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update
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@ -30,10 +30,10 @@ Item {
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pickerCursor.y = Math.max(0, Math.min(height, mouse.y)-cursorHeight)
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}
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}
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onPositionChanged: {
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onPositionChanged:(mouse)=> {
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handleMouse(mouse)
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}
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onPressed: handleMouse(mouse)
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onPressed:(mouse)=> handleMouse(mouse)
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}
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function setValue(val) {
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