#ifndef FTXUI_SCREEN_BOX_HPP #define FTXUI_SCREEN_BOX_HPP namespace ftxui { struct Box { int x_min; int x_max; int y_min; int y_max; static Box Intersection(Box a, Box b); bool Contain(int x, int y); }; } // namespace ftxui #endif /* end of include guard: FTXUI_SCREEN_BOX_HPP */ // Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.