#ifndef FTXUI_COMPONENT_EVENT_HPP #define FTXUI_COMPONENT_EVENT_HPP #include #include #include #include #include namespace ftxui { // Documentation: // https://invisible-island.net/xterm/ctlseqs/ctlseqs.html // struct Event { public: // --- Constructor section --------------------------------------------------- static Event Character(char); static Event Character(wchar_t); static Event Character(const std::string&); static Event Special(const std::string&); static void Convert(Receiver& in, Sender& out, char c); // --- Arrow --- static Event ArrowLeft; static Event ArrowRight; static Event ArrowUp; static Event ArrowDown; // --- Other --- static Event Backspace; static Event Delete; static Event Return; static Event Escape; static Event Tab; static Event TabReverse; static Event F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12; // --- Custom --- static Event Custom; //--- Method section --------------------------------------------------------- bool is_character() { return is_character_; } wchar_t character() { return character_; } const std::string& input() { return input_; } bool operator==(const Event& other) { return input_ == other.input_; } //--- State section ---------------------------------------------------------- private: std::string input_; bool is_character_ = false; wchar_t character_ = U'?'; }; } // namespace ftxui #endif /* end of include guard: FTXUI_COMPONENT_EVENT_HPP */