// Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file. #include // for size_t #include // for max #include // for allocator, shared_ptr #include // for char_traits, operator+, string, basic_string, to_string #include // for move #include // for vector #include "ftxui/component/captured_mouse.hpp" // for ftxui #include "ftxui/component/component.hpp" // for CatchEvent, Renderer #include "ftxui/component/event.hpp" // for Event #include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Middle, Mouse::None, Mouse::Pressed, Mouse::Released, Mouse::Right, Mouse::WheelDown, Mouse::WheelUp #include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive #include "ftxui/dom/elements.hpp" // for text, vbox, window, Element, Elements using namespace ftxui; std::string Code(Event event) { std::string codes; for (auto& it : event.input()) { codes += " " + std::to_string((unsigned int)it); } return codes; } int main() { auto screen = ScreenInteractive::TerminalOutput(); std::vector keys; auto left_column = Renderer([&] { Elements children = { text("Codes"), separator(), }; for (size_t i = std::max(0, (int)keys.size() - 20); i < keys.size(); ++i) { children.push_back(text(Code(keys[i]))); } return vbox(children); }); auto right_column = Renderer([&] { Elements children = { text("Event"), separator(), }; for (size_t i = std::max(0, (int)keys.size() - 20); i < keys.size(); ++i) { children.push_back(text(keys[i].DebugString())); } return vbox(children); }); int split_size = 40; auto component = ResizableSplitLeft(left_column, right_column, &split_size); component |= border; component |= CatchEvent([&](Event event) { keys.push_back(event); return false; }); screen.Loop(component); }