Add the slider component.

This commit is contained in:
ArthurSonzogni 2021-04-29 00:18:58 +02:00
parent 7d132c6225
commit 0af8201023
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GPG Key ID: 41D98248C074CD6C
6 changed files with 192 additions and 2 deletions

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@ -87,6 +87,7 @@ add_library(component
include/ftxui/component/radiobox.hpp
include/ftxui/component/receiver.hpp
include/ftxui/component/screen_interactive.hpp
include/ftxui/component/slider.hpp
include/ftxui/component/toggle.hpp
src/ftxui/component/button.cpp
src/ftxui/component/checkbox.cpp
@ -98,9 +99,10 @@ add_library(component
src/ftxui/component/radiobox.cpp
src/ftxui/component/radiobox.cpp
src/ftxui/component/screen_interactive.cpp
src/ftxui/component/toggle.cpp
src/ftxui/component/slider.cpp
src/ftxui/component/terminal_input_parser.cpp
src/ftxui/component/terminal_input_parser.hpp
src/ftxui/component/toggle.cpp
)
add_library(ftxui::screen ALIAS screen)

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@ -13,9 +13,10 @@ example(input)
example(menu)
example(menu2)
example(menu_style)
example(modal_dialog)
example(radiobox)
example(radiobox_in_frame)
example(slider)
example(tab_horizontal)
example(tab_vertical)
example(toggle)
example(modal_dialog)

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@ -0,0 +1,79 @@
#include "ftxui/component/slider.hpp"
#include "ftxui/component/container.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include "ftxui/component/toggle.hpp"
#include "ftxui/screen/string.hpp"
using namespace ftxui;
Element ColorTile(int red, int green, int blue) {
return text(L"")
| size(WIDTH, GREATER_THAN, 14)
| size(HEIGHT, GREATER_THAN, 7)
| bgcolor(Color::RGB(red, green, blue));
}
Element ColorString(int red, int green, int blue) {
return text(L"RGB = (" + //
std::to_wstring(red) + L"," + //
std::to_wstring(green) + L"," + //
std::to_wstring(blue) + L")" //
);
}
class MyComponent : public Component {
public:
MyComponent(int* red, int* green, int* blue, std::function<void(void)> quit)
: red_(red), green_(green), blue_(blue), quit_(quit) {
Add(&container_);
container_.Add(slider_red_.get());
container_.Add(slider_green_.get());
container_.Add(slider_blue_.get());
}
Element Render() {
return hbox({
ColorTile(*red_, *green_, *blue_),
separator(),
vbox({
slider_red_->Render(),
separator(),
slider_green_->Render(),
separator(),
slider_blue_->Render(),
separator(),
ColorString(*red_, *green_, *blue_),
}) | xflex,
}) |
border | size(WIDTH, LESS_THAN, 80);
}
bool OnEvent(Event event) {
if (event == Event::Return || event == Event::Escape)
quit_();
return Component::OnEvent(event);
}
private:
int* red_;
int* green_;
int* blue_;
Container container_ = Container::Vertical();
ComponentPtr slider_red_ = Slider(L"Red :", red_, 0, 255, 1);
ComponentPtr slider_green_ = Slider(L"Green:", green_, 0, 255, 1);
ComponentPtr slider_blue_ = Slider(L"Blue :", blue_, 0, 255, 1);
std::function<void(void)> quit_;
};
int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::TerminalOutput();
int red = 128;
int green = 25;
int blue = 100;
auto component = MyComponent(&red, &green, &blue, screen.ExitLoopClosure());
screen.Loop(&component);
}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@ -1,6 +1,7 @@
#ifndef FTXUI_COMPONENT_COMPONENT_HPP
#define FTXUI_COMPONENT_COMPONENT_HPP
#include <memory>
#include "ftxui/component/event.hpp"
#include "ftxui/dom/elements.hpp"
@ -60,6 +61,8 @@ class Component {
std::vector<Component*> children_;
};
using ComponentPtr = std::unique_ptr<Component>;
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_COMPONENT_HPP */

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@ -0,0 +1,25 @@
#ifndef FTXUI_COMPONENT_SLIDER_HPP
#define FTXUI_COMPONENT_SLIDER_HPP
#include <string>
#include "ftxui/component/component.hpp"
namespace ftxui {
// ComponentPtr Slider(std::string label,
// float* value,
// float min = 0.f,
// float max = 100.f,
// float increment = (max - min) * 0.05f);
ComponentPtr Slider(std::wstring label,
int* value,
int min,
int max,
int increment);
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_SLIDER_HPP */
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.

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@ -0,0 +1,80 @@
#include "ftxui/component/slider.hpp"
namespace ftxui {
class SliderInt : public Component {
public:
SliderInt(std::wstring label, int* value, int min, int max, int increment)
: label_(label),
value_(value),
min_(min),
max_(max),
increment_(increment) {}
Element Render() {
auto gauge_color =
Focused() ? color(Color::GrayLight) : color(Color::GrayDark);
float percent = float(*value_ - min_) / float(max_ - min_);
return hbox({
text(label_) | dim | vcenter,
hbox({
text(L"["),
gauge(percent) | underlined | xflex | reflect(gauge_box_),
text(L"]"),
}) | xflex,
}) |
gauge_color | xflex | reflect(box_);
}
bool OnEvent(Event event) final {
if (event.is_mouse())
return OnMouseEvent(event);
if (event == Event::ArrowLeft || event == Event::Character('h')) {
*value_ -= increment_;
*value_ = std::max(*value_, min_);
return true;
}
if (event == Event::ArrowRight || event == Event::Character('l')) {
*value_ += increment_;
*value_ = std::min(*value_, max_);
return true;
}
return Component::OnEvent(event);
}
bool OnMouseEvent(Event event) {
if (!box_.Contain(event.mouse().x, event.mouse().y))
return false;
TakeFocus();
if (!gauge_box_.Contain(event.mouse().x, event.mouse().y))
return false;
if (event.mouse().button == Mouse::Left &&
event.mouse().motion == Mouse::Pressed) {
*value_ = min_ + (event.mouse().x - gauge_box_.x_min) * (max_ - min_) /
(gauge_box_.x_max - gauge_box_.x_min);
}
return true;
}
private:
std::wstring label_;
int* value_;
int min_;
int max_;
int increment_ = 1;
Box box_;
Box gauge_box_;
};
ComponentPtr Slider(std::wstring label,
int* value,
int min,
int max,
int increment) {
return std::make_unique<SliderInt>(std::move(label), value, min, max,
increment);
}
} // namespace ftxui