#ifndef FTXUI_SCREEN_STRING_HPP #define FTXUI_SCREEN_STRING_HPP #include namespace ftxui { std::string to_string(const std::wstring& s); std::wstring to_wstring(const std::string& s); template std::wstring to_wstring(T s) { return to_wstring(std::to_string(s)); } int wchar_width(wchar_t); int wchar_width_cjk(wchar_t); int wstring_width(const std::wstring&); int wstring_width_cjk(const std::wstring&); } // namespace ftxui #endif /* end of include guard: FTXUI_SCREEN_STRING_HPP */ // Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.