#include // for function #include // for shared_ptr, allocator, __shared_ptr_access #include // for wstring, basic_string #include // for vector #include "ftxui/component/captured_mouse.hpp" // for ftxui #include "ftxui/component/component.hpp" // for Slider, Checkbox, Vertical, Renderer, Button, Menu, Radiobox, Toggle #include "ftxui/component/component_base.hpp" // for ComponentBase #include "ftxui/component/deprecated.hpp" // for Input #include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive #include "ftxui/dom/deprecated.hpp" // for text #include "ftxui/dom/elements.hpp" // for separator, operator|, Element, size, xflex, WIDTH, hbox, vbox, EQUAL, border, GREATER_THAN using namespace ftxui; // Display a component nicely with a title on the left. Component Wrap(std::wstring name, Component component) { return Renderer(component, [name, component] { return hbox({ text(name) | size(WIDTH, EQUAL, 8), separator(), component->Render() | xflex, }) | xflex; }); } int main(int argc, const char* argv[]) { auto screen = ScreenInteractive::FitComponent(); // -- Menu // ---------------------------------------------------------------------- const std::vector menu_entries = { L"Menu 1", L"Menu 2", L"Menu 3", L"Menu 4", }; int menu_selected = 0; auto menu = Menu(&menu_entries, &menu_selected); menu = Wrap(L"Menu", menu); // -- Toggle------------------------------------------------------------------ int toggle_selected = 0; std::vector toggle_entries = { L"Toggle_1", L"Toggle_2", }; auto toggle = Toggle(&toggle_entries, &toggle_selected); toggle = Wrap(L"Toggle", toggle); // -- Checkbox --------------------------------------------------------------- bool checkbox_1_selected = false; bool checkbox_2_selected = false; auto checkboxes = Container::Vertical({ Checkbox("checkbox1", &checkbox_1_selected), Checkbox("checkbox2", &checkbox_2_selected), }); checkboxes = Wrap(L"Checkbox", checkboxes); // -- Radiobox --------------------------------------------------------------- int radiobox_selected = 0; std::vector radiobox_entries = { L"Radiobox 1", L"Radiobox 2", L"Radiobox 3", L"Radiobox 4", }; auto radiobox = Radiobox(&radiobox_entries, &radiobox_selected); radiobox = Wrap(L"Radiobox", radiobox); // -- Input ------------------------------------------------------------------ std::wstring input_label; auto input = Input(&input_label, L"placeholder"); input = Wrap(L"Input", input); // -- Button ----------------------------------------------------------------- std::wstring button_label = L"Quit"; std::function on_button_clicked_; auto button = Button(&button_label, screen.ExitLoopClosure()); button = Wrap(L"Button", button); // -- Slider ----------------------------------------------------------------- int slider_value_1 = 12; int slider_value_2 = 56; int slider_value_3 = 128; auto sliders = Container::Vertical({ Slider(L"R:", &slider_value_1, 0, 256, 1), Slider(L"G:", &slider_value_2, 0, 256, 1), Slider(L"B:", &slider_value_3, 0, 256, 1), }); sliders = Wrap(L"Slider", sliders); // -- Layout ----------------------------------------------------------------- auto layout = Container::Vertical({ menu, toggle, checkboxes, radiobox, input, sliders, button, }); auto component = Renderer(layout, [&] { return vbox({ menu->Render(), separator(), toggle->Render(), separator(), checkboxes->Render(), separator(), radiobox->Render(), separator(), input->Render(), separator(), sliders->Render(), separator(), button->Render(), }) | xflex | size(WIDTH, GREATER_THAN, 40) | border; }); screen.Loop(component); return 0; } // Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.