改成硬件渲染

This commit is contained in:
xiongziliang 2018-04-17 21:47:31 +08:00
parent 71174f906b
commit e4d2509acd

View File

@ -165,11 +165,8 @@ public:
SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports
rendering to texture */ rendering to texture */
#endif #endif
#if defined(__linux__)
_render = SDL_CreateRenderer(_win, -1, SDL_RENDERER_SOFTWARE);
#else
_render = SDL_CreateRenderer(_win, -1, SDL_RENDERER_ACCELERATED); _render = SDL_CreateRenderer(_win, -1, SDL_RENDERER_ACCELERATED);
#endif
} }
if (_render && !_texture) { if (_render && !_texture) {
_texture = SDL_CreateTexture(_render, SDL_PIXELFORMAT_IYUV, _texture = SDL_CreateTexture(_render, SDL_PIXELFORMAT_IYUV,