#ifndef FTXUI_DOM_NODE_HPP #define FTXUI_DOM_NODE_HPP #include #include #include "ftxui/dom/requirement.hpp" #include "ftxui/screen/box.hpp" #include "ftxui/screen/screen.hpp" namespace ftxui { class Node { public: Node(); Node(std::vector> children); virtual ~Node(); // Step 1: Compute layout requirement. Tell parent what dimensions this // element wants to be. // Propagated from Children to Parents. virtual void ComputeRequirement(); Requirement requirement() { return requirement_; } // Step 2: Assign this element its final dimensions. // Propagated from Parents to Children. virtual void SetBox(Box box); // Step 3: Draw this element. virtual void Render(Screen& screen); std::vector> children; protected: Requirement requirement_; Box box_; }; void Render(Screen& screen, Node* node); } // namespace ftxui #endif /* end of include guard: FTXUI_DOM_NODE_HPP */