cmake_minimum_required(VERSION 3.20) project(example VERSION 0.1 LANGUAGES CXX) #配置通用编译 set(CMAKE_CXX_STANDARD_REQUIRED ON) if(APPLE) set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64" CACHE STRING "" FORCE) endif() #设置插件位置,不然import example有时候会爆红 set(QML_IMPORT_PATH ${CMAKE_BINARY_DIR}/example CACHE STRING "Qt Creator extra QML import paths" FORCE) #判断FluentUI库类型 if(FLUENTUI_BUILD_STATIC_LIB) add_definitions(-DFLUENTUI_BUILD_STATIC_LIB) endif() #设置可执行文件输出目录 if(CMAKE_BUILD_TYPE STREQUAL "Debug") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin/debug) else() set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin/release) endif() #获取文件路径分隔符(解决执行命令的时候有些平台会报错) file(TO_CMAKE_PATH "/" PATH_SEPARATOR) #设置版本号 add_definitions(-DVERSION=1,3,7,4) find_package(Qt6 REQUIRED COMPONENTS Quick Svg Network) if(QT_VERSION VERSION_GREATER_EQUAL "6.3") qt_standard_project_setup() else() set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) endif() #遍历所有Cpp文件 file(GLOB_RECURSE CPP_FILES *.cpp *.h) foreach(filepath ${CPP_FILES}) string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" filename ${filepath}) list(APPEND sources_files ${filename}) endforeach(filepath) #遍历所有qml文件 file(GLOB_RECURSE QML_PATHS *.qml) foreach(filepath ${QML_PATHS}) string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" filename ${filepath}) list(APPEND qml_files ${filename}) endforeach(filepath) #遍历所有资源文件 file(GLOB_RECURSE RES_PATHS *.png *.jpg *.svg *.ico *.ttf *.webp qmldir) foreach(filepath ${RES_PATHS}) string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" filename ${filepath}) list(APPEND resource_files ${filename}) endforeach(filepath) #添加可执行文件 if (CMAKE_SYSTEM_NAME STREQUAL "Windows") qt_add_executable(example ${sources_files} example.rc ) else () qt_add_executable(example ${sources_files} ) endif () #复制动态库到可执行文件同级目录下 if(WIN32) if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC") set(DLLPATH ${CMAKE_SOURCE_DIR}/3rdparty/msvc/*.dll) else() set(DLLPATH ${CMAKE_SOURCE_DIR}/3rdparty/mingw/*.dll) endif() string(REPLACE "/" ${PATH_SEPARATOR} DLLPATH "${DLLPATH}") file(GLOB DLL_FILES ${DLLPATH}) add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${DLL_FILES} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} ) endif() #添加qml模块 qt_add_qml_module(example URI "example" VERSION 1.0 QML_FILES ${qml_files} RESOURCES ${resource_files} ) #导入component头文件,不然通过QML_NAMED_ELEMENT生成的c++类会找不到头文件报错 target_include_directories(example PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src/component ) #设置属性 set_target_properties(example PROPERTIES MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE ) #链接库 if (FLUENTUI_BUILD_STATIC_LIB) target_link_libraries(example PRIVATE Qt6::Quick Qt6::Svg Qt6::Network fluentui fluentuiplugin FramelessHelper::Core FramelessHelper::Quick ) else() target_link_libraries(example PRIVATE Qt6::Quick Qt6::Svg Qt6::Network fluentuiplugin FramelessHelper::Core FramelessHelper::Quick ) endif() #安装 install(TARGETS example BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} )