FTXUI/examples/component/gallery.cpp
2019-01-19 00:20:29 +01:00

83 lines
1.9 KiB
C++

#include "ftxui/component/container.hpp"
#include "ftxui/component/input.hpp"
#include "ftxui/component/menu.hpp"
#include "ftxui/component/radiobox.hpp"
#include "ftxui/component/checkbox.hpp"
#include "ftxui/component/screen_interactive.hpp"
#include "ftxui/component/toggle.hpp"
using namespace ftxui;
class MyComponent : public Component {
Container container = Container::Vertical();
Menu menu;
Toggle toggle;
Container checkbox_container = Container::Vertical();
CheckBox checkbox1;
CheckBox checkbox2;
RadioBox radiobox;
Input input;
public:
MyComponent() {
Add(&container);
menu.entries = {
L"Menu 1",
L"Menu 2",
L"Menu 3",
L"Menu 4",
};
container.Add(&menu);
toggle.entries = {
L"Toggle_1",
L"Toggle_2",
};
container.Add(&toggle);
container.Add(&checkbox_container);
checkbox1.label = L"checkbox1";
checkbox_container.Add(&checkbox1);
checkbox2.label = L"checkbox2";
checkbox_container.Add(&checkbox2);
radiobox.entries = {
L"Radiobox 1",
L"Radiobox 2",
L"Radiobox 3",
L"Radiobox 4",
};
container.Add(&radiobox);
input.placeholder = L"Input placeholder";
container.Add(&input);
}
Element Render(std::wstring name, Component& component) {
return hbox(text(name) | size(8,1), separator(), component.Render());
}
Element Render() override {
return
vbox(
Render(L"menu", menu),
separator(),
Render(L"toggle", toggle),
separator(),
Render(L"checkbox", checkbox_container),
separator(),
Render(L"radiobox", radiobox),
separator(),
Render(L"input", input)
) | frame;
}
};
int main(int argc, const char* argv[]) {
auto screen = ScreenInteractive::FitComponent();
MyComponent component;
screen.Loop(&component);
return 0;
}