FTXUI/examples/component/menu.cpp
ArthurSonzogni cd84b187b3 Introduce Options and use them for Menu.
Introduce Options for components. This allows me to add new features,
without updating functions signatures.
2021-07-11 12:23:42 +02:00

34 lines
1.1 KiB
C++

#include <functional> // for function
#include <iostream> // for basic_ostream::operator<<, operator<<, endl, basic_ostream, basic_ostream<>::__ostream_type, cout, ostream
#include <string> // for wstring, allocator, basic_string
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Menu
#include "ftxui/component/menu.hpp" // for MenuBase
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
int main(int argc, const char* argv[]) {
using namespace ftxui;
auto screen = ScreenInteractive::TerminalOutput();
std::vector<std::wstring> entries = {
L"entry 1",
L"entry 2",
L"entry 3",
};
int selected = 0;
MenuOption option;
option.on_enter = screen.ExitLoopClosure();
auto menu = Menu(&entries, &selected, &option);
screen.Loop(menu);
std::cout << "Selected element = " << selected << std::endl;
}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.