FluentUI/example/CMakeLists.txt
朱子楚\zhuzi d79a7df389 update
2024-03-11 00:02:11 +08:00

201 lines
6.4 KiB
CMake
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

cmake_minimum_required(VERSION 3.20)
project(example VERSION 1.0 LANGUAGES CXX)
#配置通用编译
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
#判断FluentUI库类型
if(FLUENTUI_BUILD_STATIC_LIB)
add_definitions(-DFLUENTUI_BUILD_STATIC_LIB)
endif()
#设置可执行文件输出目录
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin/debug)
else()
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin/release)
endif()
if(APPLE)
set(APPLICATION_DIR_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${PROJECT_NAME}.app/Contents/MacOS)
else()
set(APPLICATION_DIR_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
endif()
#导入Qt相关依赖包
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Quick Svg Network)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Quick Svg Network)
if(QT_VERSION VERSION_GREATER_EQUAL "6.3")
qt_standard_project_setup()
else()
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
endif()
#国际化
find_program(QT_LUPDATE NAMES lupdate)
find_program(QT_LRELEASE NAMES lrelease)
if (NOT EXISTS ${CMAKE_CURRENT_LIST_DIR}/${PROJECT_NAME}_en_US.qm)
execute_process(COMMAND ${QT_LUPDATE} ${CMAKE_CURRENT_LIST_DIR} -ts ${PROJECT_NAME}_en_US.ts WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR})
execute_process(COMMAND ${QT_LRELEASE} ${PROJECT_NAME}_en_US.ts WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR})
endif ()
if (NOT EXISTS ${CMAKE_CURRENT_LIST_DIR}/${PROJECT_NAME}_zh_CN.qm)
execute_process(COMMAND ${QT_LUPDATE} ${CMAKE_CURRENT_LIST_DIR} -ts ${PROJECT_NAME}_zh_CN.ts WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR})
execute_process(COMMAND ${QT_LRELEASE} ${PROJECT_NAME}_zh_CN.ts WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR})
endif ()
file(GLOB QM_FILE_PATHS ${CMAKE_CURRENT_LIST_DIR}/ *.qm)
file(COPY ${QM_FILE_PATHS} DESTINATION ${APPLICATION_DIR_PATH}/i18n)
##生成版本信息头文件
set(HEADER_FILE_VERSION_PATH ${CMAKE_SOURCE_DIR}/${PROJECT_NAME}/Version.h)
configure_file(
${CMAKE_SOURCE_DIR}/.cmake/Version.h.in
${HEADER_FILE_VERSION_PATH}
)
#遍历所有Cpp文件
file(GLOB_RECURSE CPP_FILES *.cpp *.h)
foreach(filepath ${CPP_FILES})
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" filename ${filepath})
list(APPEND sources_files ${filename})
endforeach(filepath)
if(WIN32)
list(APPEND sources_files "src/app_dmp.h")
endif()
if(QT_VERSION VERSION_GREATER_EQUAL "6.2")
#遍历所有qml文件
file(GLOB_RECURSE QML_PATHS *.qml qmldir)
foreach(filepath ${QML_PATHS})
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" filename ${filepath})
if(${filepath} MATCHES "qml-Qt6")
string(REPLACE "qml-Qt6" "qml" filealias ${filename})
set_source_files_properties(${filename} PROPERTIES QT_RESOURCE_ALIAS ${filealias})
if(${filename} MATCHES "qmldir")
list(APPEND resource_files ${filename})
else()
list(APPEND qml_files ${filename})
endif()
endif()
endforeach(filepath)
#遍历所有资源文件
file(GLOB_RECURSE RES_PATHS *.png *.jpg *.svg *.ico *.ttf *.webp *.in)
foreach(filepath ${RES_PATHS})
string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/" "" filename ${filepath})
list(APPEND resource_files ${filename})
endforeach(filepath)
endif()
#如果是Windows平台则生成rc文件还有inno setup脚本文件
set(EXAMPLE_VERSION_RC_PATH "")
if(WIN32)
set(EXAMPLE_VERSION_RC_PATH ${CMAKE_CURRENT_BINARY_DIR}/version_${PROJECT_NAME}.rc)
configure_file(
${CMAKE_SOURCE_DIR}/.cmake/version_exe.rc.in
${EXAMPLE_VERSION_RC_PATH}
)
configure_file(
${CMAKE_SOURCE_DIR}/.cmake/InstallerScript.iss.in
${CMAKE_SOURCE_DIR}/action-cli/InstallerScript.iss
)
endif()
#添加可执行文件
if (WIN32)
add_executable(${PROJECT_NAME}
${sources_files}
${EXAMPLE_VERSION_RC_PATH}
)
else ()
add_executable(${PROJECT_NAME}
${sources_files}
)
endif ()
#复制程序运行所需要的动态库
if(WIN32)
if(MSVC)
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
file(GLOB_RECURSE 3RDPARTY_DLL_DIR ${CMAKE_SOURCE_DIR}/3rdparty/msvc/x86/*.dll)
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
file(GLOB_RECURSE 3RDPARTY_DLL_DIR ${CMAKE_SOURCE_DIR}/3rdparty/msvc/x64/*.dll)
endif()
elseif(MINGW)
file(GLOB_RECURSE 3RDPARTY_DLL_DIR ${CMAKE_SOURCE_DIR}/3rdparty/mingw/*.dll)
endif()
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${3RDPARTY_DLL_DIR}
${CMAKE_RUNTIME_OUTPUT_DIRECTORY}
)
endif()
file(MAKE_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/source/)
file(COPY ${CMAKE_SOURCE_DIR}/src/ DESTINATION ${APPLICATION_DIR_PATH}/source/)
if(QT_VERSION VERSION_GREATER_EQUAL "6.2")
#如果是Qt6.2以上则使用qt_add_qml_module添加资源文件
qt_add_qml_module(${PROJECT_NAME}
URI ${PROJECT_NAME}
VERSION 1.0
QML_FILES ${qml_files}
RESOURCES ${resource_files}
RESOURCE_PREFIX "/"
)
else()
#如果是Qt6.2以下则使用qrc添加资源文件
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
)
target_sources(${PROJECT_NAME} PRIVATE ${PROJECT_NAME}.qrc)
endif()
#导入component头文件,不然通过QML_NAMED_ELEMENT生成的c++类会找不到头文件报错
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/src/component
)
#如果是静态库则需要手动注册插件导入FluentUI.h头文件
if(FLUENTUI_BUILD_STATIC_LIB)
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_SOURCE_DIR}/src
)
endif()
#设置属性
set_target_properties(${PROJECT_NAME} PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER my.${PROJECT_NAME}.com
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
#Release也支持日志打印代码位置
target_compile_definitions(${PROJECT_NAME}
PRIVATE
QT_MESSAGELOGCONTEXT
)
#目标文件链接库
target_link_libraries(${PROJECT_NAME} PRIVATE
Qt${QT_VERSION_MAJOR}::Quick
Qt${QT_VERSION_MAJOR}::Svg
Qt${QT_VERSION_MAJOR}::Network
fluentuiplugin
)
#安装
install(TARGETS ${PROJECT_NAME}
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)