FTXUI/include/ftxui/component/input.hpp
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2020-03-23 21:26:00 +01:00

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#ifndef FTXUI_COMPONENT_INPUT_H_
#define FTXUI_COMPONENT_INPUT_H_
#include <functional>
#include "ftxui/component/component.hpp"
namespace ftxui {
class Input : public Component {
public:
// Constructor.
Input() = default;
~Input() override = default;
// State.
std::wstring content;
std::wstring placeholder;
// State update callback.
std::function<void()> on_change = []() {};
std::function<void()> on_enter = []() {};
// Component implementation.
Element Render() override;
bool OnEvent(Event) override;
private:
int cursor_position = 0;
};
} // namespace ftxui
#endif /* end of include guard: FTXUI_COMPONENT_INPUT_H_ */