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823 lines
33 KiB
Plaintext
823 lines
33 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (C) 2017 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the plugins of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qcocoascreen.h"
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#include "qcocoawindow.h"
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#include "qcocoahelpers.h"
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#include "qcocoaintegration.h"
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#include <QtCore/qcoreapplication.h>
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#include <QtGui/private/qcoregraphics_p.h>
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#include <IOKit/graphics/IOGraphicsLib.h>
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#include <QtGui/private/qwindow_p.h>
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#include <QtCore/private/qeventdispatcher_cf_p.h>
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QT_BEGIN_NAMESPACE
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namespace CoreGraphics {
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Q_NAMESPACE
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enum DisplayChange {
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ReconfiguredWithFlagsMissing = 0,
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Moved = kCGDisplayMovedFlag,
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SetMain = kCGDisplaySetMainFlag,
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SetMode = kCGDisplaySetModeFlag,
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Added = kCGDisplayAddFlag,
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Removed = kCGDisplayRemoveFlag,
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Enabled = kCGDisplayEnabledFlag,
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Disabled = kCGDisplayDisabledFlag,
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Mirrored = kCGDisplayMirrorFlag,
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UnMirrored = kCGDisplayUnMirrorFlag,
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DesktopShapeChanged = kCGDisplayDesktopShapeChangedFlag
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};
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Q_ENUM_NS(DisplayChange)
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}
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NSArray *QCocoaScreen::s_screenConfigurationBeforeUpdate = nil;
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void QCocoaScreen::initializeScreens()
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{
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updateScreens();
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CGDisplayRegisterReconfigurationCallback([](CGDirectDisplayID displayId, CGDisplayChangeSummaryFlags flags, void *userInfo) {
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Q_UNUSED(userInfo);
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// Displays are reconfigured in batches, and we want to update our screens
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// once a batch ends, so that all the states of the displays are up to date.
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static int displayReconfigurationsInProgress = 0;
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const bool beforeReconfigure = flags & kCGDisplayBeginConfigurationFlag;
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qCDebug(lcQpaScreen).verbosity(0).nospace() << "Display " << displayId
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<< (beforeReconfigure ? " about to reconfigure" : " was ")
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<< QFlags<CoreGraphics::DisplayChange>(flags)
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<< " with " << displayReconfigurationsInProgress
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<< " display configuration(s) in progress";
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if (!flags) {
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// CGDisplayRegisterReconfigurationCallback has been observed to be called
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// with flags unset. This seems like a bug. The callback is not paired with
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// a matching "completion" callback either, so we don't know whether to treat
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// it as a begin or end of reconfigure.
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return;
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}
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if (beforeReconfigure) {
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if (!displayReconfigurationsInProgress++) {
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// There might have been a screen reconfigure before this that
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// we didn't process yet, so do that now if that's the case.
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updateScreensIfNeeded();
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Q_ASSERT(!s_screenConfigurationBeforeUpdate);
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s_screenConfigurationBeforeUpdate = NSScreen.screens;
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qCDebug(lcQpaScreen, "Display reconfigure transaction started"
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" with screen configuration %p", s_screenConfigurationBeforeUpdate);
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static void (^tryScreenUpdate)();
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tryScreenUpdate = ^void () {
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qCDebug(lcQpaScreen) << "Attempting screen update from runloop block";
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if (!updateScreensIfNeeded())
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CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate);
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};
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CFRunLoopPerformBlock(CFRunLoopGetMain(), kCFRunLoopCommonModes, tryScreenUpdate);
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}
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} else {
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Q_ASSERT_X(displayReconfigurationsInProgress, "QCococaScreen",
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"Display configuration transactions are expected to be balanced");
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if (!--displayReconfigurationsInProgress) {
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qCDebug(lcQpaScreen) << "Display reconfigure transaction completed";
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// We optimistically update now, in case the NSScreens have changed
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updateScreensIfNeeded();
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}
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}
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}, nullptr);
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static QMacNotificationObserver screenParameterObserver(NSApplication.sharedApplication,
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NSApplicationDidChangeScreenParametersNotification, [&]() {
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qCDebug(lcQpaScreen) << "Received screen parameter change notification";
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updateScreensIfNeeded(); // As a last resort we update screens here
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});
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}
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bool QCocoaScreen::updateScreensIfNeeded()
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{
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if (!s_screenConfigurationBeforeUpdate) {
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qCDebug(lcQpaScreen) << "QScreens have already been updated, all good";
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return true;
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}
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if (s_screenConfigurationBeforeUpdate == NSScreen.screens) {
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qCDebug(lcQpaScreen) << "Still waiting for NSScreen configuration change";
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return false;
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}
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qCDebug(lcQpaScreen, "NSScreen configuration changed to %p", NSScreen.screens);
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updateScreens();
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s_screenConfigurationBeforeUpdate = nil;
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return true;
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}
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/*
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Update the list of available QScreens, and the properties of existing screens.
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At this point we rely on the NSScreen.screens to be up to date.
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*/
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void QCocoaScreen::updateScreens()
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{
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uint32_t displayCount = 0;
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if (CGGetOnlineDisplayList(0, nullptr, &displayCount) != kCGErrorSuccess)
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qFatal("Failed to get number of online displays");
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QVector<CGDirectDisplayID> onlineDisplays(displayCount);
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if (CGGetOnlineDisplayList(displayCount, onlineDisplays.data(), &displayCount) != kCGErrorSuccess)
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qFatal("Failed to get online displays");
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qCInfo(lcQpaScreen) << "Updating screens with" << displayCount
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<< "online displays:" << onlineDisplays;
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// TODO: Verify whether we can always assume the main display is first
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int mainDisplayIndex = onlineDisplays.indexOf(CGMainDisplayID());
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if (mainDisplayIndex < 0) {
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qCWarning(lcQpaScreen) << "Main display not in list of online displays!";
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} else if (mainDisplayIndex > 0) {
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qCWarning(lcQpaScreen) << "Main display not first display, making sure it is";
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onlineDisplays.move(mainDisplayIndex, 0);
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}
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for (CGDirectDisplayID displayId : onlineDisplays) {
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Q_ASSERT(CGDisplayIsOnline(displayId));
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if (CGDisplayMirrorsDisplay(displayId))
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continue;
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// A single physical screen can map to multiple displays IDs,
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// depending on which GPU is in use or which physical port the
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// screen is connected to. By mapping the display ID to a UUID,
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// which are shared between displays that target the same screen,
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// we can pick an existing QScreen to update instead of needlessly
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// adding and removing QScreens.
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QCFType<CFUUIDRef> uuid = CGDisplayCreateUUIDFromDisplayID(displayId);
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Q_ASSERT(uuid);
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if (QCocoaScreen *existingScreen = QCocoaScreen::get(uuid)) {
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existingScreen->update(displayId);
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qCInfo(lcQpaScreen) << "Updated" << existingScreen;
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if (CGDisplayIsMain(displayId) && existingScreen != qGuiApp->primaryScreen()->handle()) {
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qCInfo(lcQpaScreen) << "Primary screen changed to" << existingScreen;
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QWindowSystemInterface::handlePrimaryScreenChanged(existingScreen);
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}
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} else {
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QCocoaScreen::add(displayId);
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}
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}
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for (QScreen *screen : QGuiApplication::screens()) {
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QCocoaScreen *platformScreen = static_cast<QCocoaScreen*>(screen->handle());
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if (!platformScreen->isOnline() || platformScreen->isMirroring())
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platformScreen->remove();
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}
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}
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void QCocoaScreen::add(CGDirectDisplayID displayId)
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{
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const bool isPrimary = CGDisplayIsMain(displayId);
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QCocoaScreen *cocoaScreen = new QCocoaScreen(displayId);
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qCInfo(lcQpaScreen) << "Adding" << cocoaScreen
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<< (isPrimary ? "as new primary screen" : "");
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QWindowSystemInterface::handleScreenAdded(cocoaScreen, isPrimary);
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}
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QCocoaScreen::QCocoaScreen(CGDirectDisplayID displayId)
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: QPlatformScreen(), m_displayId(displayId)
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{
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update(m_displayId);
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m_cursor = new QCocoaCursor;
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}
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void QCocoaScreen::cleanupScreens()
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{
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// Remove screens in reverse order to avoid crash in case of multiple screens
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for (QScreen *screen : backwards(QGuiApplication::screens()))
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static_cast<QCocoaScreen*>(screen->handle())->remove();
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}
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void QCocoaScreen::remove()
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{
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// This may result in the application responding to QGuiApplication::screenRemoved
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// by moving the window to another screen, either by setGeometry, or by setScreen.
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// If the window isn't moved by the application, Qt will as a fallback move it to
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// the primary screen via setScreen. Due to the way setScreen works, this won't
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// actually recreate the window on the new screen, it will just assign the new
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// QScreen to the window. The associated NSWindow will have an NSScreen determined
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// by AppKit. AppKit will then move the window to another screen by changing the
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// geometry, and we will get a callback in QCocoaWindow::windowDidMove and then
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// QCocoaWindow::windowDidChangeScreen. At that point the window will appear to have
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// already changed its screen, but that's only true if comparing the Qt screens,
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// not when comparing the NSScreens.
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qCInfo(lcQpaScreen) << "Removing " << this;
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QWindowSystemInterface::handleScreenRemoved(this);
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}
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QCocoaScreen::~QCocoaScreen()
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{
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Q_ASSERT_X(!screen(), "QCocoaScreen", "QScreen should be deleted first");
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delete m_cursor;
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CVDisplayLinkRelease(m_displayLink);
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if (m_displayLinkSource)
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dispatch_release(m_displayLinkSource);
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}
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static QString displayName(CGDirectDisplayID displayID)
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{
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QIOType<io_iterator_t> iterator;
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if (IOServiceGetMatchingServices(kIOMasterPortDefault,
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IOServiceMatching("IODisplayConnect"), &iterator))
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return QString();
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QIOType<io_service_t> display;
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while ((display = IOIteratorNext(iterator)) != 0)
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{
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NSDictionary *info = [(__bridge NSDictionary*)IODisplayCreateInfoDictionary(
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display, kIODisplayOnlyPreferredName) autorelease];
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if ([[info objectForKey:@kDisplayVendorID] longValue] != CGDisplayVendorNumber(displayID))
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continue;
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if ([[info objectForKey:@kDisplayProductID] longValue] != CGDisplayModelNumber(displayID))
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continue;
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if ([[info objectForKey:@kDisplaySerialNumber] longValue] != CGDisplaySerialNumber(displayID))
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continue;
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NSDictionary *localizedNames = [info objectForKey:@kDisplayProductName];
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if (![localizedNames count])
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break; // Correct screen, but no name in dictionary
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return QString::fromNSString([localizedNames objectForKey:[[localizedNames allKeys] objectAtIndex:0]]);
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}
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return QString();
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}
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void QCocoaScreen::update(CGDirectDisplayID displayId)
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{
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if (displayId != m_displayId) {
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qCDebug(lcQpaScreen) << "Reconnecting" << this << "as display" << displayId;
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m_displayId = displayId;
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}
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Q_ASSERT(isOnline());
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const QRect previousGeometry = m_geometry;
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const QRect previousAvailableGeometry = m_availableGeometry;
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const QDpi previousLogicalDpi = m_logicalDpi;
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const qreal previousRefreshRate = m_refreshRate;
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// Some properties are only available via NSScreen
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NSScreen *nsScreen = nativeScreen();
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Q_ASSERT(nsScreen);
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// The reference screen for the geometry is always the primary screen
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QRectF primaryScreenGeometry = QRectF::fromCGRect(CGDisplayBounds(CGMainDisplayID()));
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m_geometry = qt_mac_flip(QRectF::fromCGRect(nsScreen.frame), primaryScreenGeometry).toRect();
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m_availableGeometry = qt_mac_flip(QRectF::fromCGRect(nsScreen.visibleFrame), primaryScreenGeometry).toRect();
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m_devicePixelRatio = nsScreen.backingScaleFactor;
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m_format = QImage::Format_RGB32;
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m_depth = NSBitsPerPixelFromDepth(nsScreen.depth);
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CGSize size = CGDisplayScreenSize(m_displayId);
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m_physicalSize = QSizeF(size.width, size.height);
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m_logicalDpi.first = 72;
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m_logicalDpi.second = 72;
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QCFType<CGDisplayModeRef> displayMode = CGDisplayCopyDisplayMode(m_displayId);
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float refresh = CGDisplayModeGetRefreshRate(displayMode);
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m_refreshRate = refresh > 0 ? refresh : 60.0;
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m_name = displayName(m_displayId);
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const bool didChangeGeometry = m_geometry != previousGeometry || m_availableGeometry != previousAvailableGeometry;
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if (didChangeGeometry)
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QWindowSystemInterface::handleScreenGeometryChange(screen(), geometry(), availableGeometry());
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if (m_logicalDpi != previousLogicalDpi)
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QWindowSystemInterface::handleScreenLogicalDotsPerInchChange(screen(), m_logicalDpi.first, m_logicalDpi.second);
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if (m_refreshRate != previousRefreshRate)
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QWindowSystemInterface::handleScreenRefreshRateChange(screen(), m_refreshRate);
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}
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// ----------------------- Display link -----------------------
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Q_LOGGING_CATEGORY(lcQpaScreenUpdates, "qt.qpa.screen.updates", QtCriticalMsg);
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void QCocoaScreen::requestUpdate()
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{
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Q_ASSERT(m_displayId);
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if (!m_displayLink) {
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CVDisplayLinkCreateWithCGDisplay(m_displayId, &m_displayLink);
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CVDisplayLinkSetOutputCallback(m_displayLink, [](CVDisplayLinkRef, const CVTimeStamp*,
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const CVTimeStamp*, CVOptionFlags, CVOptionFlags*, void* displayLinkContext) -> int {
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// FIXME: It would be nice if update requests would include timing info
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static_cast<QCocoaScreen*>(displayLinkContext)->deliverUpdateRequests();
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return kCVReturnSuccess;
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}, this);
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qCDebug(lcQpaScreenUpdates) << "Display link created for" << this;
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// During live window resizing -[NSWindow _resizeWithEvent:] will spin a local event loop
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// in event-tracking mode, dequeuing only the mouse drag events needed to update the window's
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// frame. It will repeatedly spin this loop until no longer receiving any mouse drag events,
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// and will then update the frame (effectively coalescing/compressing the events). Unfortunately
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// the events are pulled out using -[NSApplication nextEventMatchingEventMask:untilDate:inMode:dequeue:]
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// which internally uses CFRunLoopRunSpecific, so the event loop will also process GCD queues and other
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// runloop sources that have been added to the tracking mode. This includes the GCD display-link
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// source that we use to marshal the display-link callback over to the main thread. If the
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// subsequent delivery of the update-request on the main thread stalls due to inefficient
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// user code, the NSEventThread will have had time to deliver additional mouse drag events,
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// and the logic in -[NSWindow _resizeWithEvent:] will keep on compressing events and never
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// get to the point of actually updating the window frame, making it seem like the window
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// is stuck in its original size. Only when the user stops moving their mouse, and the event
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// queue is completely drained of drag events, will the window frame be updated.
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// By keeping an event tap listening for drag events, registered as a version 1 runloop source,
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// we prevent the GCD source from being prioritized, giving the resize logic enough time
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// to finish coalescing the events. This is incidental, but conveniently gives us the behavior
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// we are looking for, interleaving display-link updates and resize events.
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static CFMachPortRef eventTap = []() {
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CFMachPortRef eventTap = CGEventTapCreateForPid(getpid(), kCGTailAppendEventTap,
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kCGEventTapOptionListenOnly, NSEventMaskLeftMouseDragged,
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[](CGEventTapProxy, CGEventType type, CGEventRef event, void *) -> CGEventRef {
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if (type == kCGEventTapDisabledByTimeout)
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qCWarning(lcQpaScreenUpdates) << "Event tap disabled due to timeout!";
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return event; // Listen only tap, so what we return doesn't really matter
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}, nullptr);
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CGEventTapEnable(eventTap, false); // Event taps are normally enabled when created
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static CFRunLoopSourceRef runLoopSource = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, eventTap, 0);
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CFRunLoopAddSource(CFRunLoopGetCurrent(), runLoopSource, kCFRunLoopCommonModes);
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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[center addObserverForName:NSWindowWillStartLiveResizeNotification object:nil queue:nil
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usingBlock:^(NSNotification *notification) {
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qCDebug(lcQpaScreenUpdates) << "Live resize of" << notification.object
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<< "started. Enabling event tap";
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CGEventTapEnable(eventTap, true);
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}];
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[center addObserverForName:NSWindowDidEndLiveResizeNotification object:nil queue:nil
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usingBlock:^(NSNotification *notification) {
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qCDebug(lcQpaScreenUpdates) << "Live resize of" << notification.object
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<< "ended. Disabling event tap";
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CGEventTapEnable(eventTap, false);
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}];
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return eventTap;
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}();
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Q_UNUSED(eventTap);
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}
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if (!CVDisplayLinkIsRunning(m_displayLink)) {
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qCDebug(lcQpaScreenUpdates) << "Starting display link for" << this;
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CVDisplayLinkStart(m_displayLink);
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}
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}
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|
|
// Helper to allow building up debug output in multiple steps
|
|
struct DeferredDebugHelper
|
|
{
|
|
DeferredDebugHelper(const QLoggingCategory &cat) {
|
|
if (cat.isDebugEnabled())
|
|
debug = new QDebug(QMessageLogger().debug(cat).nospace());
|
|
}
|
|
~DeferredDebugHelper() {
|
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flushOutput();
|
|
}
|
|
void flushOutput() {
|
|
if (debug) {
|
|
delete debug;
|
|
debug = nullptr;
|
|
}
|
|
}
|
|
QDebug *debug = nullptr;
|
|
};
|
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|
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#define qDeferredDebug(helper) if (Q_UNLIKELY(helper.debug)) *helper.debug
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|
|
void QCocoaScreen::deliverUpdateRequests()
|
|
{
|
|
if (!isOnline())
|
|
return;
|
|
|
|
QMacAutoReleasePool pool;
|
|
|
|
// The CVDisplayLink callback is a notification that it's a good time to produce a new frame.
|
|
// Since the callback is delivered on a separate thread we have to marshal it over to the
|
|
// main thread, as Qt requires update requests to be delivered there. This needs to happen
|
|
// asynchronously, as otherwise we may end up deadlocking if the main thread calls back
|
|
// into any of the CVDisplayLink APIs.
|
|
if (!NSThread.isMainThread) {
|
|
// We're explicitly not using the data of the GCD source to track the pending updates,
|
|
// as the data isn't reset to 0 until after the event handler, and also doesn't update
|
|
// during the event handler, both of which we need to track late frames.
|
|
const int pendingUpdates = ++m_pendingUpdates;
|
|
|
|
DeferredDebugHelper screenUpdates(lcQpaScreenUpdates());
|
|
qDeferredDebug(screenUpdates) << "display link callback for screen " << m_displayId;
|
|
|
|
if (const int framesAheadOfDelivery = pendingUpdates - 1) {
|
|
// If we have more than one update pending it means that a previous display link callback
|
|
// has not been fully processed on the main thread, either because GCD hasn't delivered
|
|
// it on the main thread yet, because the processing of the update request is taking
|
|
// too long, or because the update request was deferred due to window live resizing.
|
|
qDeferredDebug(screenUpdates) << ", " << framesAheadOfDelivery << " frame(s) ahead";
|
|
}
|
|
|
|
qDeferredDebug(screenUpdates) << "; signaling dispatch source";
|
|
|
|
if (!m_displayLinkSource) {
|
|
m_displayLinkSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_DATA_ADD, 0, 0, dispatch_get_main_queue());
|
|
dispatch_source_set_event_handler(m_displayLinkSource, ^{
|
|
deliverUpdateRequests();
|
|
});
|
|
dispatch_resume(m_displayLinkSource);
|
|
}
|
|
|
|
dispatch_source_merge_data(m_displayLinkSource, 1);
|
|
|
|
} else {
|
|
DeferredDebugHelper screenUpdates(lcQpaScreenUpdates());
|
|
qDeferredDebug(screenUpdates) << "gcd event handler on main thread";
|
|
|
|
const int pendingUpdates = m_pendingUpdates;
|
|
if (pendingUpdates > 1)
|
|
qDeferredDebug(screenUpdates) << ", " << (pendingUpdates - 1) << " frame(s) behind display link";
|
|
|
|
screenUpdates.flushOutput();
|
|
|
|
bool pauseUpdates = true;
|
|
|
|
auto windows = QGuiApplication::allWindows();
|
|
for (int i = 0; i < windows.size(); ++i) {
|
|
QWindow *window = windows.at(i);
|
|
auto *platformWindow = static_cast<QCocoaWindow*>(window->handle());
|
|
if (!platformWindow)
|
|
continue;
|
|
|
|
if (!platformWindow->hasPendingUpdateRequest())
|
|
continue;
|
|
|
|
if (window->screen() != screen())
|
|
continue;
|
|
|
|
// Skip windows that are not doing update requests via display link
|
|
if (!platformWindow->updatesWithDisplayLink())
|
|
continue;
|
|
|
|
platformWindow->deliverUpdateRequest();
|
|
|
|
// Another update request was triggered, keep the display link running
|
|
if (platformWindow->hasPendingUpdateRequest())
|
|
pauseUpdates = false;
|
|
}
|
|
|
|
if (pauseUpdates) {
|
|
// Pause the display link if there are no pending update requests
|
|
qCDebug(lcQpaScreenUpdates) << "Stopping display link for" << this;
|
|
CVDisplayLinkStop(m_displayLink);
|
|
}
|
|
|
|
if (const int missedUpdates = m_pendingUpdates.fetchAndStoreRelaxed(0) - pendingUpdates) {
|
|
qCWarning(lcQpaScreenUpdates) << "main thread missed" << missedUpdates
|
|
<< "update(s) from display link during update request delivery";
|
|
}
|
|
}
|
|
}
|
|
|
|
bool QCocoaScreen::isRunningDisplayLink() const
|
|
{
|
|
return m_displayLink && CVDisplayLinkIsRunning(m_displayLink);
|
|
}
|
|
|
|
// -----------------------------------------------------------
|
|
|
|
QPlatformScreen::SubpixelAntialiasingType QCocoaScreen::subpixelAntialiasingTypeHint() const
|
|
{
|
|
QPlatformScreen::SubpixelAntialiasingType type = QPlatformScreen::subpixelAntialiasingTypeHint();
|
|
if (type == QPlatformScreen::Subpixel_None) {
|
|
// Every OSX machine has RGB pixels unless a peculiar or rotated non-Apple screen is attached
|
|
type = QPlatformScreen::Subpixel_RGB;
|
|
}
|
|
return type;
|
|
}
|
|
|
|
QWindow *QCocoaScreen::topLevelAt(const QPoint &point) const
|
|
{
|
|
NSPoint screenPoint = mapToNative(point);
|
|
|
|
// Search (hit test) for the top-level window. [NSWidow windowNumberAtPoint:
|
|
// belowWindowWithWindowNumber] may return windows that are not interesting
|
|
// to Qt. The search iterates until a suitable window or no window is found.
|
|
NSInteger topWindowNumber = 0;
|
|
QWindow *window = nullptr;
|
|
do {
|
|
// Get the top-most window, below any previously rejected window.
|
|
topWindowNumber = [NSWindow windowNumberAtPoint:screenPoint
|
|
belowWindowWithWindowNumber:topWindowNumber];
|
|
|
|
// Continue the search if the window does not belong to this process.
|
|
NSWindow *nsWindow = [NSApp windowWithWindowNumber:topWindowNumber];
|
|
if (!nsWindow)
|
|
continue;
|
|
|
|
// Continue the search if the window does not belong to Qt.
|
|
if (![nsWindow conformsToProtocol:@protocol(QNSWindowProtocol)])
|
|
continue;
|
|
|
|
QCocoaWindow *cocoaWindow = qnsview_cast(nsWindow.contentView).platformWindow;
|
|
if (!cocoaWindow)
|
|
continue;
|
|
window = cocoaWindow->window();
|
|
|
|
// Continue the search if the window is not a top-level window.
|
|
if (!window->isTopLevel())
|
|
continue;
|
|
|
|
// Stop searching. The current window is the correct window.
|
|
break;
|
|
} while (topWindowNumber > 0);
|
|
|
|
return window;
|
|
}
|
|
|
|
QPixmap QCocoaScreen::grabWindow(WId view, int x, int y, int width, int height) const
|
|
{
|
|
// Determine the grab rect. FIXME: The rect should be bounded by the view's
|
|
// geometry, but note that for the pixeltool use case that window will be the
|
|
// desktop widget's view, which currently gets resized to fit one screen
|
|
// only, since its NSWindow has the NSWindowStyleMaskTitled flag set.
|
|
Q_UNUSED(view);
|
|
QRect grabRect = QRect(x, y, width, height);
|
|
qCDebug(lcQpaScreen) << "input grab rect" << grabRect;
|
|
|
|
// Find which displays to grab from, or all of them if the grab size is unspecified
|
|
const int maxDisplays = 128;
|
|
CGDirectDisplayID displays[maxDisplays];
|
|
CGDisplayCount displayCount;
|
|
CGRect cgRect = (width < 0 || height < 0) ? CGRectInfinite : grabRect.toCGRect();
|
|
const CGDisplayErr err = CGGetDisplaysWithRect(cgRect, maxDisplays, displays, &displayCount);
|
|
if (err || displayCount == 0)
|
|
return QPixmap();
|
|
|
|
// If the grab size is not specified, set it to be the bounding box of all screens,
|
|
if (width < 0 || height < 0) {
|
|
QRect windowRect;
|
|
for (uint i = 0; i < displayCount; ++i) {
|
|
QRect displayBounds = QRectF::fromCGRect(CGDisplayBounds(displays[i])).toRect();
|
|
windowRect = windowRect.united(displayBounds);
|
|
}
|
|
if (grabRect.width() < 0)
|
|
grabRect.setWidth(windowRect.width());
|
|
if (grabRect.height() < 0)
|
|
grabRect.setHeight(windowRect.height());
|
|
}
|
|
|
|
qCDebug(lcQpaScreen) << "final grab rect" << grabRect << "from" << displayCount << "displays";
|
|
|
|
// Grab images from each display
|
|
QVector<QImage> images;
|
|
QVector<QRect> destinations;
|
|
for (uint i = 0; i < displayCount; ++i) {
|
|
auto display = displays[i];
|
|
QRect displayBounds = QRectF::fromCGRect(CGDisplayBounds(display)).toRect();
|
|
QRect grabBounds = displayBounds.intersected(grabRect);
|
|
QRect displayLocalGrabBounds = QRect(QPoint(grabBounds.topLeft() - displayBounds.topLeft()), grabBounds.size());
|
|
QImage displayImage = qt_mac_toQImage(QCFType<CGImageRef>(CGDisplayCreateImageForRect(display, displayLocalGrabBounds.toCGRect())));
|
|
displayImage.setDevicePixelRatio(displayImage.size().width() / displayLocalGrabBounds.size().width());
|
|
images.append(displayImage);
|
|
QRect destBounds = QRect(QPoint(grabBounds.topLeft() - grabRect.topLeft()), grabBounds.size());
|
|
destinations.append(destBounds);
|
|
qCDebug(lcQpaScreen) << "grab display" << i << "global" << grabBounds << "local" << displayLocalGrabBounds
|
|
<< "grab image size" << displayImage.size() << "devicePixelRatio" << displayImage.devicePixelRatio();
|
|
}
|
|
|
|
// Determine the highest dpr, which becomes the dpr for the returned pixmap.
|
|
qreal dpr = 1.0;
|
|
for (uint i = 0; i < displayCount; ++i)
|
|
dpr = qMax(dpr, images.at(i).devicePixelRatio());
|
|
|
|
// Allocate target pixmap and draw each screen's content
|
|
qCDebug(lcQpaScreen) << "Create grap pixmap" << grabRect.size() << "at devicePixelRatio" << dpr;
|
|
QPixmap windowPixmap(grabRect.size() * dpr);
|
|
windowPixmap.setDevicePixelRatio(dpr);
|
|
windowPixmap.fill(Qt::transparent);
|
|
QPainter painter(&windowPixmap);
|
|
for (uint i = 0; i < displayCount; ++i)
|
|
painter.drawImage(destinations.at(i), images.at(i));
|
|
|
|
return windowPixmap;
|
|
}
|
|
|
|
bool QCocoaScreen::isOnline() const
|
|
{
|
|
// When a display is disconnected CGDisplayIsOnline and other CGDisplay
|
|
// functions that take a displayId will not return false, but will start
|
|
// returning -1 to signal that the displayId is invalid. Some functions
|
|
// will also assert or even crash in this case, so it's important that
|
|
// we double check if a display is online before calling other functions.
|
|
auto isOnline = CGDisplayIsOnline(m_displayId);
|
|
static const uint32_t kCGDisplayIsDisconnected = int32_t(-1);
|
|
return isOnline != kCGDisplayIsDisconnected && isOnline;
|
|
}
|
|
|
|
/*
|
|
Returns true if a screen is mirroring another screen
|
|
*/
|
|
bool QCocoaScreen::isMirroring() const
|
|
{
|
|
if (!isOnline())
|
|
return false;
|
|
|
|
return CGDisplayMirrorsDisplay(m_displayId);
|
|
}
|
|
|
|
/*!
|
|
The screen used as a reference for global window geometry
|
|
*/
|
|
QCocoaScreen *QCocoaScreen::primaryScreen()
|
|
{
|
|
// Note: The primary screen that Qt knows about may not match the current CGMainDisplayID()
|
|
// if macOS has not yet been able to inform us that the main display has changed, but we
|
|
// will update the primary screen accordingly once the reconfiguration callback comes in.
|
|
return static_cast<QCocoaScreen *>(QGuiApplication::primaryScreen()->handle());
|
|
}
|
|
|
|
QList<QPlatformScreen*> QCocoaScreen::virtualSiblings() const
|
|
{
|
|
QList<QPlatformScreen*> siblings;
|
|
|
|
// Screens on macOS are always part of the same virtual desktop
|
|
for (QScreen *screen : QGuiApplication::screens())
|
|
siblings << screen->handle();
|
|
|
|
return siblings;
|
|
}
|
|
|
|
QCocoaScreen *QCocoaScreen::get(NSScreen *nsScreen)
|
|
{
|
|
if (s_screenConfigurationBeforeUpdate) {
|
|
qCWarning(lcQpaScreen) << "Trying to resolve screen while waiting for screen reconfigure!";
|
|
if (!updateScreensIfNeeded())
|
|
qCWarning(lcQpaScreen) << "Failed to do last minute screen update. Expect crashes.";
|
|
}
|
|
|
|
return get(nsScreen.qt_displayId);
|
|
}
|
|
|
|
QCocoaScreen *QCocoaScreen::get(CGDirectDisplayID displayId)
|
|
{
|
|
for (QScreen *screen : QGuiApplication::screens()) {
|
|
QCocoaScreen *cocoaScreen = static_cast<QCocoaScreen*>(screen->handle());
|
|
if (cocoaScreen->m_displayId == displayId)
|
|
return cocoaScreen;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
QCocoaScreen *QCocoaScreen::get(CFUUIDRef uuid)
|
|
{
|
|
for (QScreen *screen : QGuiApplication::screens()) {
|
|
auto *platformScreen = static_cast<QCocoaScreen*>(screen->handle());
|
|
if (!platformScreen->isOnline())
|
|
continue;
|
|
|
|
auto displayId = platformScreen->displayId();
|
|
QCFType<CFUUIDRef> candidateUuid(CGDisplayCreateUUIDFromDisplayID(displayId));
|
|
Q_ASSERT(candidateUuid);
|
|
|
|
if (candidateUuid == uuid)
|
|
return platformScreen;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
NSScreen *QCocoaScreen::nativeScreen() const
|
|
{
|
|
if (!m_displayId)
|
|
return nil; // The display has been disconnected
|
|
|
|
for (NSScreen *screen in NSScreen.screens) {
|
|
if (screen.qt_displayId == m_displayId)
|
|
return screen;
|
|
}
|
|
|
|
return nil;
|
|
}
|
|
|
|
CGPoint QCocoaScreen::mapToNative(const QPointF &pos, QCocoaScreen *screen)
|
|
{
|
|
Q_ASSERT(screen);
|
|
return qt_mac_flip(pos, screen->geometry()).toCGPoint();
|
|
}
|
|
|
|
CGRect QCocoaScreen::mapToNative(const QRectF &rect, QCocoaScreen *screen)
|
|
{
|
|
Q_ASSERT(screen);
|
|
return qt_mac_flip(rect, screen->geometry()).toCGRect();
|
|
}
|
|
|
|
QPointF QCocoaScreen::mapFromNative(CGPoint pos, QCocoaScreen *screen)
|
|
{
|
|
Q_ASSERT(screen);
|
|
return qt_mac_flip(QPointF::fromCGPoint(pos), screen->geometry());
|
|
}
|
|
|
|
QRectF QCocoaScreen::mapFromNative(CGRect rect, QCocoaScreen *screen)
|
|
{
|
|
Q_ASSERT(screen);
|
|
return qt_mac_flip(QRectF::fromCGRect(rect), screen->geometry());
|
|
}
|
|
|
|
#ifndef QT_NO_DEBUG_STREAM
|
|
QDebug operator<<(QDebug debug, const QCocoaScreen *screen)
|
|
{
|
|
QDebugStateSaver saver(debug);
|
|
debug.nospace();
|
|
debug << "QCocoaScreen(" << (const void *)screen;
|
|
if (screen) {
|
|
debug << ", " << screen->name();
|
|
if (screen->isOnline()) {
|
|
if (CGDisplayIsAsleep(screen->displayId()))
|
|
debug << ", Sleeping";
|
|
if (auto mirroring = CGDisplayMirrorsDisplay(screen->displayId()))
|
|
debug << ", mirroring=" << mirroring;
|
|
} else {
|
|
debug << ", Offline";
|
|
}
|
|
debug << ", " << screen->geometry();
|
|
debug << ", dpr=" << screen->devicePixelRatio();
|
|
debug << ", displayId=" << screen->displayId();
|
|
|
|
if (auto nativeScreen = screen->nativeScreen())
|
|
debug << ", " << nativeScreen;
|
|
}
|
|
debug << ')';
|
|
return debug;
|
|
}
|
|
#endif // !QT_NO_DEBUG_STREAM
|
|
|
|
#include "qcocoascreen.moc"
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
@implementation NSScreen (QtExtras)
|
|
|
|
- (CGDirectDisplayID)qt_displayId
|
|
{
|
|
return [self.deviceDescription[@"NSScreenNumber"] unsignedIntValue];
|
|
}
|
|
|
|
@end
|