// Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file. #include // for allocator, __shared_ptr_access, shared_ptr #include // for string #include "ftxui/component/captured_mouse.hpp" // for ftxui #include "ftxui/component/component.hpp" // for Input, Renderer, ResizableSplitLeft #include "ftxui/component/component_base.hpp" // for ComponentBase, Component #include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive #include "ftxui/dom/elements.hpp" // for operator|, separator, text, Element, flex, vbox, border int main() { using namespace ftxui; std::string content_1; std::string content_2; auto textarea_1 = Input(&content_1); auto textarea_2 = Input(&content_2); int size = 50; auto layout = ResizableSplitLeft(textarea_1, textarea_2, &size); auto component = Renderer(layout, [&] { return vbox({ text("Input:"), separator(), layout->Render() | flex, }) | border; }); auto screen = ScreenInteractive::Fullscreen(); screen.Loop(component); }