#ifndef FTXUI_COMPONENT_CHECKBOX_HPP #define FTXUI_COMPONENT_CHECKBOX_HPP #include "ftxui/component/component.hpp" #include namespace ftxui { class CheckBox : public Component { public: // Constructor. CheckBox() = default; ~CheckBox() override = default; bool state = false; std::wstring label = L"label"; //std::wstring checked = L"[X] "; //std::wstring unchecked = L"[ ] "; std::wstring checked = L"▣ "; std::wstring unchecked = L"☐ "; Decorator focused_style = inverted; Decorator unfocused_style = nothing; // State update callback. std::function on_change = [](){}; // Component implementation. Element Render() override; bool OnEvent(Event) override; private: int cursor_position = 0; }; } // namespace ftxui #endif /* end of include guard: FTXUI_COMPONENT_CHECKBOX_HPP */