ZLMediaKit/srt/SrtTransport.hpp
mtdxc 754073918a
Header refactor (#2115)
* 优化MultiMediaSourceMuxer头文件包含

* 将MediaSinkDelegate和Demux移到MediaSink中

* MediaSource头文件重构, 独立出PacketCache.h
精简Frame和Track的头文件

* Rtmp头文件重构

* Rtsp头文件重构

* webrtc头文件重构

* 规范.h头文件包含,并将其移到.cpp中:
- 尽量不包含Common\config.h
- Util\File.h
- Rtsp/RtspPlayer.h
- Rtmp/RtmpPlayer.h

* 删除多余的Stamp.h和Base64包含
2022-11-29 11:07:13 +08:00

188 lines
6.0 KiB
C++

#ifndef ZLMEDIAKIT_SRT_TRANSPORT_H
#define ZLMEDIAKIT_SRT_TRANSPORT_H
#include <atomic>
#include <chrono>
#include <memory>
#include <mutex>
#include "Network/Session.h"
#include "Poller/EventPoller.h"
#include "Poller/Timer.h"
#include "Common/Stamp.h"
#include "Common.hpp"
#include "NackContext.hpp"
#include "Packet.hpp"
#include "PacketQueue.hpp"
#include "PacketSendQueue.hpp"
#include "Statistic.hpp"
namespace SRT {
using namespace toolkit;
extern const std::string kPort;
extern const std::string kTimeOutSec;
extern const std::string kLatencyMul;
extern const std::string kPktBufSize;
class SrtTransport : public std::enable_shared_from_this<SrtTransport> {
public:
friend class SrtSession;
using Ptr = std::shared_ptr<SrtTransport>;
SrtTransport(const EventPoller::Ptr &poller);
virtual ~SrtTransport();
const EventPoller::Ptr &getPoller() const;
void setSession(Session::Ptr session);
const Session::Ptr &getSession() const;
/**
* socket收到udp数据
* @param buf 数据指针
* @param len 数据长度
* @param addr 数据来源地址
*/
virtual void inputSockData(uint8_t *buf, int len, struct sockaddr_storage *addr);
virtual void onSendTSData(const Buffer::Ptr &buffer, bool flush);
std::string getIdentifier();
void unregisterSelf();
void unregisterSelfHandshake();
protected:
virtual bool isPusher() { return true; };
virtual void onSRTData(DataPacket::Ptr pkt) {};
virtual void onShutdown(const SockException &ex);
virtual void onHandShakeFinished(std::string &streamid, struct sockaddr_storage *addr) {
_is_handleshake_finished = true;
};
virtual void sendPacket(Buffer::Ptr pkt, bool flush = true);
virtual int getLatencyMul() { return 4; };
virtual int getPktBufSize() { return 8192; };
virtual float getTimeOutSec(){return 5.0;};
private:
void registerSelf();
void registerSelfHandshake();
void switchToOtherTransport(uint8_t *buf, int len, uint32_t socketid, struct sockaddr_storage *addr);
void handleHandshake(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handleHandshakeInduction(HandshakePacket &pkt, struct sockaddr_storage *addr);
void handleHandshakeConclusion(HandshakePacket &pkt, struct sockaddr_storage *addr);
void handleKeeplive(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handleACK(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handleACKACK(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handleNAK(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handleCongestionWarning(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handleShutDown(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handleDropReq(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handleUserDefinedType(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handlePeerError(uint8_t *buf, int len, struct sockaddr_storage *addr);
void handleDataPacket(uint8_t *buf, int len, struct sockaddr_storage *addr);
void sendNAKPacket(std::list<PacketQueue::LostPair> &lost_list);
void sendACKPacket();
void sendLightACKPacket();
void sendKeepLivePacket();
void sendShutDown();
void sendMsgDropReq(uint32_t first, uint32_t last);
size_t getPayloadSize();
void createTimerForCheckAlive();
void checkAndSendAckNak();
protected:
void sendDataPacket(DataPacket::Ptr pkt, char *buf, int len, bool flush = false);
void sendControlPacket(ControlPacket::Ptr pkt, bool flush = true);
private:
// 当前选中的udp链接
Session::Ptr _selected_session;
// 链接迁移前后使用过的udp链接
std::unordered_map<Session *, std::weak_ptr<Session>> _history_sessions;
EventPoller::Ptr _poller;
uint32_t _peer_socket_id;
uint32_t _socket_id = 0;
TimePoint _now;
TimePoint _start_timestamp;
// for calculate rtt for delay
TimePoint _induction_ts;
uint32_t _mtu = 1500;
uint32_t _max_window_size = 8192;
uint32_t _init_seq_number = 0;
std::string _stream_id;
uint32_t _sync_cookie = 0;
uint32_t _send_packet_seq_number = 0;
uint32_t _send_msg_number = 1;
PacketSendQueue::Ptr _send_buf;
uint32_t _buf_delay = 120;
PacketQueueInterface::Ptr _recv_buf;
// NackContext _recv_nack;
uint32_t _rtt = 100 * 1000;
uint32_t _rtt_variance = 50 * 1000;
uint32_t _light_ack_pkt_count = 0;
uint32_t _ack_number_count = 0;
uint32_t _last_ack_pkt_seq = 0;
uint32_t _last_recv_ackack_seq_num = 0;
uint32_t _last_pkt_seq = 0;
UTicker _ack_ticker;
std::map<uint32_t, TimePoint> _ack_send_timestamp;
std::shared_ptr<PacketRecvRateContext> _pkt_recv_rate_context;
std::shared_ptr<EstimatedLinkCapacityContext> _estimated_link_capacity_context;
//std::shared_ptr<RecvRateContext> _recv_rate_context;
UTicker _nak_ticker;
// 保持发送的握手消息,防止丢失重发
HandshakePacket::Ptr _handleshake_res;
Timer::Ptr _handleshake_timer;
ResourcePool<BufferRaw> _packet_pool;
//检测超时的定时器
Timer::Ptr _timer;
//刷新计时器
Ticker _alive_ticker;
bool _is_handleshake_finished = false;
};
class SrtTransportManager {
public:
static SrtTransportManager &Instance();
SrtTransport::Ptr getItem(const std::string &key);
void addItem(const std::string &key, const SrtTransport::Ptr &ptr);
void removeItem(const std::string &key);
void addHandshakeItem(const std::string &key, const SrtTransport::Ptr &ptr);
void removeHandshakeItem(const std::string &key);
SrtTransport::Ptr getHandshakeItem(const std::string &key);
private:
SrtTransportManager() = default;
private:
std::mutex _mtx;
std::unordered_map<std::string, std::weak_ptr<SrtTransport>> _map;
std::mutex _handshake_mtx;
std::unordered_map<std::string, std::weak_ptr<SrtTransport>> _handshake_map;
};
} // namespace SRT
#endif // ZLMEDIAKIT_SRT_TRANSPORT_H