#ifndef SERVICELOGIC_H #define SERVICELOGIC_H #include "ResponseUtility.h" #include "SharedState.h" #include "StringUtility.h" #include <boost/beast/http/message.hpp> #include <boost/beast/http/string_body.hpp> #include <boost/beast/http/vector_body.hpp> #include <boost/beast/version.hpp> #include <boost/uuid/uuid_generators.hpp> #include <boost/uuid/uuid_io.hpp> #include <fstream> using StringRequest = boost::beast::http::request<boost::beast::http::string_body>; namespace ServiceLogic { // Returns a not found response boost::beast::http::response<boost::beast::http::string_body> notFound(const boost::beast::http::request<boost::beast::http::string_body> &request); // Returns a server error response boost::beast::http::response<boost::beast::http::string_body> serverError(const boost::beast::http::request<boost::beast::http::string_body> &request, std::string_view errorMessage); template <class ResponseBody, class RequestBody> boost::beast::http::response<ResponseBody> make_200(const boost::beast::http::request<RequestBody> &request, typename ResponseBody::value_type body, boost::beast::string_view content) { boost::beast::http::response<ResponseBody> response{boost::beast::http::status::ok, request.version()}; response.set(boost::beast::http::field::server, BOOST_BEAST_VERSION_STRING); response.set(boost::beast::http::field::content_type, content); response.body() = body; response.prepare_payload(); response.keep_alive(request.keep_alive()); return response; } }; // namespace ServiceLogic #endif // SERVICELOGIC_H