mirror of
https://github.com/crystalidea/qt-build-tools.git
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1702 lines
60 KiB
C++
1702 lines
60 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtWidgets module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qplatformdefs.h"
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#include "qwidgetbackingstore_p.h"
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#include <QtCore/qglobal.h>
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#include <QtCore/qdebug.h>
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#include <QtCore/qvarlengtharray.h>
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#include <QtGui/qevent.h>
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#include <QtWidgets/qapplication.h>
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#include <QtGui/qpaintengine.h>
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#if QT_CONFIG(graphicsview)
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#include <QtWidgets/qgraphicsproxywidget.h>
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#endif
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#include <private/qwidget_p.h>
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#include <private/qapplication_p.h>
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#include <private/qpaintengine_raster_p.h>
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#if QT_CONFIG(graphicseffect)
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#include <private/qgraphicseffect_p.h>
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#endif
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#include <QtGui/private/qwindow_p.h>
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#include <QtGui/private/qhighdpiscaling_p.h>
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#include <qpa/qplatformbackingstore.h>
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#if defined(Q_OS_WIN) && !defined(QT_NO_PAINT_DEBUG)
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# include <QtCore/qt_windows.h>
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# include <qpa/qplatformnativeinterface.h>
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#endif
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QT_BEGIN_NAMESPACE
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extern QRegion qt_dirtyRegion(QWidget *);
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#ifndef QT_NO_OPENGL
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Q_GLOBAL_STATIC(QPlatformTextureList, qt_dummy_platformTextureList)
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#endif
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/**
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* Flushes the contents of the \a backingStore into the screen area of \a widget.
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* \a region is the region to be updated in \a widget coordinates.
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*/
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void QWidgetBackingStore::qt_flush(QWidget *widget, const QRegion ®ion, QBackingStore *backingStore,
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QWidget *tlw, QPlatformTextureList *widgetTextures,
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QWidgetBackingStore *widgetBackingStore)
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{
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#ifdef QT_NO_OPENGL
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Q_UNUSED(widgetTextures);
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Q_ASSERT(!region.isEmpty());
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#else
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Q_ASSERT(!region.isEmpty() || widgetTextures);
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#endif
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Q_ASSERT(widget);
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Q_ASSERT(backingStore);
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Q_ASSERT(tlw);
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#if !defined(QT_NO_PAINT_DEBUG)
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static int flushUpdate = qEnvironmentVariableIntValue("QT_FLUSH_UPDATE");
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if (flushUpdate > 0)
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QWidgetBackingStore::showYellowThing(widget, region, flushUpdate * 10, false);
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#endif
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if (tlw->testAttribute(Qt::WA_DontShowOnScreen) || widget->testAttribute(Qt::WA_DontShowOnScreen))
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return;
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static bool fpsDebug = qEnvironmentVariableIntValue("QT_DEBUG_FPS");
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if (fpsDebug) {
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if (!widgetBackingStore->perfFrames++)
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widgetBackingStore->perfTime.start();
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if (widgetBackingStore->perfTime.elapsed() > 5000) {
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double fps = double(widgetBackingStore->perfFrames * 1000) / widgetBackingStore->perfTime.restart();
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qDebug("FPS: %.1f\n", fps);
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widgetBackingStore->perfFrames = 0;
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}
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}
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QPoint offset;
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if (widget != tlw)
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offset += widget->mapTo(tlw, QPoint());
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QRegion effectiveRegion = region;
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#ifndef QT_NO_OPENGL
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const bool compositionWasActive = widget->d_func()->renderToTextureComposeActive;
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if (!widgetTextures) {
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widget->d_func()->renderToTextureComposeActive = false;
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// Detect the case of falling back to the normal flush path when no
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// render-to-texture widgets are visible anymore. We will force one
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// last flush to go through the OpenGL-based composition to prevent
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// artifacts. The next flush after this one will use the normal path.
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if (compositionWasActive)
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widgetTextures = qt_dummy_platformTextureList;
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} else {
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widget->d_func()->renderToTextureComposeActive = true;
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}
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// When changing the composition status, make sure the dirty region covers
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// the entire widget. Just having e.g. the shown/hidden render-to-texture
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// widget's area marked as dirty is incorrect when changing flush paths.
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if (compositionWasActive != widget->d_func()->renderToTextureComposeActive)
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effectiveRegion = widget->rect();
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// re-test since we may have been forced to this path via the dummy texture list above
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if (widgetTextures) {
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qt_window_private(tlw->windowHandle())->compositing = true;
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widget->window()->d_func()->sendComposeStatus(widget->window(), false);
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// A window may have alpha even when the app did not request
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// WA_TranslucentBackground. Therefore the compositor needs to know whether the app intends
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// to rely on translucency, in order to decide if it should clear to transparent or opaque.
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const bool translucentBackground = widget->testAttribute(Qt::WA_TranslucentBackground);
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backingStore->handle()->composeAndFlush(widget->windowHandle(), effectiveRegion, offset,
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widgetTextures, translucentBackground);
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widget->window()->d_func()->sendComposeStatus(widget->window(), true);
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} else
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#endif
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backingStore->flush(effectiveRegion, widget->windowHandle(), offset);
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}
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#ifndef QT_NO_PAINT_DEBUG
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#if defined(Q_OS_WIN) && !defined(Q_OS_WINRT)
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static void showYellowThing_win(QWidget *widget, const QRegion ®ion, int msec)
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{
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// We expect to be passed a native parent.
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QWindow *nativeWindow = widget->windowHandle();
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if (!nativeWindow)
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return;
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void *hdcV = QGuiApplication::platformNativeInterface()->nativeResourceForWindow(QByteArrayLiteral("getDC"), nativeWindow);
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if (!hdcV)
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return;
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const HDC hdc = reinterpret_cast<HDC>(hdcV);
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static const COLORREF colors[] = {RGB(255, 255, 0), RGB(255, 200, 55), RGB(200, 255, 55), RGB(200, 200, 0)};
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static size_t i = 0;
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const HBRUSH brush = CreateSolidBrush(colors[i]);
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i = (i + 1) % (sizeof(colors) / sizeof(colors[0]));
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for (const QRect &rect : region) {
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RECT winRect;
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SetRect(&winRect, rect.left(), rect.top(), rect.right(), rect.bottom());
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FillRect(hdc, &winRect, brush);
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}
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DeleteObject(brush);
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QGuiApplication::platformNativeInterface()->nativeResourceForWindow(QByteArrayLiteral("releaseDC"), nativeWindow);
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::Sleep(msec);
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}
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#endif // defined(Q_OS_WIN) && !defined(Q_OS_WINRT)
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void QWidgetBackingStore::showYellowThing(QWidget *widget, const QRegion &toBePainted, int msec, bool unclipped)
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{
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#ifdef Q_OS_WINRT
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Q_UNUSED(msec)
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#endif
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QRegion paintRegion = toBePainted;
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QRect widgetRect = widget->rect();
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if (!widget->internalWinId()) {
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QWidget *nativeParent = widget->nativeParentWidget();
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const QPoint offset = widget->mapTo(nativeParent, QPoint(0, 0));
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paintRegion.translate(offset);
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widgetRect.translate(offset);
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widget = nativeParent;
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}
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#if defined(Q_OS_WIN) && !defined(Q_OS_WINRT)
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Q_UNUSED(unclipped);
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showYellowThing_win(widget, paintRegion, msec);
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#else
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//flags to fool painter
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bool paintUnclipped = widget->testAttribute(Qt::WA_PaintUnclipped);
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if (unclipped && !widget->d_func()->paintOnScreen())
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widget->setAttribute(Qt::WA_PaintUnclipped);
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const bool setFlag = !widget->testAttribute(Qt::WA_WState_InPaintEvent);
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if (setFlag)
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widget->setAttribute(Qt::WA_WState_InPaintEvent);
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//setup the engine
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QPaintEngine *pe = widget->paintEngine();
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if (pe) {
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pe->setSystemClip(paintRegion);
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{
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QPainter p(widget);
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p.setClipRegion(paintRegion);
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static int i = 0;
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switch (i) {
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case 0:
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p.fillRect(widgetRect, QColor(255,255,0));
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break;
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case 1:
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p.fillRect(widgetRect, QColor(255,200,55));
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break;
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case 2:
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p.fillRect(widgetRect, QColor(200,255,55));
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break;
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case 3:
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p.fillRect(widgetRect, QColor(200,200,0));
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break;
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}
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i = (i+1) & 3;
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p.end();
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}
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}
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if (setFlag)
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widget->setAttribute(Qt::WA_WState_InPaintEvent, false);
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//restore
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widget->setAttribute(Qt::WA_PaintUnclipped, paintUnclipped);
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if (pe)
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pe->setSystemClip(QRegion());
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#if defined(Q_OS_UNIX)
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::usleep(1000 * msec);
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#endif
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#endif // !Q_OS_WIN
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}
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bool QWidgetBackingStore::flushPaint(QWidget *widget, const QRegion &rgn)
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{
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if (!widget)
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return false;
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int delay = 0;
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if (widget->testAttribute(Qt::WA_WState_InPaintEvent)) {
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static int flushPaintEvent = qEnvironmentVariableIntValue("QT_FLUSH_PAINT_EVENT");
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if (!flushPaintEvent)
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return false;
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delay = flushPaintEvent;
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} else {
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static int flushPaint = qEnvironmentVariableIntValue("QT_FLUSH_PAINT");
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if (!flushPaint)
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return false;
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delay = flushPaint;
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}
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QWidgetBackingStore::showYellowThing(widget, rgn, delay * 10, true);
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return true;
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}
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void QWidgetBackingStore::unflushPaint(QWidget *widget, const QRegion &rgn)
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{
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if (widget->d_func()->paintOnScreen() || rgn.isEmpty())
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return;
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QWidget *tlw = widget->window();
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QTLWExtra *tlwExtra = tlw->d_func()->maybeTopData();
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if (!tlwExtra)
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return;
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qt_flush(widget, rgn, tlwExtra->backingStoreTracker->store, tlw, 0, tlw->d_func()->maybeBackingStore());
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}
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#endif // QT_NO_PAINT_DEBUG
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/*
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Moves the whole rect by (dx, dy) in widget's coordinate system.
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Doesn't generate any updates.
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*/
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bool QWidgetBackingStore::bltRect(const QRect &rect, int dx, int dy, QWidget *widget)
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{
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const QPoint pos(widget->mapTo(tlw, rect.topLeft()));
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const QRect tlwRect(QRect(pos, rect.size()));
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if (dirty.intersects(tlwRect))
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return false; // We don't want to scroll junk.
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return store->scroll(tlwRect, dx, dy);
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}
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void QWidgetBackingStore::releaseBuffer()
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{
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if (store)
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store->resize(QSize());
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}
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/*!
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Prepares the window surface to paint a\ toClean region of the \a widget and
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updates the BeginPaintInfo struct accordingly.
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The \a toClean region might be clipped by the window surface.
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*/
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void QWidgetBackingStore::beginPaint(QRegion &toClean, QWidget *widget, QBackingStore *backingStore,
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BeginPaintInfo *returnInfo, bool toCleanIsInTopLevelCoordinates)
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{
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Q_UNUSED(widget);
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Q_UNUSED(toCleanIsInTopLevelCoordinates);
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// Always flush repainted areas.
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dirtyOnScreen += toClean;
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#ifdef QT_NO_PAINT_DEBUG
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backingStore->beginPaint(toClean);
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#else
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returnInfo->wasFlushed = QWidgetBackingStore::flushPaint(tlw, toClean);
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// Avoid deadlock with QT_FLUSH_PAINT: the server will wait for
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// the BackingStore lock, so if we hold that, the server will
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// never release the Communication lock that we are waiting for in
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// sendSynchronousCommand
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if (!returnInfo->wasFlushed)
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backingStore->beginPaint(toClean);
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#endif
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Q_UNUSED(returnInfo);
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}
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void QWidgetBackingStore::endPaint(const QRegion &cleaned, QBackingStore *backingStore,
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BeginPaintInfo *beginPaintInfo)
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{
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#ifndef QT_NO_PAINT_DEBUG
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if (!beginPaintInfo->wasFlushed)
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backingStore->endPaint();
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else
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QWidgetBackingStore::unflushPaint(tlw, cleaned);
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#else
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Q_UNUSED(beginPaintInfo);
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Q_UNUSED(cleaned);
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backingStore->endPaint();
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#endif
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flush();
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}
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/*!
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Returns the region (in top-level coordinates) that needs repaint and/or flush.
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If the widget is non-zero, only the dirty region for the widget is returned
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and the region will be in widget coordinates.
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*/
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QRegion QWidgetBackingStore::dirtyRegion(QWidget *widget) const
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{
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const bool widgetDirty = widget && widget != tlw;
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const QRect tlwRect(topLevelRect());
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const QRect surfaceGeometry(tlwRect.topLeft(), store->size());
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if (surfaceGeometry != tlwRect && surfaceGeometry.size() != tlwRect.size()) {
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if (widgetDirty) {
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const QRect dirtyTlwRect = QRect(QPoint(), tlwRect.size());
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const QPoint offset(widget->mapTo(tlw, QPoint()));
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const QRect dirtyWidgetRect(dirtyTlwRect & widget->rect().translated(offset));
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return dirtyWidgetRect.translated(-offset);
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}
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return QRect(QPoint(), tlwRect.size());
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}
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// Calculate the region that needs repaint.
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QRegion r(dirty);
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for (int i = 0; i < dirtyWidgets.size(); ++i) {
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QWidget *w = dirtyWidgets.at(i);
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if (widgetDirty && w != widget && !widget->isAncestorOf(w))
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continue;
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r += w->d_func()->dirty.translated(w->mapTo(tlw, QPoint()));
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}
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// Append the region that needs flush.
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r += dirtyOnScreen;
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if (dirtyOnScreenWidgets) { // Only in use with native child widgets.
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for (int i = 0; i < dirtyOnScreenWidgets->size(); ++i) {
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QWidget *w = dirtyOnScreenWidgets->at(i);
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if (widgetDirty && w != widget && !widget->isAncestorOf(w))
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continue;
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QWidgetPrivate *wd = w->d_func();
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Q_ASSERT(wd->needsFlush);
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r += wd->needsFlush->translated(w->mapTo(tlw, QPoint()));
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}
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}
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if (widgetDirty) {
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// Intersect with the widget geometry and translate to its coordinates.
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const QPoint offset(widget->mapTo(tlw, QPoint()));
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r &= widget->rect().translated(offset);
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r.translate(-offset);
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}
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return r;
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}
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/*!
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Returns the static content inside the \a parent if non-zero; otherwise the static content
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for the entire backing store is returned. The content will be clipped to \a withinClipRect
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if non-empty.
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*/
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QRegion QWidgetBackingStore::staticContents(QWidget *parent, const QRect &withinClipRect) const
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{
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if (!parent && tlw->testAttribute(Qt::WA_StaticContents)) {
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const QSize surfaceGeometry(store->size());
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QRect surfaceRect(0, 0, surfaceGeometry.width(), surfaceGeometry.height());
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if (!withinClipRect.isEmpty())
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surfaceRect &= withinClipRect;
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return QRegion(surfaceRect);
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}
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QRegion region;
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if (parent && parent->d_func()->children.isEmpty())
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return region;
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const bool clipToRect = !withinClipRect.isEmpty();
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const int count = staticWidgets.count();
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for (int i = 0; i < count; ++i) {
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QWidget *w = staticWidgets.at(i);
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QWidgetPrivate *wd = w->d_func();
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if (!wd->isOpaque || !wd->extra || wd->extra->staticContentsSize.isEmpty()
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|| !w->isVisible() || (parent && !parent->isAncestorOf(w))) {
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continue;
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}
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QRect rect(0, 0, wd->extra->staticContentsSize.width(), wd->extra->staticContentsSize.height());
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const QPoint offset = w->mapTo(parent ? parent : tlw, QPoint());
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if (clipToRect)
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rect &= withinClipRect.translated(-offset);
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if (rect.isEmpty())
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continue;
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rect &= wd->clipRect();
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if (rect.isEmpty())
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continue;
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QRegion visible(rect);
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wd->clipToEffectiveMask(visible);
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if (visible.isEmpty())
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continue;
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wd->subtractOpaqueSiblings(visible, 0, /*alsoNonOpaque=*/true);
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visible.translate(offset);
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region += visible;
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}
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return region;
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}
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|
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void QWidgetBackingStore::sendUpdateRequest(QWidget *widget, UpdateTime updateTime)
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{
|
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if (!widget)
|
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return;
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|
|
#ifndef QT_NO_OPENGL
|
|
// Having every repaint() leading to a sync/flush is bad as it causes
|
|
// compositing and waiting for vsync each and every time. Change to
|
|
// UpdateLater, except for approx. once per frame to prevent starvation in
|
|
// case the control does not get back to the event loop.
|
|
QWidget *w = widget->window();
|
|
if (updateTime == UpdateNow && w && w->windowHandle() && QWindowPrivate::get(w->windowHandle())->compositing) {
|
|
int refresh = 60;
|
|
QScreen *ws = w->windowHandle()->screen();
|
|
if (ws)
|
|
refresh = ws->refreshRate();
|
|
QWindowPrivate *wd = QWindowPrivate::get(w->windowHandle());
|
|
if (wd->lastComposeTime.isValid()) {
|
|
const qint64 elapsed = wd->lastComposeTime.elapsed();
|
|
if (elapsed <= qint64(1000.0f / refresh))
|
|
updateTime = UpdateLater;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
switch (updateTime) {
|
|
case UpdateLater:
|
|
updateRequestSent = true;
|
|
QApplication::postEvent(widget, new QEvent(QEvent::UpdateRequest), Qt::LowEventPriority);
|
|
break;
|
|
case UpdateNow: {
|
|
QEvent event(QEvent::UpdateRequest);
|
|
QApplication::sendEvent(widget, &event);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*!
|
|
Marks the region of the widget as dirty (if not already marked as dirty) and
|
|
posts an UpdateRequest event to the top-level widget (if not already posted).
|
|
|
|
If updateTime is UpdateNow, the event is sent immediately instead of posted.
|
|
|
|
If bufferState is BufferInvalid, all widgets intersecting with the region will be dirty.
|
|
|
|
If the widget paints directly on screen, the event is sent to the widget
|
|
instead of the top-level widget, and bufferState is completely ignored.
|
|
|
|
### Qt 4.6: Merge into a template function (after MSVC isn't supported anymore).
|
|
*/
|
|
void QWidgetBackingStore::markDirty(const QRegion &rgn, QWidget *widget,
|
|
UpdateTime updateTime, BufferState bufferState)
|
|
{
|
|
Q_ASSERT(tlw->d_func()->extra);
|
|
Q_ASSERT(tlw->d_func()->extra->topextra);
|
|
Q_ASSERT(!tlw->d_func()->extra->topextra->inTopLevelResize);
|
|
Q_ASSERT(widget->isVisible() && widget->updatesEnabled());
|
|
Q_ASSERT(widget->window() == tlw);
|
|
Q_ASSERT(!rgn.isEmpty());
|
|
|
|
#if QT_CONFIG(graphicseffect)
|
|
widget->d_func()->invalidateGraphicsEffectsRecursively();
|
|
#endif // QT_CONFIG(graphicseffect)
|
|
|
|
if (widget->d_func()->paintOnScreen()) {
|
|
if (widget->d_func()->dirty.isEmpty()) {
|
|
widget->d_func()->dirty = rgn;
|
|
sendUpdateRequest(widget, updateTime);
|
|
return;
|
|
} else if (qt_region_strictContains(widget->d_func()->dirty, widget->rect())) {
|
|
if (updateTime == UpdateNow)
|
|
sendUpdateRequest(widget, updateTime);
|
|
return; // Already dirty.
|
|
}
|
|
|
|
const bool eventAlreadyPosted = !widget->d_func()->dirty.isEmpty();
|
|
widget->d_func()->dirty += rgn;
|
|
if (!eventAlreadyPosted || updateTime == UpdateNow)
|
|
sendUpdateRequest(widget, updateTime);
|
|
return;
|
|
}
|
|
|
|
const QPoint offset = widget->mapTo(tlw, QPoint());
|
|
|
|
if (QWidgetPrivate::get(widget)->renderToTexture) {
|
|
if (!widget->d_func()->inDirtyList)
|
|
addDirtyRenderToTextureWidget(widget);
|
|
if (!updateRequestSent || updateTime == UpdateNow)
|
|
sendUpdateRequest(tlw, updateTime);
|
|
return;
|
|
}
|
|
|
|
const QRect widgetRect = widget->d_func()->effectiveRectFor(widget->rect());
|
|
if (qt_region_strictContains(dirty, widgetRect.translated(offset))) {
|
|
if (updateTime == UpdateNow)
|
|
sendUpdateRequest(tlw, updateTime);
|
|
return; // Already dirty.
|
|
}
|
|
|
|
if (bufferState == BufferInvalid) {
|
|
const bool eventAlreadyPosted = !dirty.isEmpty() || updateRequestSent;
|
|
#if QT_CONFIG(graphicseffect)
|
|
if (widget->d_func()->graphicsEffect)
|
|
dirty += widget->d_func()->effectiveRectFor(rgn.boundingRect()).translated(offset);
|
|
else
|
|
#endif // QT_CONFIG(graphicseffect)
|
|
dirty += rgn.translated(offset);
|
|
if (!eventAlreadyPosted || updateTime == UpdateNow)
|
|
sendUpdateRequest(tlw, updateTime);
|
|
return;
|
|
}
|
|
|
|
if (dirtyWidgets.isEmpty()) {
|
|
addDirtyWidget(widget, rgn);
|
|
sendUpdateRequest(tlw, updateTime);
|
|
return;
|
|
}
|
|
|
|
if (widget->d_func()->inDirtyList) {
|
|
if (!qt_region_strictContains(widget->d_func()->dirty, widgetRect)) {
|
|
#if QT_CONFIG(graphicseffect)
|
|
if (widget->d_func()->graphicsEffect)
|
|
widget->d_func()->dirty += widget->d_func()->effectiveRectFor(rgn.boundingRect());
|
|
else
|
|
#endif // QT_CONFIG(graphicseffect)
|
|
widget->d_func()->dirty += rgn;
|
|
}
|
|
} else {
|
|
addDirtyWidget(widget, rgn);
|
|
}
|
|
|
|
if (updateTime == UpdateNow)
|
|
sendUpdateRequest(tlw, updateTime);
|
|
}
|
|
|
|
/*!
|
|
This function is equivalent to calling markDirty(QRegion(rect), ...), but
|
|
is more efficient as it eliminates QRegion operations/allocations and can
|
|
use the rect more precisely for additional cut-offs.
|
|
|
|
### Qt 4.6: Merge into a template function (after MSVC isn't supported anymore).
|
|
*/
|
|
void QWidgetBackingStore::markDirty(const QRect &rect, QWidget *widget,
|
|
UpdateTime updateTime, BufferState bufferState)
|
|
{
|
|
Q_ASSERT(tlw->d_func()->extra);
|
|
Q_ASSERT(tlw->d_func()->extra->topextra);
|
|
Q_ASSERT(!tlw->d_func()->extra->topextra->inTopLevelResize);
|
|
Q_ASSERT(widget->isVisible() && widget->updatesEnabled());
|
|
Q_ASSERT(widget->window() == tlw);
|
|
Q_ASSERT(!rect.isEmpty());
|
|
|
|
#if QT_CONFIG(graphicseffect)
|
|
widget->d_func()->invalidateGraphicsEffectsRecursively();
|
|
#endif // QT_CONFIG(graphicseffect)
|
|
|
|
if (widget->d_func()->paintOnScreen()) {
|
|
if (widget->d_func()->dirty.isEmpty()) {
|
|
widget->d_func()->dirty = QRegion(rect);
|
|
sendUpdateRequest(widget, updateTime);
|
|
return;
|
|
} else if (qt_region_strictContains(widget->d_func()->dirty, rect)) {
|
|
if (updateTime == UpdateNow)
|
|
sendUpdateRequest(widget, updateTime);
|
|
return; // Already dirty.
|
|
}
|
|
|
|
const bool eventAlreadyPosted = !widget->d_func()->dirty.isEmpty();
|
|
widget->d_func()->dirty += rect;
|
|
if (!eventAlreadyPosted || updateTime == UpdateNow)
|
|
sendUpdateRequest(widget, updateTime);
|
|
return;
|
|
}
|
|
|
|
if (QWidgetPrivate::get(widget)->renderToTexture) {
|
|
if (!widget->d_func()->inDirtyList)
|
|
addDirtyRenderToTextureWidget(widget);
|
|
if (!updateRequestSent || updateTime == UpdateNow)
|
|
sendUpdateRequest(tlw, updateTime);
|
|
return;
|
|
}
|
|
|
|
|
|
const QRect widgetRect = widget->d_func()->effectiveRectFor(rect);
|
|
QRect translatedRect = widgetRect;
|
|
if (widget != tlw)
|
|
translatedRect.translate(widget->mapTo(tlw, QPoint()));
|
|
// Graphics effects may exceed window size, clamp.
|
|
translatedRect = translatedRect.intersected(QRect(QPoint(), tlw->size()));
|
|
if (qt_region_strictContains(dirty, translatedRect)) {
|
|
if (updateTime == UpdateNow)
|
|
sendUpdateRequest(tlw, updateTime);
|
|
return; // Already dirty
|
|
}
|
|
|
|
if (bufferState == BufferInvalid) {
|
|
const bool eventAlreadyPosted = !dirty.isEmpty();
|
|
dirty += translatedRect;
|
|
if (!eventAlreadyPosted || updateTime == UpdateNow)
|
|
sendUpdateRequest(tlw, updateTime);
|
|
return;
|
|
}
|
|
|
|
if (dirtyWidgets.isEmpty()) {
|
|
addDirtyWidget(widget, rect);
|
|
sendUpdateRequest(tlw, updateTime);
|
|
return;
|
|
}
|
|
|
|
if (widget->d_func()->inDirtyList) {
|
|
if (!qt_region_strictContains(widget->d_func()->dirty, widgetRect))
|
|
widget->d_func()->dirty += widgetRect;
|
|
} else {
|
|
addDirtyWidget(widget, rect);
|
|
}
|
|
|
|
if (updateTime == UpdateNow)
|
|
sendUpdateRequest(tlw, updateTime);
|
|
}
|
|
|
|
/*!
|
|
Marks the \a region of the \a widget as dirty on screen. The \a region will be copied from
|
|
the backing store to the \a widget's native parent next time flush() is called.
|
|
|
|
Paint on screen widgets are ignored.
|
|
*/
|
|
void QWidgetBackingStore::markDirtyOnScreen(const QRegion ®ion, QWidget *widget, const QPoint &topLevelOffset)
|
|
{
|
|
if (!widget || widget->d_func()->paintOnScreen() || region.isEmpty())
|
|
return;
|
|
|
|
#if 0 // Used to be included in Qt4 for Q_WS_MAC
|
|
if (!widget->testAttribute(Qt::WA_WState_InPaintEvent))
|
|
dirtyOnScreen += region.translated(topLevelOffset);
|
|
return;
|
|
#endif
|
|
|
|
// Top-level.
|
|
if (widget == tlw) {
|
|
if (!widget->testAttribute(Qt::WA_WState_InPaintEvent))
|
|
dirtyOnScreen += region;
|
|
return;
|
|
}
|
|
|
|
// Alien widgets.
|
|
if (!widget->internalWinId() && !widget->isWindow()) {
|
|
QWidget *nativeParent = widget->nativeParentWidget(); // Alien widgets with the top-level as the native parent (common case).
|
|
if (nativeParent == tlw) {
|
|
if (!widget->testAttribute(Qt::WA_WState_InPaintEvent))
|
|
dirtyOnScreen += region.translated(topLevelOffset);
|
|
return;
|
|
}
|
|
|
|
// Alien widgets with native parent != tlw.
|
|
QWidgetPrivate *nativeParentPrivate = nativeParent->d_func();
|
|
if (!nativeParentPrivate->needsFlush)
|
|
nativeParentPrivate->needsFlush = new QRegion;
|
|
const QPoint nativeParentOffset = widget->mapTo(nativeParent, QPoint());
|
|
*nativeParentPrivate->needsFlush += region.translated(nativeParentOffset);
|
|
appendDirtyOnScreenWidget(nativeParent);
|
|
return;
|
|
}
|
|
|
|
// Native child widgets.
|
|
QWidgetPrivate *widgetPrivate = widget->d_func();
|
|
if (!widgetPrivate->needsFlush)
|
|
widgetPrivate->needsFlush = new QRegion;
|
|
*widgetPrivate->needsFlush += region;
|
|
appendDirtyOnScreenWidget(widget);
|
|
}
|
|
|
|
void QWidgetBackingStore::removeDirtyWidget(QWidget *w)
|
|
{
|
|
if (!w)
|
|
return;
|
|
|
|
dirtyWidgetsRemoveAll(w);
|
|
dirtyOnScreenWidgetsRemoveAll(w);
|
|
dirtyRenderToTextureWidgets.removeAll(w);
|
|
resetWidget(w);
|
|
|
|
QWidgetPrivate *wd = w->d_func();
|
|
const int n = wd->children.count();
|
|
for (int i = 0; i < n; ++i) {
|
|
if (QWidget *child = qobject_cast<QWidget*>(wd->children.at(i)))
|
|
removeDirtyWidget(child);
|
|
}
|
|
}
|
|
|
|
void QWidgetBackingStore::updateLists(QWidget *cur)
|
|
{
|
|
if (!cur)
|
|
return;
|
|
|
|
QList<QObject*> children = cur->children();
|
|
for (int i = 0; i < children.size(); ++i) {
|
|
QWidget *child = qobject_cast<QWidget*>(children.at(i));
|
|
if (!child || child->isWindow())
|
|
continue;
|
|
|
|
updateLists(child);
|
|
}
|
|
|
|
if (cur->testAttribute(Qt::WA_StaticContents))
|
|
addStaticWidget(cur);
|
|
}
|
|
|
|
QWidgetBackingStore::QWidgetBackingStore(QWidget *topLevel)
|
|
: tlw(topLevel),
|
|
dirtyOnScreenWidgets(0),
|
|
updateRequestSent(0),
|
|
textureListWatcher(0),
|
|
perfFrames(0)
|
|
{
|
|
store = tlw->backingStore();
|
|
Q_ASSERT(store);
|
|
|
|
// Ensure all existing subsurfaces and static widgets are added to their respective lists.
|
|
updateLists(topLevel);
|
|
}
|
|
|
|
QWidgetBackingStore::~QWidgetBackingStore()
|
|
{
|
|
for (int c = 0; c < dirtyWidgets.size(); ++c)
|
|
resetWidget(dirtyWidgets.at(c));
|
|
for (int c = 0; c < dirtyRenderToTextureWidgets.size(); ++c)
|
|
resetWidget(dirtyRenderToTextureWidgets.at(c));
|
|
|
|
delete dirtyOnScreenWidgets;
|
|
}
|
|
|
|
static QVector<QRect> getSortedRectsToScroll(const QRegion ®ion, int dx, int dy)
|
|
{
|
|
QVector<QRect> rects;
|
|
std::copy(region.begin(), region.end(), std::back_inserter(rects));
|
|
if (rects.count() > 1) {
|
|
std::sort(rects.begin(), rects.end(), [=](const QRect &r1, const QRect &r2) {
|
|
if (r1.y() == r2.y()) {
|
|
if (dx > 0)
|
|
return r1.x() > r2.x();
|
|
return r1.x() < r2.x();
|
|
}
|
|
if (dy > 0)
|
|
return r1.y() > r2.y();
|
|
return r1.y() < r2.y();
|
|
});
|
|
}
|
|
return rects;
|
|
}
|
|
|
|
//parent's coordinates; move whole rect; update parent and widget
|
|
//assume the screen blt has already been done, so we don't need to refresh that part
|
|
void QWidgetPrivate::moveRect(const QRect &rect, int dx, int dy)
|
|
{
|
|
Q_Q(QWidget);
|
|
if (!q->isVisible() || (dx == 0 && dy == 0))
|
|
return;
|
|
|
|
QWidget *tlw = q->window();
|
|
QTLWExtra* x = tlw->d_func()->topData();
|
|
if (x->inTopLevelResize)
|
|
return;
|
|
|
|
static const bool accelEnv = qEnvironmentVariableIntValue("QT_NO_FAST_MOVE") == 0;
|
|
|
|
QWidget *pw = q->parentWidget();
|
|
QPoint toplevelOffset = pw->mapTo(tlw, QPoint());
|
|
QWidgetPrivate *pd = pw->d_func();
|
|
QRect clipR(pd->clipRect());
|
|
const QRect newRect(rect.translated(dx, dy));
|
|
QRect destRect = rect.intersected(clipR);
|
|
if (destRect.isValid())
|
|
destRect = destRect.translated(dx, dy).intersected(clipR);
|
|
const QRect sourceRect(destRect.translated(-dx, -dy));
|
|
const QRect parentRect(rect & clipR);
|
|
const bool nativeWithTextureChild = textureChildSeen && q->internalWinId();
|
|
|
|
const bool accelerateMove = accelEnv && isOpaque && !nativeWithTextureChild
|
|
#if QT_CONFIG(graphicsview)
|
|
// No accelerate move for proxy widgets.
|
|
&& !tlw->d_func()->extra->proxyWidget
|
|
#endif
|
|
;
|
|
|
|
if (!accelerateMove) {
|
|
QRegion parentR(effectiveRectFor(parentRect));
|
|
if (!extra || !extra->hasMask) {
|
|
parentR -= newRect;
|
|
} else {
|
|
// invalidateBuffer() excludes anything outside the mask
|
|
parentR += newRect & clipR;
|
|
}
|
|
pd->invalidateBuffer(parentR);
|
|
invalidateBuffer((newRect & clipR).translated(-data.crect.topLeft()));
|
|
} else {
|
|
|
|
QWidgetBackingStore *wbs = x->backingStoreTracker.data();
|
|
QRegion childExpose(newRect & clipR);
|
|
QRegion overlappedExpose;
|
|
|
|
if (sourceRect.isValid()) {
|
|
overlappedExpose = (overlappedRegion(sourceRect) | overlappedRegion(destRect)) & clipR;
|
|
|
|
const qreal factor = QHighDpiScaling::factor(q->windowHandle());
|
|
if (overlappedExpose.isEmpty() || qFloor(factor) == factor) {
|
|
const QVector<QRect> rectsToScroll
|
|
= getSortedRectsToScroll(QRegion(sourceRect) - overlappedExpose, dx, dy);
|
|
for (QRect rect : rectsToScroll) {
|
|
if (wbs->bltRect(rect, dx, dy, pw)) {
|
|
childExpose -= rect.translated(dx, dy);
|
|
}
|
|
}
|
|
}
|
|
|
|
childExpose -= overlappedExpose;
|
|
}
|
|
|
|
if (!pw->updatesEnabled())
|
|
return;
|
|
|
|
const bool childUpdatesEnabled = q->updatesEnabled();
|
|
if (childUpdatesEnabled) {
|
|
if (!overlappedExpose.isEmpty()) {
|
|
overlappedExpose.translate(-data.crect.topLeft());
|
|
invalidateBuffer(overlappedExpose);
|
|
}
|
|
if (!childExpose.isEmpty()) {
|
|
childExpose.translate(-data.crect.topLeft());
|
|
wbs->markDirty(childExpose, q);
|
|
isMoved = true;
|
|
}
|
|
}
|
|
|
|
QRegion parentExpose(parentRect);
|
|
parentExpose -= newRect;
|
|
if (extra && extra->hasMask)
|
|
parentExpose += QRegion(newRect) - extra->mask.translated(data.crect.topLeft());
|
|
|
|
if (!parentExpose.isEmpty()) {
|
|
wbs->markDirty(parentExpose, pw);
|
|
pd->isMoved = true;
|
|
}
|
|
|
|
if (childUpdatesEnabled) {
|
|
QRegion needsFlush(sourceRect);
|
|
needsFlush += destRect;
|
|
wbs->markDirtyOnScreen(needsFlush, pw, toplevelOffset);
|
|
}
|
|
}
|
|
}
|
|
|
|
//widget's coordinates; scroll within rect; only update widget
|
|
void QWidgetPrivate::scrollRect(const QRect &rect, int dx, int dy)
|
|
{
|
|
Q_Q(QWidget);
|
|
QWidget *tlw = q->window();
|
|
QTLWExtra* x = tlw->d_func()->topData();
|
|
if (x->inTopLevelResize)
|
|
return;
|
|
|
|
QWidgetBackingStore *wbs = x->backingStoreTracker.data();
|
|
if (!wbs)
|
|
return;
|
|
|
|
static const bool accelEnv = qEnvironmentVariableIntValue("QT_NO_FAST_SCROLL") == 0;
|
|
|
|
const QRect clipR = clipRect();
|
|
const QRect scrollRect = rect & clipR;
|
|
const bool accelerateScroll = accelEnv && isOpaque && !q_func()->testAttribute(Qt::WA_WState_InPaintEvent);
|
|
|
|
if (!accelerateScroll) {
|
|
if (!overlappedRegion(scrollRect.translated(data.crect.topLeft()), true).isEmpty()) {
|
|
QRegion region(scrollRect);
|
|
subtractOpaqueSiblings(region);
|
|
invalidateBuffer(region);
|
|
}else {
|
|
invalidateBuffer(scrollRect);
|
|
}
|
|
} else {
|
|
const QPoint toplevelOffset = q->mapTo(tlw, QPoint());
|
|
const QRect destRect = scrollRect.translated(dx, dy) & scrollRect;
|
|
const QRect sourceRect = destRect.translated(-dx, -dy);
|
|
|
|
const QRegion overlappedExpose = (overlappedRegion(scrollRect.translated(data.crect.topLeft())))
|
|
.translated(-data.crect.topLeft()) & clipR;
|
|
QRegion childExpose(scrollRect);
|
|
|
|
const qreal factor = QHighDpiScaling::factor(q->windowHandle());
|
|
if (overlappedExpose.isEmpty() || qFloor(factor) == factor) {
|
|
const QVector<QRect> rectsToScroll
|
|
= getSortedRectsToScroll(QRegion(sourceRect) - overlappedExpose, dx, dy);
|
|
for (const QRect &rect : rectsToScroll) {
|
|
if (wbs->bltRect(rect, dx, dy, q)) {
|
|
childExpose -= rect.translated(dx, dy);
|
|
}
|
|
}
|
|
}
|
|
|
|
childExpose -= overlappedExpose;
|
|
|
|
if (inDirtyList) {
|
|
if (rect == q->rect()) {
|
|
dirty.translate(dx, dy);
|
|
} else {
|
|
QRegion dirtyScrollRegion = dirty.intersected(scrollRect);
|
|
if (!dirtyScrollRegion.isEmpty()) {
|
|
dirty -= dirtyScrollRegion;
|
|
dirtyScrollRegion.translate(dx, dy);
|
|
dirty += dirtyScrollRegion;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!q->updatesEnabled())
|
|
return;
|
|
|
|
if (!overlappedExpose.isEmpty())
|
|
invalidateBuffer(overlappedExpose);
|
|
if (!childExpose.isEmpty()) {
|
|
wbs->markDirty(childExpose, q);
|
|
isScrolled = true;
|
|
}
|
|
|
|
// Instead of using native scroll-on-screen, we copy from
|
|
// backingstore, giving only one screen update for each
|
|
// scroll, and a solid appearance
|
|
wbs->markDirtyOnScreen(destRect, q, toplevelOffset);
|
|
}
|
|
}
|
|
|
|
#ifndef QT_NO_OPENGL
|
|
static void findTextureWidgetsRecursively(QWidget *tlw, QWidget *widget, QPlatformTextureList *widgetTextures, QVector<QWidget *> *nativeChildren)
|
|
{
|
|
QWidgetPrivate *wd = QWidgetPrivate::get(widget);
|
|
if (wd->renderToTexture) {
|
|
QPlatformTextureList::Flags flags = wd->textureListFlags();
|
|
const QRect rect(widget->mapTo(tlw, QPoint()), widget->size());
|
|
widgetTextures->appendTexture(widget, wd->textureId(), rect, wd->clipRect(), flags);
|
|
}
|
|
|
|
for (int i = 0; i < wd->children.size(); ++i) {
|
|
QWidget *w = qobject_cast<QWidget *>(wd->children.at(i));
|
|
// Stop at native widgets but store them. Stop at hidden widgets too.
|
|
if (w && !w->isWindow() && w->internalWinId())
|
|
nativeChildren->append(w);
|
|
if (w && !w->isWindow() && !w->internalWinId() && !w->isHidden() && QWidgetPrivate::get(w)->textureChildSeen)
|
|
findTextureWidgetsRecursively(tlw, w, widgetTextures, nativeChildren);
|
|
}
|
|
}
|
|
|
|
static void findAllTextureWidgetsRecursively(QWidget *tlw, QWidget *widget)
|
|
{
|
|
// textureChildSeen does not take native child widgets into account and that's good.
|
|
if (QWidgetPrivate::get(widget)->textureChildSeen) {
|
|
QVector<QWidget *> nativeChildren;
|
|
QScopedPointer<QPlatformTextureList> tl(new QPlatformTextureList);
|
|
// Look for texture widgets (incl. widget itself) from 'widget' down,
|
|
// but skip subtrees with a parent of a native child widget.
|
|
findTextureWidgetsRecursively(tlw, widget, tl.data(), &nativeChildren);
|
|
// tl may be empty regardless of textureChildSeen if we have native or hidden children.
|
|
if (!tl->isEmpty())
|
|
QWidgetPrivate::get(tlw)->topData()->widgetTextures.append(tl.take());
|
|
// Native child widgets, if there was any, get their own separate QPlatformTextureList.
|
|
foreach (QWidget *ncw, nativeChildren) {
|
|
if (QWidgetPrivate::get(ncw)->textureChildSeen)
|
|
findAllTextureWidgetsRecursively(tlw, ncw);
|
|
}
|
|
}
|
|
}
|
|
|
|
static QPlatformTextureList *widgetTexturesFor(QWidget *tlw, QWidget *widget)
|
|
{
|
|
foreach (QPlatformTextureList *tl, QWidgetPrivate::get(tlw)->topData()->widgetTextures) {
|
|
Q_ASSERT(!tl->isEmpty());
|
|
for (int i = 0; i < tl->count(); ++i) {
|
|
QWidget *w = static_cast<QWidget *>(tl->source(i));
|
|
if ((w->internalWinId() && w == widget) || (!w->internalWinId() && w->nativeParentWidget() == widget))
|
|
return tl;
|
|
}
|
|
}
|
|
|
|
if (QWidgetPrivate::get(widget)->textureChildSeen) {
|
|
// No render-to-texture widgets in the (sub-)tree due to hidden or native
|
|
// children. Returning null results in using the normal backingstore flush path
|
|
// without OpenGL-based compositing. This is very desirable normally. However,
|
|
// some platforms cannot handle switching between the non-GL and GL paths for
|
|
// their windows so it has to be opt-in.
|
|
static bool switchableWidgetComposition =
|
|
QGuiApplicationPrivate::instance()->platformIntegration()
|
|
->hasCapability(QPlatformIntegration::SwitchableWidgetComposition);
|
|
if (!switchableWidgetComposition
|
|
// The Windows compositor handles fullscreen OpenGL window specially. Besides
|
|
// having trouble with popups, it also has issues with flip-flopping between
|
|
// OpenGL-based and normal flushing. Therefore, stick with GL for fullscreen
|
|
// windows (QTBUG-53515). Similary, translucent windows should not switch to
|
|
// layered native windows (QTBUG-54734).
|
|
#if defined(Q_OS_WIN) && !defined(Q_OS_WINRT) && !defined(Q_OS_WINCE)
|
|
|| tlw->windowState().testFlag(Qt::WindowFullScreen)
|
|
|| tlw->testAttribute(Qt::WA_TranslucentBackground)
|
|
#endif
|
|
)
|
|
{
|
|
return qt_dummy_platformTextureList();
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Watches one or more QPlatformTextureLists for changes in the lock state and
|
|
// triggers a backingstore sync when all the registered lists turn into
|
|
// unlocked state. This is essential when a custom composeAndFlush()
|
|
// implementation in a platform plugin is not synchronous and keeps
|
|
// holding on to the textures for some time even after returning from there.
|
|
QPlatformTextureListWatcher::QPlatformTextureListWatcher(QWidgetBackingStore *backingStore)
|
|
: m_backingStore(backingStore)
|
|
{
|
|
}
|
|
|
|
void QPlatformTextureListWatcher::watch(QPlatformTextureList *textureList)
|
|
{
|
|
connect(textureList, SIGNAL(locked(bool)), SLOT(onLockStatusChanged(bool)));
|
|
m_locked[textureList] = textureList->isLocked();
|
|
}
|
|
|
|
bool QPlatformTextureListWatcher::isLocked() const
|
|
{
|
|
foreach (bool v, m_locked) {
|
|
if (v)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void QPlatformTextureListWatcher::onLockStatusChanged(bool locked)
|
|
{
|
|
QPlatformTextureList *tl = static_cast<QPlatformTextureList *>(sender());
|
|
m_locked[tl] = locked;
|
|
if (!isLocked())
|
|
m_backingStore->sync();
|
|
}
|
|
|
|
#else
|
|
|
|
static QPlatformTextureList *widgetTexturesFor(QWidget *tlw, QWidget *widget)
|
|
{
|
|
Q_UNUSED(tlw);
|
|
Q_UNUSED(widget);
|
|
return nullptr;
|
|
}
|
|
|
|
#endif // QT_NO_OPENGL
|
|
|
|
static inline bool discardSyncRequest(QWidget *tlw, QTLWExtra *tlwExtra)
|
|
{
|
|
if (!tlw || !tlwExtra || !tlw->testAttribute(Qt::WA_Mapped) || !tlw->isVisible())
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool QWidgetBackingStore::syncAllowed()
|
|
{
|
|
#ifndef QT_NO_OPENGL
|
|
QTLWExtra *tlwExtra = tlw->d_func()->maybeTopData();
|
|
if (textureListWatcher && !textureListWatcher->isLocked()) {
|
|
textureListWatcher->deleteLater();
|
|
textureListWatcher = 0;
|
|
} else if (!tlwExtra->widgetTextures.isEmpty()) {
|
|
bool skipSync = false;
|
|
foreach (QPlatformTextureList *tl, tlwExtra->widgetTextures) {
|
|
if (tl->isLocked()) {
|
|
if (!textureListWatcher)
|
|
textureListWatcher = new QPlatformTextureListWatcher(this);
|
|
if (!textureListWatcher->isLocked())
|
|
textureListWatcher->watch(tl);
|
|
skipSync = true;
|
|
}
|
|
}
|
|
if (skipSync) // cannot compose due to widget textures being in use
|
|
return false;
|
|
}
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
/*!
|
|
Synchronizes the \a exposedRegion of the \a exposedWidget with the backing store.
|
|
|
|
If there's nothing to repaint, the area is flushed and painting does not occur;
|
|
otherwise the area is marked as dirty on screen and will be flushed right after
|
|
we are done with all painting.
|
|
*/
|
|
void QWidgetBackingStore::sync(QWidget *exposedWidget, const QRegion &exposedRegion)
|
|
{
|
|
QTLWExtra *tlwExtra = tlw->d_func()->maybeTopData();
|
|
if (!tlw->isVisible() || !tlwExtra || tlwExtra->inTopLevelResize)
|
|
return;
|
|
|
|
if (!exposedWidget || !exposedWidget->internalWinId() || !exposedWidget->isVisible() || !exposedWidget->testAttribute(Qt::WA_Mapped)
|
|
|| !exposedWidget->updatesEnabled() || exposedRegion.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
// Nothing to repaint.
|
|
if (!isDirty() && store->size().isValid()) {
|
|
QPlatformTextureList *tl = widgetTexturesFor(tlw, exposedWidget);
|
|
qt_flush(exposedWidget, tl ? QRegion() : exposedRegion, store, tlw, tl, this);
|
|
return;
|
|
}
|
|
|
|
if (exposedWidget != tlw)
|
|
markDirtyOnScreen(exposedRegion, exposedWidget, exposedWidget->mapTo(tlw, QPoint()));
|
|
else
|
|
markDirtyOnScreen(exposedRegion, exposedWidget, QPoint());
|
|
|
|
if (syncAllowed())
|
|
doSync();
|
|
}
|
|
|
|
/*!
|
|
Synchronizes the backing store, i.e. dirty areas are repainted and flushed.
|
|
*/
|
|
void QWidgetBackingStore::sync()
|
|
{
|
|
updateRequestSent = false;
|
|
QTLWExtra *tlwExtra = tlw->d_func()->maybeTopData();
|
|
if (discardSyncRequest(tlw, tlwExtra)) {
|
|
// If the top-level is minimized, it's not visible on the screen so we can delay the
|
|
// update until it's shown again. In order to do that we must keep the dirty states.
|
|
// These will be cleared when we receive the first expose after showNormal().
|
|
// However, if the widget is not visible (isVisible() returns false), everything will
|
|
// be invalidated once the widget is shown again, so clear all dirty states.
|
|
if (!tlw->isVisible()) {
|
|
dirty = QRegion();
|
|
for (int i = 0; i < dirtyWidgets.size(); ++i)
|
|
resetWidget(dirtyWidgets.at(i));
|
|
dirtyWidgets.clear();
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (syncAllowed())
|
|
doSync();
|
|
}
|
|
|
|
void QWidgetBackingStore::doSync()
|
|
{
|
|
const bool updatesDisabled = !tlw->updatesEnabled();
|
|
bool repaintAllWidgets = false;
|
|
|
|
const bool inTopLevelResize = tlw->d_func()->maybeTopData()->inTopLevelResize;
|
|
const QRect tlwRect(topLevelRect());
|
|
const QRect surfaceGeometry(tlwRect.topLeft(), store->size());
|
|
if ((inTopLevelResize || surfaceGeometry.size() != tlwRect.size()) && !updatesDisabled) {
|
|
if (hasStaticContents() && !store->size().isEmpty() ) {
|
|
// Repaint existing dirty area and newly visible area.
|
|
const QRect clipRect(0, 0, surfaceGeometry.width(), surfaceGeometry.height());
|
|
const QRegion staticRegion(staticContents(0, clipRect));
|
|
QRegion newVisible(0, 0, tlwRect.width(), tlwRect.height());
|
|
newVisible -= staticRegion;
|
|
dirty += newVisible;
|
|
store->setStaticContents(staticRegion);
|
|
} else {
|
|
// Repaint everything.
|
|
dirty = QRegion(0, 0, tlwRect.width(), tlwRect.height());
|
|
for (int i = 0; i < dirtyWidgets.size(); ++i)
|
|
resetWidget(dirtyWidgets.at(i));
|
|
dirtyWidgets.clear();
|
|
repaintAllWidgets = true;
|
|
}
|
|
}
|
|
|
|
if (inTopLevelResize || surfaceGeometry.size() != tlwRect.size())
|
|
store->resize(tlwRect.size());
|
|
|
|
if (updatesDisabled)
|
|
return;
|
|
|
|
// Contains everything that needs repaint.
|
|
QRegion toClean(dirty);
|
|
|
|
// Loop through all update() widgets and remove them from the list before they are
|
|
// painted (in case someone calls update() in paintEvent). If the widget is opaque
|
|
// and does not have transparent overlapping siblings, append it to the
|
|
// opaqueNonOverlappedWidgets list and paint it directly without composition.
|
|
QVarLengthArray<QWidget *, 32> opaqueNonOverlappedWidgets;
|
|
for (int i = 0; i < dirtyWidgets.size(); ++i) {
|
|
QWidget *w = dirtyWidgets.at(i);
|
|
QWidgetPrivate *wd = w->d_func();
|
|
if (wd->data.in_destructor)
|
|
continue;
|
|
|
|
// Clip with mask() and clipRect().
|
|
wd->dirty &= wd->clipRect();
|
|
wd->clipToEffectiveMask(wd->dirty);
|
|
|
|
// Subtract opaque siblings and children.
|
|
bool hasDirtySiblingsAbove = false;
|
|
// We know for sure that the widget isn't overlapped if 'isMoved' is true.
|
|
if (!wd->isMoved)
|
|
wd->subtractOpaqueSiblings(wd->dirty, &hasDirtySiblingsAbove);
|
|
|
|
// Make a copy of the widget's dirty region, to restore it in case there is an opaque
|
|
// render-to-texture child that completely covers the widget, because otherwise the
|
|
// render-to-texture child won't be visible, due to its parent widget not being redrawn
|
|
// with a proper blending mask.
|
|
const QRegion dirtyBeforeSubtractedOpaqueChildren = wd->dirty;
|
|
|
|
// Scrolled and moved widgets must draw all children.
|
|
if (!wd->isScrolled && !wd->isMoved)
|
|
wd->subtractOpaqueChildren(wd->dirty, w->rect());
|
|
|
|
if (wd->dirty.isEmpty() && wd->textureChildSeen)
|
|
wd->dirty = dirtyBeforeSubtractedOpaqueChildren;
|
|
|
|
if (wd->dirty.isEmpty()) {
|
|
resetWidget(w);
|
|
continue;
|
|
}
|
|
|
|
const QRegion widgetDirty(w != tlw ? wd->dirty.translated(w->mapTo(tlw, QPoint()))
|
|
: wd->dirty);
|
|
toClean += widgetDirty;
|
|
|
|
#if QT_CONFIG(graphicsview)
|
|
if (tlw->d_func()->extra->proxyWidget) {
|
|
resetWidget(w);
|
|
continue;
|
|
}
|
|
#endif
|
|
|
|
if (!hasDirtySiblingsAbove && wd->isOpaque && !dirty.intersects(widgetDirty.boundingRect())) {
|
|
opaqueNonOverlappedWidgets.append(w);
|
|
} else {
|
|
resetWidget(w);
|
|
dirty += widgetDirty;
|
|
}
|
|
}
|
|
dirtyWidgets.clear();
|
|
|
|
#ifndef QT_NO_OPENGL
|
|
// Find all render-to-texture child widgets (including self).
|
|
// The search is cut at native widget boundaries, meaning that each native child widget
|
|
// has its own list for the subtree below it.
|
|
QTLWExtra *tlwExtra = tlw->d_func()->topData();
|
|
qDeleteAll(tlwExtra->widgetTextures);
|
|
tlwExtra->widgetTextures.clear();
|
|
findAllTextureWidgetsRecursively(tlw, tlw);
|
|
qt_window_private(tlw->windowHandle())->compositing = false; // will get updated in qt_flush()
|
|
#endif
|
|
|
|
if (toClean.isEmpty()) {
|
|
// Nothing to repaint. However renderToTexture widgets are handled
|
|
// specially, they are not in the regular dirty list, in order to
|
|
// prevent triggering unnecessary backingstore painting when only the
|
|
// OpenGL content changes. Check if we have such widgets in the special
|
|
// dirty list.
|
|
QVarLengthArray<QWidget *, 16> paintPending;
|
|
const int numPaintPending = dirtyRenderToTextureWidgets.count();
|
|
paintPending.reserve(numPaintPending);
|
|
for (int i = 0; i < numPaintPending; ++i) {
|
|
QWidget *w = dirtyRenderToTextureWidgets.at(i);
|
|
paintPending << w;
|
|
resetWidget(w);
|
|
}
|
|
dirtyRenderToTextureWidgets.clear();
|
|
for (int i = 0; i < numPaintPending; ++i) {
|
|
QWidget *w = paintPending[i];
|
|
w->d_func()->sendPaintEvent(w->rect());
|
|
if (w != tlw) {
|
|
QWidget *npw = w->nativeParentWidget();
|
|
if (w->internalWinId() || (npw && npw != tlw)) {
|
|
if (!w->internalWinId())
|
|
w = npw;
|
|
QWidgetPrivate *wPrivate = w->d_func();
|
|
if (!wPrivate->needsFlush)
|
|
wPrivate->needsFlush = new QRegion;
|
|
appendDirtyOnScreenWidget(w);
|
|
}
|
|
}
|
|
}
|
|
|
|
// We might have newly exposed areas on the screen if this function was
|
|
// called from sync(QWidget *, QRegion)), so we have to make sure those
|
|
// are flushed. We also need to composite the renderToTexture widgets.
|
|
flush();
|
|
|
|
return;
|
|
}
|
|
|
|
#ifndef QT_NO_OPENGL
|
|
foreach (QPlatformTextureList *tl, tlwExtra->widgetTextures) {
|
|
for (int i = 0; i < tl->count(); ++i) {
|
|
QWidget *w = static_cast<QWidget *>(tl->source(i));
|
|
if (dirtyRenderToTextureWidgets.contains(w)) {
|
|
const QRect rect = tl->geometry(i); // mapped to the tlw already
|
|
// Set a flag to indicate that the paint event for this
|
|
// render-to-texture widget must not to be optimized away.
|
|
w->d_func()->renderToTextureReallyDirty = 1;
|
|
dirty += rect;
|
|
toClean += rect;
|
|
}
|
|
}
|
|
}
|
|
for (int i = 0; i < dirtyRenderToTextureWidgets.count(); ++i)
|
|
resetWidget(dirtyRenderToTextureWidgets.at(i));
|
|
dirtyRenderToTextureWidgets.clear();
|
|
#endif
|
|
|
|
#if QT_CONFIG(graphicsview)
|
|
if (tlw->d_func()->extra->proxyWidget) {
|
|
updateStaticContentsSize();
|
|
dirty = QRegion();
|
|
updateRequestSent = false;
|
|
for (const QRect &rect : toClean)
|
|
tlw->d_func()->extra->proxyWidget->update(rect);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
BeginPaintInfo beginPaintInfo;
|
|
beginPaint(toClean, tlw, store, &beginPaintInfo);
|
|
if (beginPaintInfo.nothingToPaint) {
|
|
for (int i = 0; i < opaqueNonOverlappedWidgets.size(); ++i)
|
|
resetWidget(opaqueNonOverlappedWidgets[i]);
|
|
dirty = QRegion();
|
|
updateRequestSent = false;
|
|
return;
|
|
}
|
|
|
|
// Must do this before sending any paint events because
|
|
// the size may change in the paint event.
|
|
updateStaticContentsSize();
|
|
const QRegion dirtyCopy(dirty);
|
|
dirty = QRegion();
|
|
updateRequestSent = false;
|
|
|
|
// Paint opaque non overlapped widgets.
|
|
for (int i = 0; i < opaqueNonOverlappedWidgets.size(); ++i) {
|
|
QWidget *w = opaqueNonOverlappedWidgets[i];
|
|
QWidgetPrivate *wd = w->d_func();
|
|
|
|
int flags = QWidgetPrivate::DrawRecursive;
|
|
// Scrolled and moved widgets must draw all children.
|
|
if (!wd->isScrolled && !wd->isMoved)
|
|
flags |= QWidgetPrivate::DontDrawOpaqueChildren;
|
|
if (w == tlw)
|
|
flags |= QWidgetPrivate::DrawAsRoot;
|
|
|
|
QRegion toBePainted(wd->dirty);
|
|
resetWidget(w);
|
|
|
|
QPoint offset;
|
|
if (w != tlw)
|
|
offset += w->mapTo(tlw, QPoint());
|
|
wd->drawWidget(store->paintDevice(), toBePainted, offset, flags, 0, this);
|
|
}
|
|
|
|
// Paint the rest with composition.
|
|
if (repaintAllWidgets || !dirtyCopy.isEmpty()) {
|
|
const int flags = QWidgetPrivate::DrawAsRoot | QWidgetPrivate::DrawRecursive;
|
|
tlw->d_func()->drawWidget(store->paintDevice(), dirtyCopy, QPoint(), flags, 0, this);
|
|
}
|
|
|
|
endPaint(toClean, store, &beginPaintInfo);
|
|
}
|
|
|
|
/*!
|
|
Flushes the contents of the backing store into the top-level widget.
|
|
If the \a widget is non-zero, the content is flushed to the \a widget.
|
|
If the \a surface is non-zero, the content of the \a surface is flushed.
|
|
*/
|
|
void QWidgetBackingStore::flush(QWidget *widget)
|
|
{
|
|
const bool hasDirtyOnScreenWidgets = dirtyOnScreenWidgets && !dirtyOnScreenWidgets->isEmpty();
|
|
bool flushed = false;
|
|
|
|
// Flush the region in dirtyOnScreen.
|
|
if (!dirtyOnScreen.isEmpty()) {
|
|
QWidget *target = widget ? widget : tlw;
|
|
qt_flush(target, dirtyOnScreen, store, tlw, widgetTexturesFor(tlw, tlw), this);
|
|
dirtyOnScreen = QRegion();
|
|
flushed = true;
|
|
}
|
|
|
|
// Render-to-texture widgets are not in dirtyOnScreen so flush if we have not done it above.
|
|
if (!flushed && !hasDirtyOnScreenWidgets) {
|
|
#ifndef QT_NO_OPENGL
|
|
if (!tlw->d_func()->topData()->widgetTextures.isEmpty()) {
|
|
QPlatformTextureList *tl = widgetTexturesFor(tlw, tlw);
|
|
if (tl) {
|
|
QWidget *target = widget ? widget : tlw;
|
|
qt_flush(target, QRegion(), store, tlw, tl, this);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (!hasDirtyOnScreenWidgets)
|
|
return;
|
|
|
|
for (int i = 0; i < dirtyOnScreenWidgets->size(); ++i) {
|
|
QWidget *w = dirtyOnScreenWidgets->at(i);
|
|
QWidgetPrivate *wd = w->d_func();
|
|
Q_ASSERT(wd->needsFlush);
|
|
QPlatformTextureList *widgetTexturesForNative = wd->textureChildSeen ? widgetTexturesFor(tlw, w) : 0;
|
|
qt_flush(w, *wd->needsFlush, store, tlw, widgetTexturesForNative, this);
|
|
*wd->needsFlush = QRegion();
|
|
}
|
|
dirtyOnScreenWidgets->clear();
|
|
}
|
|
|
|
static inline bool discardInvalidateBufferRequest(QWidget *widget, QTLWExtra *tlwExtra)
|
|
{
|
|
Q_ASSERT(widget);
|
|
if (QApplication::closingDown())
|
|
return true;
|
|
|
|
if (!tlwExtra || tlwExtra->inTopLevelResize || !tlwExtra->backingStore)
|
|
return true;
|
|
|
|
if (!widget->isVisible() || !widget->updatesEnabled())
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/*!
|
|
Invalidates the buffer when the widget is resized.
|
|
Static areas are never invalidated unless absolutely needed.
|
|
*/
|
|
void QWidgetPrivate::invalidateBuffer_resizeHelper(const QPoint &oldPos, const QSize &oldSize)
|
|
{
|
|
Q_Q(QWidget);
|
|
Q_ASSERT(!q->isWindow());
|
|
Q_ASSERT(q->parentWidget());
|
|
|
|
const bool staticContents = q->testAttribute(Qt::WA_StaticContents);
|
|
const bool sizeDecreased = (data.crect.width() < oldSize.width())
|
|
|| (data.crect.height() < oldSize.height());
|
|
|
|
const QPoint offset(data.crect.x() - oldPos.x(), data.crect.y() - oldPos.y());
|
|
const bool parentAreaExposed = !offset.isNull() || sizeDecreased;
|
|
const QRect newWidgetRect(q->rect());
|
|
const QRect oldWidgetRect(0, 0, oldSize.width(), oldSize.height());
|
|
|
|
if (!staticContents || graphicsEffect) {
|
|
QRegion staticChildren;
|
|
QWidgetBackingStore *bs = 0;
|
|
if (offset.isNull() && (bs = maybeBackingStore()))
|
|
staticChildren = bs->staticContents(q, oldWidgetRect);
|
|
const bool hasStaticChildren = !staticChildren.isEmpty();
|
|
|
|
if (hasStaticChildren) {
|
|
QRegion dirty(newWidgetRect);
|
|
dirty -= staticChildren;
|
|
invalidateBuffer(dirty);
|
|
} else {
|
|
// Entire widget needs repaint.
|
|
invalidateBuffer(newWidgetRect);
|
|
}
|
|
|
|
if (!parentAreaExposed)
|
|
return;
|
|
|
|
// Invalidate newly exposed area of the parent.
|
|
if (!graphicsEffect && extra && extra->hasMask) {
|
|
QRegion parentExpose(extra->mask.translated(oldPos));
|
|
parentExpose &= QRect(oldPos, oldSize);
|
|
if (hasStaticChildren)
|
|
parentExpose -= data.crect; // Offset is unchanged, safe to do this.
|
|
q->parentWidget()->d_func()->invalidateBuffer(parentExpose);
|
|
} else {
|
|
if (hasStaticChildren && !graphicsEffect) {
|
|
QRegion parentExpose(QRect(oldPos, oldSize));
|
|
parentExpose -= data.crect; // Offset is unchanged, safe to do this.
|
|
q->parentWidget()->d_func()->invalidateBuffer(parentExpose);
|
|
} else {
|
|
q->parentWidget()->d_func()->invalidateBuffer(effectiveRectFor(QRect(oldPos, oldSize)));
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Move static content to its new position.
|
|
if (!offset.isNull()) {
|
|
if (sizeDecreased) {
|
|
const QSize minSize(qMin(oldSize.width(), data.crect.width()),
|
|
qMin(oldSize.height(), data.crect.height()));
|
|
moveRect(QRect(oldPos, minSize), offset.x(), offset.y());
|
|
} else {
|
|
moveRect(QRect(oldPos, oldSize), offset.x(), offset.y());
|
|
}
|
|
}
|
|
|
|
// Invalidate newly visible area of the widget.
|
|
if (!sizeDecreased || !oldWidgetRect.contains(newWidgetRect)) {
|
|
QRegion newVisible(newWidgetRect);
|
|
newVisible -= oldWidgetRect;
|
|
invalidateBuffer(newVisible);
|
|
}
|
|
|
|
if (!parentAreaExposed)
|
|
return;
|
|
|
|
// Invalidate newly exposed area of the parent.
|
|
const QRect oldRect(oldPos, oldSize);
|
|
if (extra && extra->hasMask) {
|
|
QRegion parentExpose(oldRect);
|
|
parentExpose &= extra->mask.translated(oldPos);
|
|
parentExpose -= (extra->mask.translated(data.crect.topLeft()) & data.crect);
|
|
q->parentWidget()->d_func()->invalidateBuffer(parentExpose);
|
|
} else {
|
|
QRegion parentExpose(oldRect);
|
|
parentExpose -= data.crect;
|
|
q->parentWidget()->d_func()->invalidateBuffer(parentExpose);
|
|
}
|
|
}
|
|
|
|
/*!
|
|
Invalidates the \a rgn (in widget's coordinates) of the backing store, i.e.
|
|
all widgets intersecting with the region will be repainted when the backing store
|
|
is synced.
|
|
|
|
### Qt 4.6: Merge into a template function (after MSVC isn't supported anymore).
|
|
*/
|
|
void QWidgetPrivate::invalidateBuffer(const QRegion &rgn)
|
|
{
|
|
Q_Q(QWidget);
|
|
|
|
QTLWExtra *tlwExtra = q->window()->d_func()->maybeTopData();
|
|
if (discardInvalidateBufferRequest(q, tlwExtra) || rgn.isEmpty())
|
|
return;
|
|
|
|
QRegion wrgn(rgn);
|
|
wrgn &= clipRect();
|
|
if (!graphicsEffect && extra && extra->hasMask)
|
|
wrgn &= extra->mask;
|
|
if (wrgn.isEmpty())
|
|
return;
|
|
|
|
tlwExtra->backingStoreTracker->markDirty(wrgn, q,
|
|
QWidgetBackingStore::UpdateLater, QWidgetBackingStore::BufferInvalid);
|
|
}
|
|
|
|
/*!
|
|
This function is equivalent to calling invalidateBuffer(QRegion(rect), ...), but
|
|
is more efficient as it eliminates QRegion operations/allocations and can
|
|
use the rect more precisely for additional cut-offs.
|
|
|
|
### Qt 4.6: Merge into a template function (after MSVC isn't supported anymore).
|
|
*/
|
|
void QWidgetPrivate::invalidateBuffer(const QRect &rect)
|
|
{
|
|
Q_Q(QWidget);
|
|
|
|
QTLWExtra *tlwExtra = q->window()->d_func()->maybeTopData();
|
|
if (discardInvalidateBufferRequest(q, tlwExtra) || rect.isEmpty())
|
|
return;
|
|
|
|
QRect wRect(rect);
|
|
wRect &= clipRect();
|
|
if (wRect.isEmpty())
|
|
return;
|
|
|
|
if (graphicsEffect || !extra || !extra->hasMask) {
|
|
tlwExtra->backingStoreTracker->markDirty(wRect, q,
|
|
QWidgetBackingStore::UpdateLater, QWidgetBackingStore::BufferInvalid);
|
|
return;
|
|
}
|
|
|
|
QRegion wRgn(extra->mask);
|
|
wRgn &= wRect;
|
|
if (wRgn.isEmpty())
|
|
return;
|
|
|
|
tlwExtra->backingStoreTracker->markDirty(wRgn, q,
|
|
QWidgetBackingStore::UpdateLater, QWidgetBackingStore::BufferInvalid);
|
|
}
|
|
|
|
void QWidgetPrivate::repaint_sys(const QRegion &rgn)
|
|
{
|
|
if (data.in_destructor)
|
|
return;
|
|
|
|
Q_Q(QWidget);
|
|
if (discardSyncRequest(q, maybeTopData()))
|
|
return;
|
|
|
|
if (q->testAttribute(Qt::WA_StaticContents)) {
|
|
if (!extra)
|
|
createExtra();
|
|
extra->staticContentsSize = data.crect.size();
|
|
}
|
|
|
|
QPaintEngine *engine = q->paintEngine();
|
|
|
|
// QGLWidget does not support partial updates if:
|
|
// 1) The context is double buffered
|
|
// 2) The context is single buffered and auto-fill background is enabled.
|
|
const bool noPartialUpdateSupport = (engine && (engine->type() == QPaintEngine::OpenGL
|
|
|| engine->type() == QPaintEngine::OpenGL2))
|
|
&& (usesDoubleBufferedGLContext || q->autoFillBackground());
|
|
QRegion toBePainted(noPartialUpdateSupport ? q->rect() : rgn);
|
|
|
|
#if 0 // Used to be included in Qt4 for Q_WS_MAC
|
|
// No difference between update() and repaint() on the Mac.
|
|
update_sys(toBePainted);
|
|
return;
|
|
#endif
|
|
|
|
toBePainted &= clipRect();
|
|
clipToEffectiveMask(toBePainted);
|
|
if (toBePainted.isEmpty())
|
|
return; // Nothing to repaint.
|
|
|
|
#ifndef QT_NO_PAINT_DEBUG
|
|
bool flushed = QWidgetBackingStore::flushPaint(q, toBePainted);
|
|
#endif
|
|
|
|
drawWidget(q, toBePainted, QPoint(), QWidgetPrivate::DrawAsRoot | QWidgetPrivate::DrawPaintOnScreen, 0);
|
|
|
|
#ifndef QT_NO_PAINT_DEBUG
|
|
if (flushed)
|
|
QWidgetBackingStore::unflushPaint(q, toBePainted);
|
|
#endif
|
|
|
|
if (Q_UNLIKELY(q->paintingActive()))
|
|
qWarning("QWidget::repaint: It is dangerous to leave painters active on a widget outside of the PaintEvent");
|
|
}
|
|
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
#include "moc_qwidgetbackingstore_p.cpp"
|