#define MS_CLASS "RTC::IceServer" // #define MS_LOG_DEV_LEVEL 3 #include #include "IceServer.hpp" namespace RTC { /* Static. */ /* Instance methods. */ IceServer::IceServer(Listener* listener, const std::string& usernameFragment, const std::string& password) : listener(listener), usernameFragment(usernameFragment), password(password) { MS_TRACE(); } void IceServer::ProcessStunPacket(RTC::StunPacket* packet, RTC::TransportTuple* tuple) { MS_TRACE(); // Must be a Binding method. if (packet->GetMethod() != RTC::StunPacket::Method::BINDING) { if (packet->GetClass() == RTC::StunPacket::Class::REQUEST) { MS_WARN_TAG( ice, "unknown method %#.3x in STUN Request => 400", static_cast(packet->GetMethod())); // Reply 400. RTC::StunPacket* response = packet->CreateErrorResponse(400); response->Serialize(StunSerializeBuffer); this->listener->OnIceServerSendStunPacket(this, response, tuple); delete response; } else { MS_WARN_TAG( ice, "ignoring STUN Indication or Response with unknown method %#.3x", static_cast(packet->GetMethod())); } return; } // Must use FINGERPRINT (optional for ICE STUN indications). if (!packet->HasFingerprint() && packet->GetClass() != RTC::StunPacket::Class::INDICATION) { if (packet->GetClass() == RTC::StunPacket::Class::REQUEST) { MS_WARN_TAG(ice, "STUN Binding Request without FINGERPRINT => 400"); // Reply 400. RTC::StunPacket* response = packet->CreateErrorResponse(400); response->Serialize(StunSerializeBuffer); this->listener->OnIceServerSendStunPacket(this, response, tuple); delete response; } else { MS_WARN_TAG(ice, "ignoring STUN Binding Response without FINGERPRINT"); } return; } switch (packet->GetClass()) { case RTC::StunPacket::Class::REQUEST: { // USERNAME, MESSAGE-INTEGRITY and PRIORITY are required. if (!packet->HasMessageIntegrity() || (packet->GetPriority() == 0u) || packet->GetUsername().empty()) { MS_WARN_TAG(ice, "mising required attributes in STUN Binding Request => 400"); // Reply 400. RTC::StunPacket* response = packet->CreateErrorResponse(400); response->Serialize(StunSerializeBuffer); this->listener->OnIceServerSendStunPacket(this, response, tuple); delete response; return; } // Check authentication. switch (packet->CheckAuthentication(this->usernameFragment, this->password)) { case RTC::StunPacket::Authentication::OK: { if (!this->oldPassword.empty()) { MS_DEBUG_TAG(ice, "new ICE credentials applied"); this->oldUsernameFragment.clear(); this->oldPassword.clear(); } break; } case RTC::StunPacket::Authentication::UNAUTHORIZED: { // We may have changed our usernameFragment and password, so check // the old ones. // clang-format off if ( !this->oldUsernameFragment.empty() && !this->oldPassword.empty() && packet->CheckAuthentication(this->oldUsernameFragment, this->oldPassword) == RTC::StunPacket::Authentication::OK ) // clang-format on { MS_DEBUG_TAG(ice, "using old ICE credentials"); break; } MS_WARN_TAG(ice, "wrong authentication in STUN Binding Request => 401"); // Reply 401. RTC::StunPacket* response = packet->CreateErrorResponse(401); response->Serialize(StunSerializeBuffer); this->listener->OnIceServerSendStunPacket(this, response, tuple); delete response; return; } case RTC::StunPacket::Authentication::BAD_REQUEST: { MS_WARN_TAG(ice, "cannot check authentication in STUN Binding Request => 400"); // Reply 400. RTC::StunPacket* response = packet->CreateErrorResponse(400); response->Serialize(StunSerializeBuffer); this->listener->OnIceServerSendStunPacket(this, response, tuple); delete response; return; } } #if 0 // The remote peer must be ICE controlling. if (packet->GetIceControlled()) { MS_WARN_TAG(ice, "peer indicates ICE-CONTROLLED in STUN Binding Request => 487"); // Reply 487 (Role Conflict). RTC::StunPacket* response = packet->CreateErrorResponse(487); response->Serialize(StunSerializeBuffer); this->listener->OnIceServerSendStunPacket(this, response, tuple); delete response; return; } #endif MS_DEBUG_DEV( "processing STUN Binding Request [Priority:%" PRIu32 ", UseCandidate:%s]", static_cast(packet->GetPriority()), packet->HasUseCandidate() ? "true" : "false"); // Create a success response. RTC::StunPacket* response = packet->CreateSuccessResponse(); // Add XOR-MAPPED-ADDRESS. response->SetXorMappedAddress(tuple); // Authenticate the response. if (this->oldPassword.empty()) response->Authenticate(this->password); else response->Authenticate(this->oldPassword); // Send back. response->Serialize(StunSerializeBuffer); this->listener->OnIceServerSendStunPacket(this, response, tuple); delete response; // Handle the tuple. HandleTuple(tuple, packet->HasUseCandidate()); break; } case RTC::StunPacket::Class::INDICATION: { MS_DEBUG_TAG(ice, "STUN Binding Indication processed"); break; } case RTC::StunPacket::Class::SUCCESS_RESPONSE: { MS_DEBUG_TAG(ice, "STUN Binding Success Response processed"); break; } case RTC::StunPacket::Class::ERROR_RESPONSE: { MS_DEBUG_TAG(ice, "STUN Binding Error Response processed"); break; } } } bool IceServer::IsValidTuple(const RTC::TransportTuple* tuple) const { MS_TRACE(); return HasTuple(tuple) != nullptr; } void IceServer::RemoveTuple(RTC::TransportTuple* tuple) { MS_TRACE(); RTC::TransportTuple* removedTuple{ nullptr }; // Find the removed tuple. auto it = this->tuples.begin(); for (; it != this->tuples.end(); ++it) { RTC::TransportTuple* storedTuple = std::addressof(*it); if (memcmp(storedTuple, tuple, sizeof (RTC::TransportTuple)) == 0) { removedTuple = storedTuple; break; } } // If not found, ignore. if (!removedTuple) return; // Remove from the list of tuples. this->tuples.erase(it); // If this is not the selected tuple, stop here. if (removedTuple != this->selectedTuple) return; // Otherwise this was the selected tuple. this->selectedTuple = nullptr; // Mark the first tuple as selected tuple (if any). if (this->tuples.begin() != this->tuples.end()) { SetSelectedTuple(std::addressof(*this->tuples.begin())); } // Or just emit 'disconnected'. else { // Update state. this->state = IceState::DISCONNECTED; // Notify the listener. this->listener->OnIceServerDisconnected(this); } } void IceServer::ForceSelectedTuple(const RTC::TransportTuple* tuple) { MS_TRACE(); MS_ASSERT( this->selectedTuple, "cannot force the selected tuple if there was not a selected tuple"); auto* storedTuple = HasTuple(tuple); MS_ASSERT( storedTuple, "cannot force the selected tuple if the given tuple was not already a valid tuple"); // Mark it as selected tuple. SetSelectedTuple(storedTuple); } void IceServer::HandleTuple(RTC::TransportTuple* tuple, bool hasUseCandidate) { MS_TRACE(); switch (this->state) { case IceState::NEW: { // There should be no tuples. MS_ASSERT( this->tuples.empty(), "state is 'new' but there are %zu tuples", this->tuples.size()); // There shouldn't be a selected tuple. MS_ASSERT(!this->selectedTuple, "state is 'new' but there is selected tuple"); if (!hasUseCandidate) { MS_DEBUG_TAG(ice, "transition from state 'new' to 'connected'"); // Store the tuple. auto* storedTuple = AddTuple(tuple); // Mark it as selected tuple. SetSelectedTuple(storedTuple); // Update state. this->state = IceState::CONNECTED; // Notify the listener. this->listener->OnIceServerConnected(this); } else { MS_DEBUG_TAG(ice, "transition from state 'new' to 'completed'"); // Store the tuple. auto* storedTuple = AddTuple(tuple); // Mark it as selected tuple. SetSelectedTuple(storedTuple); // Update state. this->state = IceState::COMPLETED; // Notify the listener. this->listener->OnIceServerCompleted(this); } break; } case IceState::DISCONNECTED: { // There should be no tuples. MS_ASSERT( this->tuples.empty(), "state is 'disconnected' but there are %zu tuples", this->tuples.size()); // There shouldn't be a selected tuple. MS_ASSERT(!this->selectedTuple, "state is 'disconnected' but there is selected tuple"); if (!hasUseCandidate) { MS_DEBUG_TAG(ice, "transition from state 'disconnected' to 'connected'"); // Store the tuple. auto* storedTuple = AddTuple(tuple); // Mark it as selected tuple. SetSelectedTuple(storedTuple); // Update state. this->state = IceState::CONNECTED; // Notify the listener. this->listener->OnIceServerConnected(this); } else { MS_DEBUG_TAG(ice, "transition from state 'disconnected' to 'completed'"); // Store the tuple. auto* storedTuple = AddTuple(tuple); // Mark it as selected tuple. SetSelectedTuple(storedTuple); // Update state. this->state = IceState::COMPLETED; // Notify the listener. this->listener->OnIceServerCompleted(this); } break; } case IceState::CONNECTED: { // There should be some tuples. MS_ASSERT(!this->tuples.empty(), "state is 'connected' but there are no tuples"); // There should be a selected tuple. MS_ASSERT(this->selectedTuple, "state is 'connected' but there is not selected tuple"); if (!hasUseCandidate) { // If a new tuple store it. if (!HasTuple(tuple)) AddTuple(tuple); } else { MS_DEBUG_TAG(ice, "transition from state 'connected' to 'completed'"); auto* storedTuple = HasTuple(tuple); // If a new tuple store it. if (!storedTuple) storedTuple = AddTuple(tuple); // Mark it as selected tuple. SetSelectedTuple(storedTuple); // Update state. this->state = IceState::COMPLETED; // Notify the listener. this->listener->OnIceServerCompleted(this); } break; } case IceState::COMPLETED: { // There should be some tuples. MS_ASSERT(!this->tuples.empty(), "state is 'completed' but there are no tuples"); // There should be a selected tuple. MS_ASSERT(this->selectedTuple, "state is 'completed' but there is not selected tuple"); if (!hasUseCandidate) { // If a new tuple store it. if (!HasTuple(tuple)) AddTuple(tuple); } else { auto* storedTuple = HasTuple(tuple); // If a new tuple store it. if (!storedTuple) storedTuple = AddTuple(tuple); // Mark it as selected tuple. SetSelectedTuple(storedTuple); } break; } } } inline RTC::TransportTuple* IceServer::AddTuple(RTC::TransportTuple* tuple) { MS_TRACE(); // Add the new tuple at the beginning of the list. this->tuples.push_front(*tuple); auto* storedTuple = std::addressof(*this->tuples.begin()); // Return the address of the inserted tuple. return storedTuple; } inline RTC::TransportTuple* IceServer::HasTuple(const RTC::TransportTuple* tuple) const { MS_TRACE(); // If there is no selected tuple yet then we know that the tuples list // is empty. if (!this->selectedTuple) return nullptr; // Check the current selected tuple. if (memcmp(selectedTuple, tuple, sizeof (RTC::TransportTuple)) == 0) return this->selectedTuple; // Otherwise check other stored tuples. for (const auto& it : this->tuples) { auto* storedTuple = const_cast(std::addressof(it)); if (memcmp(storedTuple, tuple, sizeof (RTC::TransportTuple)) == 0) return storedTuple; } return nullptr; } inline void IceServer::SetSelectedTuple(RTC::TransportTuple* storedTuple) { MS_TRACE(); // If already the selected tuple do nothing. if (storedTuple == this->selectedTuple) return; this->selectedTuple = storedTuple; // Notify the listener. this->listener->OnIceServerSelectedTuple(this, this->selectedTuple); } } // namespace RTC