实现live2d接口。
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49
WeChat/Corporation/Context.h
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49
WeChat/Corporation/Context.h
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#ifndef __CORPORATIONCONTEXT_H__
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#define __CORPORATIONCONTEXT_H__
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#include "Core/Singleton.h"
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#include <boost/asio/steady_timer.hpp>
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#include <boost/beast/http/string_body.hpp>
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namespace WeChat {
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namespace Corporation {
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class Context : public std::enable_shared_from_this<Context> {
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friend class Core::Singleton<Context>;
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public:
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enum MessageType {
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Text,
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Markdown,
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};
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using RequestType = boost::beast::http::request<boost::beast::http::string_body>;
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void sendMessage(MessageType type, const std::string &message);
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void start();
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/**
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* @brief
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*
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* @param request
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* @example curl -H "Content-Type: application/json" -X POST -d '{"user_id": "123", "msg":"OK!" }'
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* https://amass.fun/notify
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*/
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void notify(const RequestType &request);
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protected:
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Context(boost::asio::io_context &ioContext);
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void updateAccessToken();
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private:
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boost::asio::io_context &m_ioContext;
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boost::asio::steady_timer m_timer;
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std::string m_accessToken;
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constexpr static auto host = "qyapi.weixin.qq.com";
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constexpr static auto port = "443";
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constexpr static auto corpid = "ww1a786851749bdadc";
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constexpr static auto corpsecret = "LlyJmYLIBOxJkQxkhwyqNVf550AUQ3JT2MT4yuS31i0";
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constexpr static auto agentid = 1000002;
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};
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} // namespace Corporation
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} // namespace WeChat
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#endif // __CORPORATIONCONTEXT_H__
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