qr 6.5.1: still missed with cmake version, trying 3.18.3

This commit is contained in:
kleuter
2023-10-31 23:36:59 +01:00
parent c386aac06f
commit 72a8e4201b
2808 changed files with 8828 additions and 3966 deletions

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ABSTRACT
--------
Is this source file an abstract class.
A property on a source file that indicates if the source file
represents a class that is abstract. This only makes sense for
languages that have a notion of an abstract class and it is only used
by some tools that wrap classes into other languages.

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AUTORCC_OPTIONS
---------------
Additional options for ``rcc`` when using :prop_tgt:`AUTORCC`
This property holds additional command line options which will be used when
``rcc`` is executed during the build via :prop_tgt:`AUTORCC`, i.e. it is equivalent to the
optional ``OPTIONS`` argument of the :module:`qt4_add_resources() <FindQt4>` macro.
By default it is empty.
The options set on the ``.qrc`` source file may override
:prop_tgt:`AUTORCC_OPTIONS` set on the target.
EXAMPLE
^^^^^^^
.. code-block:: cmake
# ...
set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9")
# ...

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AUTOUIC_OPTIONS
---------------
Additional options for ``uic`` when using :prop_tgt:`AUTOUIC`
This property holds additional command line options
which will be used when ``uic`` is executed during the build via
:prop_tgt:`AUTOUIC`, i.e. it is equivalent to the optional ``OPTIONS``
argument of the :module:`qt4_wrap_ui() <FindQt4>` macro.
By default it is empty.
The options set on the ``.ui`` source file may override
:prop_tgt:`AUTOUIC_OPTIONS` set on the target.
EXAMPLE
^^^^^^^
.. code-block:: cmake
# ...
set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection")
# ...

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COMPILE_DEFINITIONS
-------------------
Preprocessor definitions for compiling a source file.
The ``COMPILE_DEFINITIONS`` property may be set to a semicolon-separated
list of preprocessor definitions using the syntax ``VAR`` or ``VAR=value``.
Function-style definitions are not supported. CMake will
automatically escape the value correctly for the native build system
(note that CMake language syntax may require escapes to specify some
values). This property may be set on a per-configuration basis using
the name ``COMPILE_DEFINITIONS_<CONFIG>`` where ``<CONFIG>`` is an upper-case
name (ex. ``COMPILE_DEFINITIONS_DEBUG``).
CMake will automatically drop some definitions that are not supported
by the native build tool. Xcode does not support per-configuration
definitions on source files.
.. include:: /include/COMPILE_DEFINITIONS_DISCLAIMER.txt
Contents of ``COMPILE_DEFINITIONS`` may use :manual:`cmake-generator-expressions(7)`
with the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
manual for available expressions. However, :generator:`Xcode`
does not support per-config per-source settings, so expressions
that depend on the build configuration are not allowed with that
generator.
Generator expressions should be preferred instead of setting the alternative per-configuration
property.

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COMPILE_DEFINITIONS_<CONFIG>
----------------------------
Ignored. See CMake Policy :policy:`CMP0043`.
Per-configuration preprocessor definitions on a source file.
This is the configuration-specific version of :prop_tgt:`COMPILE_DEFINITIONS`.
Note that :generator:`Xcode` does not support per-configuration source
file flags so this property will be ignored by the :generator:`Xcode` generator.

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COMPILE_FLAGS
-------------
Additional flags to be added when compiling this source file.
The ``COMPILE_FLAGS`` property, managed as a string, sets additional compiler
flags used to build source files. Use :prop_sf:`COMPILE_DEFINITIONS` to pass
additional preprocessor definitions.
Contents of ``COMPILE_FLAGS`` may use "generator expressions"
with the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
manual for available expressions. However, :generator:`Xcode`
does not support per-config per-source settings, so expressions
that depend on the build configuration are not allowed with that
generator.
.. note::
This property has been superseded by the :prop_sf:`COMPILE_OPTIONS` property.

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COMPILE_OPTIONS
---------------
List of additional options to pass to the compiler.
This property holds a :ref:`semicolon-separated list <CMake Language Lists>` of options
and will be added to the list of compile flags when this
source file builds.
Contents of ``COMPILE_OPTIONS`` may use "generator expressions" with the
syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)` manual
for available expressions. However, :generator:`Xcode`
does not support per-config per-source settings, so expressions
that depend on the build configuration are not allowed with that
generator.
Usage example:
.. code-block:: cmake
set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer")
Related properties:
* Prefer this property over :prop_sf:`COMPILE_FLAGS`.
* Use :prop_sf:`COMPILE_DEFINITIONS` to pass additional preprocessor definitions.
* Use :prop_sf:`INCLUDE_DIRECTORIES` to pass additional include directories.
Related commands:
* :command:`add_compile_options` for directory-wide settings
* :command:`target_compile_options` for target-specific settings

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EXTERNAL_OBJECT
---------------
If set to true then this is an object file.
If this property is set to ``True`` then the source file is really an
object file and should not be compiled. It will still be linked into
the target though.

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Fortran_FORMAT
--------------
Set to ``FIXED`` or ``FREE`` to indicate the Fortran source layout.
This property tells CMake whether a given Fortran source file uses
fixed-format or free-format. CMake will pass the corresponding format flag
to the compiler. Consider using the target-wide :prop_tgt:`Fortran_FORMAT`
property if all source files in a target share the same format.
.. note:: For some compilers, ``NAG``, ``PGI`` and ``Solaris Studio``,
setting this to ``OFF`` will have no effect.

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Fortran_PREPROCESS
------------------
Control whether the Fortran source file should be unconditionally preprocessed.
If unset or empty, rely on the compiler to determine whether the file
should be preprocessed. If explicitly set to ``OFF`` then the file
does not need to be preprocessed. If explicitly set to ``ON``, then
the file does need to be preprocessed as part of the compilation step.
When using the :generator:`Ninja` generator, all source files are
first preprocessed in order to generate module dependency
information. Setting this property to ``OFF`` will make ``Ninja``
skip this step.
Consider using the target-wide :prop_tgt:`Fortran_PREPROCESS` property
if all source files in a target need to be preprocessed.

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GENERATED
---------
Is this source file generated as part of the build or CMake process.
Tells the internal CMake engine that a source file is generated by an outside
process such as another build step, or the execution of CMake itself.
This information is then used to exempt the file from any existence or
validity checks.
Any file that is
- created by the execution of commands such as
:command:`add_custom_command` and :command:`file(GENERATE)`
- listed as one of the ``BYPRODUCTS`` of an :command:`add_custom_command`
or :command:`add_custom_target` command, or
- created by a CMake ``AUTOGEN`` operation such as :prop_tgt:`AUTOMOC`,
:prop_tgt:`AUTORCC`, or :prop_tgt:`AUTOUIC`
will be marked with the ``GENERATED`` property.
When a generated file created as the ``OUTPUT`` of an
:command:`add_custom_command` command is explicitly listed as a source file
for any target in the same directory scope (which usually means the same
``CMakeLists.txt`` file), CMake will automatically create a dependency to
make sure the file is generated before building that target.
The :ref:`Makefile Generators` will remove ``GENERATED`` files during
``make clean``.
Generated sources may be hidden in some IDE tools, while in others they might
be shown. For the special case of sources generated by CMake's :prop_tgt:`AUTOMOC`
or :prop_tgt:`AUTORCC` functionality, the :prop_gbl:`AUTOGEN_SOURCE_GROUP`,
:prop_gbl:`AUTOMOC_SOURCE_GROUP` and :prop_gbl:`AUTORCC_SOURCE_GROUP` target
properties may influence where the generated sources are grouped in the project's
file lists.

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HEADER_FILE_ONLY
----------------
Is this source file only a header file.
A property on a source file that indicates if the source file is a
header file with no associated implementation. This is set
automatically based on the file extension and is used by CMake to
determine if certain dependency information should be computed.
By setting this property to ``ON``, you can disable compilation of
the given source file, even if it should be compiled because it is
part of the library's/executable's sources.
This is useful if you have some source files which you somehow
pre-process, and then add these pre-processed sources via
:command:`add_library` or :command:`add_executable`. Normally, in IDE,
there would be no reference of the original sources, only of these
pre-processed sources. So by setting this property for all the original
source files to ``ON``, and then either calling :command:`add_library`
or :command:`add_executable` while passing both the pre-processed
sources and the original sources, or by using :command:`target_sources`
to add original source files will do exactly what would one expect, i.e.
the original source files would be visible in IDE, and will not be built.

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INCLUDE_DIRECTORIES
-------------------
List of preprocessor include file search directories.
This property holds a :ref:`semicolon-separated list <CMake Language Lists>` of paths
and will be added to the list of include directories when this
source file builds. These directories will take precedence over directories
defined at target level except for :generator:`Xcode` generator due to technical
limitations.
Relative paths should not be added to this property directly.
Contents of ``INCLUDE_DIRECTORIES`` may use "generator expressions" with
the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)` manual
for available expressions. However, :generator:`Xcode` does not support
per-config per-source settings, so expressions that depend on the build
configuration are not allowed with that generator.

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KEEP_EXTENSION
--------------
Make the output file have the same extension as the source file.
If this property is set then the file extension of the output file
will be the same as that of the source file. Normally the output file
extension is computed based on the language of the source file, for
example ``.cxx`` will go to a ``.o`` extension.

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LABELS
------
Specify a list of text labels associated with a source file.
This property has meaning only when the source file is listed in a
target whose ``LABELS`` property is also set. No other semantics are
currently specified.

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LANGUAGE
--------
What programming language is the file.
A property that can be set to indicate what programming language the
source file is. If it is not set the language is determined based on
the file extension. Typical values are ``CXX`` (i.e. C++), ``C``,
``CSharp``, ``CUDA``, ``Fortran``, and ``ASM``. Setting this
property for a file means this file will be compiled. Do not set this
for headers or files that should not be compiled.

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LOCATION
--------
The full path to a source file.
A read only property on a SOURCE FILE that contains the full path to
the source file.

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MACOSX_PACKAGE_LOCATION
-----------------------
Place a source file inside a Application Bundle
(:prop_tgt:`MACOSX_BUNDLE`), Core Foundation Bundle (:prop_tgt:`BUNDLE`),
or Framework Bundle (:prop_tgt:`FRAMEWORK`). It is applicable for macOS
and iOS.
Executable targets with the :prop_tgt:`MACOSX_BUNDLE` property set are
built as macOS or iOS application bundles on Apple platforms. Shared
library targets with the :prop_tgt:`FRAMEWORK` property set are built as
macOS or iOS frameworks on Apple platforms. Module library targets with
the :prop_tgt:`BUNDLE` property set are built as macOS ``CFBundle`` bundles
on Apple platforms. Source files listed in the target with this property
set will be copied to a directory inside the bundle or framework content
folder specified by the property value. For macOS Application Bundles the
content folder is ``<name>.app/Contents``. For macOS Frameworks the
content folder is ``<name>.framework/Versions/<version>``. For macOS
CFBundles the content folder is ``<name>.bundle/Contents`` (unless the
extension is changed). See the :prop_tgt:`PUBLIC_HEADER`,
:prop_tgt:`PRIVATE_HEADER`, and :prop_tgt:`RESOURCE` target properties for
specifying files meant for ``Headers``, ``PrivateHeaders``, or
``Resources`` directories.
If the specified location is equal to ``Resources``, the resulting location
will be the same as if the :prop_tgt:`RESOURCE` property had been used. If
the specified location is a sub-folder of ``Resources``, it will be placed
into the respective sub-folder. Note: For iOS Apple uses a flat bundle layout
where no ``Resources`` folder exist. Therefore CMake strips the ``Resources``
folder name from the specified location.

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OBJECT_DEPENDS
--------------
Additional files on which a compiled object file depends.
Specifies a :ref:`semicolon-separated list <CMake Language Lists>` of full-paths to
files on which any object files compiled from this source file depend.
On :ref:`Makefile Generators` and the :generator:`Ninja` generator an
object file will be recompiled if any of the named files is newer than it.
:ref:`Visual Studio Generators` and the :generator:`Xcode` generator
cannot implement such compilation dependencies.
This property need not be used to specify the dependency of a source
file on a generated header file that it includes. Although the
property was originally introduced for this purpose, it is no longer
necessary. If the generated header file is created by a custom
command in the same target as the source file, the automatic
dependency scanning process will recognize the dependency. If the
generated header file is created by another target, an inter-target
dependency should be created with the :command:`add_dependencies`
command (if one does not already exist due to linking relationships).

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OBJECT_OUTPUTS
--------------
Additional outputs for a :generator:`Ninja` or :ref:`Makefile Generators` rule.
Additional outputs created by compilation of this source file. If any
of these outputs is missing the object will be recompiled. This is
supported only on the :generator:`Ninja` and :ref:`Makefile Generators`
and will be ignored on other generators.
This property supports
:manual:`generator expressions <cmake-generator-expressions(7)>`.

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SKIP_AUTOGEN
------------
Exclude the source file from :prop_tgt:`AUTOMOC`, :prop_tgt:`AUTOUIC` and
:prop_tgt:`AUTORCC` processing (for Qt projects).
For finer exclusion control see :prop_sf:`SKIP_AUTOMOC`,
:prop_sf:`SKIP_AUTOUIC` and :prop_sf:`SKIP_AUTORCC`.
EXAMPLE
^^^^^^^
.. code-block:: cmake
# ...
set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON)
# ...

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SKIP_AUTOMOC
------------
Exclude the source file from :prop_tgt:`AUTOMOC` processing (for Qt projects).
For broader exclusion control see :prop_sf:`SKIP_AUTOGEN`.
EXAMPLE
^^^^^^^
.. code-block:: cmake
# ...
set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON)
# ...

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SKIP_AUTORCC
------------
Exclude the source file from :prop_tgt:`AUTORCC` processing (for Qt projects).
For broader exclusion control see :prop_sf:`SKIP_AUTOGEN`.
EXAMPLE
^^^^^^^
.. code-block:: cmake
# ...
set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON)
# ...

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SKIP_AUTOUIC
------------
Exclude the source file from :prop_tgt:`AUTOUIC` processing (for Qt projects).
:prop_sf:`SKIP_AUTOUIC` can be set on C++ header and source files and on
``.ui`` files.
For broader exclusion control see :prop_sf:`SKIP_AUTOGEN`.
EXAMPLE
^^^^^^^
.. code-block:: cmake
# ...
set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON)
set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON)
set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON)
# ...

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SKIP_PRECOMPILE_HEADERS
-----------------------
Is this source file skipped by :prop_tgt:`PRECOMPILE_HEADERS` feature.
This property helps with build problems that one would run into
when using the :prop_tgt:`PRECOMPILE_HEADERS` feature.
One example would be the usage of Objective-C (``*.m``) files, and
Objective-C++ (``*.mm``) files, which lead to compilation failure
because they are treated (in case of Ninja / Makefile generator)
as C, and CXX respectively. The precompile headers are not
compatible between languages.

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SKIP_UNITY_BUILD_INCLUSION
--------------------------
Setting this property to true ensures the source file will be skipped by
unity builds when its associated target has its :prop_tgt:`UNITY_BUILD`
property set to true. The source file will instead be compiled on its own
in the same way as it would with unity builds disabled.
This property helps with "ODR (One definition rule)" problems where combining
a particular source file with others might lead to build errors or other
unintended side effects.

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SYMBOLIC
--------
Is this just a name for a rule.
If ``SYMBOLIC`` (boolean) is set to ``True`` the build system will be informed
that the source file is not actually created on disk but instead used
as a symbolic name for a build rule.

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Swift_DEPENDENCIES_FILE
-----------------------
This property sets the path for the Swift dependency file (swiftdeps) for the
source. If one is not specified, it will default to ``<OBJECT>.swiftdeps``.

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Swift_DIAGNOSTICS_FILE
----------------------
This property controls where the Swift diagnostics are serialized.

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UNITY_GROUP
-----------
This property controls which *bucket* the source will be part of when
the :prop_tgt:`UNITY_BUILD_MODE` is set to ``GROUP``.

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VS_COPY_TO_OUT_DIR
------------------
Sets the ``<CopyToOutputDirectory>`` tag for a source file in a
Visual Studio project file. Valid values are ``Never``, ``Always``
and ``PreserveNewest``.

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VS_CSHARP_<tagname>
-------------------
Visual Studio and CSharp source-file-specific configuration.
Tell the :manual:`Visual Studio generators <cmake-generators(7)>`
to set the source file tag ``<tagname>``
to a given value in the generated Visual Studio CSharp
project. Ignored on other generators and languages. This property
can be used to define dependencies between source files or set any
other Visual Studio specific parameters.
Example usage:
.. code-block:: cmake
set_source_files_property(<filename>
PROPERTIES
VS_CSHARP_DependentUpon <other file>
VS_CSHARP_SubType "Form")

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VS_DEPLOYMENT_CONTENT
---------------------
Mark a source file as content for deployment with a Windows Phone or
Windows Store application when built with a
:manual:`Visual Studio generators <cmake-generators(7)>`.
The value must evaluate to either ``1`` or ``0`` and may use
:manual:`generator expressions <cmake-generator-expressions(7)>`
to make the choice based on the build configuration.
The ``.vcxproj`` file entry for the source file will be
marked either ``DeploymentContent`` or ``ExcludedFromBuild``
for values ``1`` and ``0``, respectively.

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VS_DEPLOYMENT_LOCATION
----------------------
Specifies the deployment location for a content source file with a Windows
Phone or Windows Store application when built
with a :manual:`Visual Studio generators <cmake-generators(7)>`.
This property is only applicable when using :prop_sf:`VS_DEPLOYMENT_CONTENT`.
The value represent the path relative to the app package and applies to all
configurations.

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VS_INCLUDE_IN_VSIX
------------------
Boolean property to specify if the file should be included within a
VSIX (Visual Studio Integration Extension) extension package.
This is needed for development of Visual Studio extensions.

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VS_RESOURCE_GENERATOR
---------------------
This property allows to specify the resource generator to be used
on this file. It defaults to ``PublicResXFileCodeGenerator`` if
not set.
This property only applies to C# projects.

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VS_SETTINGS
-----------
Set any item metadata on a non-built file.
Takes a list of ``Key=Value`` pairs. Tells the Visual Studio generator to set
``Key`` to ``Value`` as item metadata on the file.
For example:
.. code-block:: cmake
set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2")
will set ``Key`` to ``Value`` and ``Key2`` to ``Value2`` on the
``file.hlsl`` item as metadata.
:manual:`Generator expressions <cmake-generator-expressions(7)>` are supported.

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VS_SHADER_DISABLE_OPTIMIZATIONS
-------------------------------
Disable compiler optimizations for an ``.hlsl`` source file. This adds the
``-Od`` flag to the command line for the FxCompiler tool. Specify the value
``true`` for this property to disable compiler optimizations.

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VS_SHADER_ENABLE_DEBUG
----------------------
Enable debugging information for an ``.hlsl`` source file. This adds the
``-Zi`` flag to the command line for the FxCompiler tool. Specify the value
``true`` to generate debugging information for the compiled shader.

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VS_SHADER_ENTRYPOINT
--------------------
Specifies the name of the entry point for the shader of a ``.hlsl`` source
file.

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VS_SHADER_FLAGS
---------------
Set additional Visual Studio shader flags of a ``.hlsl`` source file.

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VS_SHADER_MODEL
---------------
Specifies the shader model of a ``.hlsl`` source file. Some shader types can
only be used with recent shader models

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VS_SHADER_OBJECT_FILE_NAME
--------------------------
Specifies a file name for the compiled shader object file for an ``.hlsl``
source file. This adds the ``-Fo`` flag to the command line for the FxCompiler
tool.

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VS_SHADER_OUTPUT_HEADER_FILE
----------------------------
Set filename for output header file containing object code of a ``.hlsl``
source file.

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@ -0,0 +1,4 @@
VS_SHADER_TYPE
--------------
Set the Visual Studio shader type of a ``.hlsl`` source file.

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@ -0,0 +1,5 @@
VS_SHADER_VARIABLE_NAME
-----------------------
Set name of variable in header file containing object code of a ``.hlsl``
source file.

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VS_TOOL_OVERRIDE
----------------
Override the default Visual Studio tool that will be applied to the source file
with a new tool not based on the extension of the file.

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VS_XAML_TYPE
------------
Mark a Extensible Application Markup Language (XAML) source file
as a different type than the default ``Page``.
The most common usage would be to set the default ``App.xaml`` file as
``ApplicationDefinition``.

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WRAP_EXCLUDE
------------
Exclude this source file from any code wrapping techniques.
Some packages can wrap source files into alternate languages to
provide additional functionality.
For example, C++ code can be wrapped into Java or Python, using SWIG.
If ``WRAP_EXCLUDE`` is set to ``True``, that indicates that this
source file should not be wrapped.

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XCODE_EXPLICIT_FILE_TYPE
------------------------
Set the :generator:`Xcode` ``explicitFileType`` attribute on its reference to a
source file. CMake computes a default based on file extension but
can be told explicitly with this property.
See also :prop_sf:`XCODE_LAST_KNOWN_FILE_TYPE`.

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XCODE_FILE_ATTRIBUTES
---------------------
Add values to the :generator:`Xcode` ``ATTRIBUTES`` setting on its reference to a
source file. Among other things, this can be used to set the role on
a ``.mig`` file::
set_source_files_properties(defs.mig
PROPERTIES
XCODE_FILE_ATTRIBUTES "Client;Server"
)

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XCODE_LAST_KNOWN_FILE_TYPE
--------------------------
Set the :generator:`Xcode` ``lastKnownFileType`` attribute on its reference to
a source file. CMake computes a default based on file extension but
can be told explicitly with this property.
See also :prop_sf:`XCODE_EXPLICIT_FILE_TYPE`, which is preferred
over this property if set.