FTXUI/examples/dom/color.cpp
Arthur Sonzogni 5887114793 Refactor directory structure.
The goal is to increase the separation in between:

 * ftxui::screen
 * ftxui::dom
 * ftxui::component
2019-01-06 17:10:35 +01:00

59 lines
2.1 KiB
C++

#include "ftxui/screen/screen.hpp"
#include "ftxui/dom/elements.hpp"
#include <iostream>
int main(int argc, const char *argv[])
{
using namespace ftxui::screen;
using namespace ftxui::dom;
auto document =
hbox(
vbox(
color(Color::Default, text(L"Default")),
color(Color::Black, text(L"Black")),
color(Color::GrayDark, text(L"GrayDark")),
color(Color::GrayLight, text(L"GrayLight")),
color(Color::White, text(L"White")),
color(Color::Blue, text(L"Blue")),
color(Color::BlueLight, text(L"BlueLight")),
color(Color::Cyan, text(L"Cyan")),
color(Color::CyanLight, text(L"CyanLight")),
color(Color::Green, text(L"Green")),
color(Color::GreenLight, text(L"GreenLight")),
color(Color::Magenta, text(L"Magenta")),
color(Color::MagentaLight, text(L"MagentaLight")),
color(Color::Red, text(L"Red")),
color(Color::RedLight, text(L"RedLight")),
color(Color::Yellow, text(L"Yellow")),
color(Color::YellowLight, text(L"YellowLight"))
),
vbox(
bgcolor(Color::Default, text(L"Default")),
bgcolor(Color::Black, text(L"Black")),
bgcolor(Color::GrayDark, text(L"GrayDark")),
bgcolor(Color::GrayLight, text(L"GrayLight")),
bgcolor(Color::White, text(L"White")),
bgcolor(Color::Blue, text(L"Blue")),
bgcolor(Color::BlueLight, text(L"BlueLight")),
bgcolor(Color::Cyan, text(L"Cyan")),
bgcolor(Color::CyanLight, text(L"CyanLight")),
bgcolor(Color::Green, text(L"Green")),
bgcolor(Color::GreenLight, text(L"GreenLight")),
bgcolor(Color::Magenta, text(L"Magenta")),
bgcolor(Color::MagentaLight, text(L"MagentaLight")),
bgcolor(Color::Red, text(L"Red")),
bgcolor(Color::RedLight, text(L"RedLight")),
bgcolor(Color::Yellow, text(L"Yellow")),
bgcolor(Color::YellowLight, text(L"YellowLight"))
),
filler()
);
auto screen = Screen::TerminalOutput(document);
Render(screen, document.get());
std::cout << screen.ToString();
return 0;
}