({
text(L" text : "),
text(to_wstring(std::to_string(sum) + " %")),
}),
}) | flex,
}));
}
};
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int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::TerminalOutput();
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MyComponent component;
component.on_enter = screen.ExitLoopClosure();
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screen.Loop(&component);
}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.