#ifndef FTXUI_SCREEN_BOX_HPP #define FTXUI_SCREEN_BOX_HPP namespace ftxui { struct Box { int x_min = 0; int x_max = 0; int y_min = 0; int y_max = 0; static auto Intersection(Box a, Box b) -> Box; static auto Union(Box a, Box b) -> Box; bool Contain(int x, int y) const; bool operator==(const Box& other) const; bool operator!=(const Box& other) const; }; } // namespace ftxui #endif // FTXUI_SCREEN_BOX_HPP // Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.