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6.6.1 original
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@ -3,14 +3,16 @@
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/*!
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\example ipc/localfortuneclient
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\title Local Fortune Client Example
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\examplecategory {Connectivity}
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\title Local Fortune Client
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\ingroup examples-ipc
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\brief Demonstrates using QLocalSocket for a simple local service client.
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The Local Fortune Client example shows how to create a client for a simple
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local service using QLocalSocket. It is intended to be run alongside the
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\l{Local Fortune Server Example}.
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\l{Local Fortune Server} example.
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\image localfortuneclient-example.png Screenshot of the Local Fortune Client example
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\image localfortuneclient-example.png Screenshot of the Local Fortune Client
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example
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*/
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@ -3,13 +3,14 @@
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/*!
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\example ipc/localfortuneserver
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\title Local Fortune Server Example
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\examplecategory {Connectivity}
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\title Local Fortune Server
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\ingroup examples-ipc
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\brief Demonstrates using QLocalServer and QLocalSocket for serving a simple local service.
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The Local Fortune Server example shows how to create a server for a simple
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local service. It is intended to be run alongside the
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\l{Local Fortune Client Example}
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\l{Local Fortune Client} example.
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\image localfortuneserver-example.png Screenshot of the Local Fortune Server example
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*/
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@ -3,10 +3,11 @@
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/*!
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\example ipc/sharedmemory
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\title Shared Memory Example
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\examplecategory {Data Processing & I/O}
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\title IPC: Shared Memory
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\ingroup examples-ipc
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\brief Demonstrates doing inter-process communication using shared memory with
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the QSharedMemory class.
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\brief Demonstrates how to share image data between different processes
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using the Shared Memory IPC mechanism.
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The Shared Memory example shows how to use the QSharedMemory class
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to implement inter-process communication using shared memory. To
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@ -1,14 +1,19 @@
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QtWidgets>
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#include <QtNetwork>
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#include "client.h"
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#include <QDialogButtonBox>
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#include <QGridLayout>
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#include <QGuiApplication>
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#include <QMessageBox>
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#include <QTimer>
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using namespace Qt::StringLiterals;
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Client::Client(QWidget *parent)
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: QDialog(parent),
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hostLineEdit(new QLineEdit("fortune")),
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hostLineEdit(new QLineEdit(u"fortune"_s)),
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getFortuneButton(new QPushButton(tr("Get Fortune"))),
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statusLabel(new QLabel(tr("This examples requires that you run the "
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"Local Fortune Server example as well."))),
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@ -28,7 +33,7 @@ Client::Client(QWidget *parent)
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buttonBox->addButton(quitButton, QDialogButtonBox::RejectRole);
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in.setDevice(socket);
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in.setVersion(QDataStream::Qt_5_10);
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in.setVersion(QDataStream::Qt_6_0);
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connect(hostLineEdit, &QLineEdit::textChanged,
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this, &Client::enableGetFortuneButton);
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@ -4,15 +4,12 @@
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#ifndef CLIENT_H
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#define CLIENT_H
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#include <QDialog>
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#include <QDataStream>
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#include <QDialog>
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#include <QLabel>
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#include <QLineEdit>
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#include <QLocalSocket>
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QT_BEGIN_NAMESPACE
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class QLabel;
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class QLineEdit;
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class QPushButton;
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QT_END_NAMESPACE
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#include <QPushButton>
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class Client : public QDialog
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{
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QApplication>
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#include "client.h"
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#include <QApplication>
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int main(int argc, char *argv[])
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{
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QApplication app(argc, argv);
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QApplication>
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#include "server.h"
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#include <QApplication>
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int main(int argc, char *argv[])
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{
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QApplication app(argc, argv);
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#include "server.h"
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#include <QtWidgets>
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#include <QtNetwork>
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#include <QDialogButtonBox>
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#include <QGuiApplication>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QLineEdit>
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#include <QLocalSocket>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QRandomGenerator>
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using namespace Qt::StringLiterals;
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static const QString idleStateText = QObject::tr("Press \"Listen\" to start the server");
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Server::Server(QWidget *parent)
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: QDialog(parent)
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: QDialog(parent),
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server(new QLocalServer(this)),
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hostLineEdit(new QLineEdit(u"fortune"_s)),
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statusLabel(new QLabel(idleStateText)),
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listenButton(new QPushButton(tr("Listen"))),
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stopListeningButton(new QPushButton(tr("Stop Listening")))
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{
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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server = new QLocalServer(this);
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if (!server->listen("fortune")) {
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QMessageBox::critical(this, tr("Local Fortune Server"),
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tr("Unable to start the server: %1.")
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.arg(server->errorString()));
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close();
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return;
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}
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QLabel *statusLabel = new QLabel;
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statusLabel->setWordWrap(true);
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statusLabel->setText(tr("The server is running.\n"
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"Run the Local Fortune Client example now."));
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stopListeningButton->setDisabled(true);
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fortunes << tr("You've been leading a dog's life. Stay off the furniture.")
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<< tr("You've got to think about tomorrow.")
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@ -33,28 +39,71 @@ Server::Server(QWidget *parent)
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<< tr("You cannot kill time without injuring eternity.")
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<< tr("Computers are not intelligent. They only think they are.");
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QLabel *hostLabel = new QLabel(tr("Server name:"));
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connect(server, &QLocalServer::newConnection, this, &Server::sendFortune);
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connect(hostLineEdit, &QLineEdit::textChanged, this, &Server::toggleListenButton);
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connect(listenButton, &QPushButton::clicked, this, &Server::listenToServer);
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connect(stopListeningButton, &QPushButton::clicked,this, &Server::stopListening);
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QPushButton *quitButton = new QPushButton(tr("Quit"));
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quitButton->setAutoDefault(false);
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connect(quitButton, &QPushButton::clicked, this, &Server::close);
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connect(server, &QLocalServer::newConnection, this, &Server::sendFortune);
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QHBoxLayout *buttonLayout = new QHBoxLayout;
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buttonLayout->addStretch(1);
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buttonLayout->addWidget(quitButton);
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buttonLayout->addStretch(1);
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QDialogButtonBox *buttonBox = new QDialogButtonBox;
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buttonBox->addButton(listenButton, QDialogButtonBox::ActionRole);
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buttonBox->addButton(stopListeningButton, QDialogButtonBox::ActionRole);
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buttonBox->addButton(quitButton, QDialogButtonBox::RejectRole);
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QVBoxLayout *mainLayout = new QVBoxLayout(this);
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mainLayout->addWidget(statusLabel);
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mainLayout->addLayout(buttonLayout);
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QGridLayout *mainLayout = new QGridLayout(this);
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mainLayout->addWidget(hostLabel, 0, 0);
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mainLayout->addWidget(hostLineEdit, 0, 1);
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mainLayout->addWidget(statusLabel, 2, 0, 3, 2);
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mainLayout->addWidget(buttonBox, 10, 0, 2, 2);
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setWindowTitle(QGuiApplication::applicationDisplayName());
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hostLineEdit->setFocus();
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}
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void Server::listenToServer()
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{
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name = hostLineEdit->text();
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if (!server->listen(name)) {
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QMessageBox::critical(this, tr("Local Fortune Server"),
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tr("Unable to start the server: %1.")
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.arg(server->errorString()));
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name.clear();
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return;
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}
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statusLabel->setText(tr("The server is running.\n"
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"Run the Local Fortune Client example now."));
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toggleListenButton();
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}
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void Server::stopListening()
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{
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server->close();
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name.clear();
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statusLabel->setText(idleStateText);
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toggleListenButton();
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}
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void Server::toggleListenButton()
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{
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if (server->isListening()) {
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listenButton->setDisabled(true);
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stopListeningButton->setEnabled(true);
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} else {
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listenButton->setEnabled(!hostLineEdit->text().isEmpty());
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stopListeningButton->setDisabled(true);
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}
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}
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void Server::sendFortune()
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{
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QByteArray block;
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QDataStream out(&block, QIODevice::WriteOnly);
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out.setVersion(QDataStream::Qt_5_10);
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out.setVersion(QDataStream::Qt_6_0);
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const int fortuneIndex = QRandomGenerator::global()->bounded(0, fortunes.size());
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const QString &message = fortunes.at(fortuneIndex);
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out << quint32(message.size());
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#ifndef SERVER_H
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#define SERVER_H
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#include <QApplication>
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#include <QDialog>
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QT_BEGIN_NAMESPACE
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class QLabel;
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class QPushButton;
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class QLocalServer;
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QT_END_NAMESPACE
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#include <QLabel>
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#include <QLineEdit>
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#include <QLocalServer>
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#include <QPushButton>
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class Server : public QDialog
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{
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Q_OBJECT
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Q_DECLARE_TR_FUNCTIONS(Server)
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public:
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explicit Server(QWidget *parent = nullptr);
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private slots:
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void sendFortune();
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private:
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void sendFortune();
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void toggleListenButton();
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void listenToServer();
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void stopListening();
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QLocalServer *server;
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QLineEdit *hostLineEdit;
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QLabel *statusLabel;
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QPushButton *listenButton;
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QPushButton *stopListeningButton;
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QStringList fortunes;
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QString name;
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};
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#endif
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "dialog.h"
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#include <QFileDialog>
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#include <QBuffer>
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#include <QFileDialog>
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#include <QNativeIpcKey>
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using namespace Qt::StringLiterals;
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/*!
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\class Dialog
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@ -29,8 +33,9 @@
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each button.
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*/
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//! [0]
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Dialog::Dialog(QWidget *parent)
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: QDialog(parent), sharedMemory("QSharedMemoryExample")
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: QDialog(parent), sharedMemory(QNativeIpcKey(u"QSharedMemoryExample"_s))
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{
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ui.setupUi(this);
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connect(ui.loadFromFileButton, &QPushButton::clicked,
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#include <QDialog>
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#include <QSharedMemory>
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#include "ui_dialog.h"
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//! [0]
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@ -13,21 +14,21 @@ class Dialog : public QDialog
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{
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Q_OBJECT
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public:
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public:
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Dialog(QWidget *parent = nullptr);
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public slots:
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public slots:
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void loadFromFile();
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void loadFromMemory();
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private:
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private:
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void detach();
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private:
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private:
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Ui::Dialog ui;
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QSharedMemory sharedMemory;
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};
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//! [0]
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#endif
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#endif // DIALOG_H
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QApplication>
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#include "dialog.h"
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#include <QApplication>
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//! [0]
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int main(int argc, char *argv[])
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{
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