add: 增加AudioPlayer播放音频

This commit is contained in:
DoubleX69 2021-06-28 17:34:07 +08:00
parent 5ac4e3cc72
commit 4edb015d2d

View File

@ -18,6 +18,8 @@
#include "FFMpegDecoder.h"
#include "YuvDisplayer.h"
#include "Extension/H265.h"
#include "Extension/AAC.h"
#include "Audio/AudioPlayer.h"
using namespace std;
using namespace toolkit;
@ -80,6 +82,11 @@ int main(int argc, char *argv[]) {
return;
}
auto audioTrack = strongPlayer->getTrack(TrackAudio,false);
if( !audioTrack){
WarnL << "没有音频!";
}
AnyStorage::Ptr storage(new AnyStorage);
viedoTrack->addDelegate(std::make_shared<FrameWriterInterfaceHelper>([storage](const Frame::Ptr &frame_in) {
auto frame = Frame::getCacheAbleFrame(frame_in);
@ -106,6 +113,30 @@ int main(int argc, char *argv[]) {
return true;
});
}));
auto audio_delagate = std::make_shared<FrameWriterInterfaceHelper>([storage, audioTrack](const Frame::Ptr& frame_in) {
auto frame = Frame::getCacheAbleFrame(frame_in);
AACTrack::Ptr aacTrack = dynamic_pointer_cast<AACTrack>(audioTrack);
std::string codename = frame->getCodecName();
int out_sample_fmt = aacTrack->getAudioSampleBit();
int channelnum = aacTrack->getAudioChannel();
int sample_rate = aacTrack->getAudioSampleRate();
auto &audioplayer = (*storage)["audioplayer"];
if(!audioplayer){
audioplayer.set<AudioPlayer>(sample_rate,channelnum,out_sample_fmt);
}
audioplayer.get<AudioPlayer>().inputFrame( frame );
});
if( audioTrack ) {
audioTrack->addDelegate(audio_delagate);
}
});