mirror of
https://github.com/crystalidea/qt6windows7.git
synced 2025-07-05 08:45:25 +08:00
qt 6.5.1 original
This commit is contained in:
57
examples/opengl/textures/CMakeLists.txt
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57
examples/opengl/textures/CMakeLists.txt
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# Copyright (C) 2022 The Qt Company Ltd.
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# SPDX-License-Identifier: BSD-3-Clause
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cmake_minimum_required(VERSION 3.16)
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project(textures LANGUAGES CXX)
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if(NOT DEFINED INSTALL_EXAMPLESDIR)
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set(INSTALL_EXAMPLESDIR "examples")
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endif()
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set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/textures")
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find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL OpenGLWidgets Widgets)
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qt_standard_project_setup()
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qt_add_executable(textures
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glwidget.cpp glwidget.h
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main.cpp
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window.cpp window.h
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)
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set_target_properties(textures PROPERTIES
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WIN32_EXECUTABLE TRUE
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MACOSX_BUNDLE TRUE
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)
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target_link_libraries(textures PRIVATE
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Qt6::Core
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Qt6::Gui
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Qt6::OpenGL
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Qt6::OpenGLWidgets
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Qt6::Widgets
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)
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# Resources:
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set(textures_resource_files
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"images/side1.png"
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"images/side2.png"
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"images/side3.png"
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"images/side4.png"
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"images/side5.png"
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"images/side6.png"
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)
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qt6_add_resources(textures "textures"
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PREFIX
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"/"
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FILES
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${textures_resource_files}
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)
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install(TARGETS textures
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RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
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BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
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LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
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)
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173
examples/opengl/textures/glwidget.cpp
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173
examples/opengl/textures/glwidget.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "glwidget.h"
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#include <QOpenGLShaderProgram>
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#include <QOpenGLTexture>
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#include <QMouseEvent>
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GLWidget::~GLWidget()
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{
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makeCurrent();
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vbo.destroy();
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for (int i = 0; i < 6; ++i)
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delete textures[i];
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delete program;
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doneCurrent();
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}
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QSize GLWidget::minimumSizeHint() const
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{
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return QSize(50, 50);
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}
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QSize GLWidget::sizeHint() const
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{
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return QSize(200, 200);
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}
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void GLWidget::rotateBy(int xAngle, int yAngle, int zAngle)
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{
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xRot += xAngle;
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yRot += yAngle;
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zRot += zAngle;
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update();
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}
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void GLWidget::setClearColor(const QColor &color)
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{
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clearColor = color;
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update();
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}
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void GLWidget::initializeGL()
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{
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initializeOpenGLFunctions();
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makeObject();
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#define PROGRAM_VERTEX_ATTRIBUTE 0
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#define PROGRAM_TEXCOORD_ATTRIBUTE 1
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QOpenGLShader *vshader = new QOpenGLShader(QOpenGLShader::Vertex, this);
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const char *vsrc =
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"attribute highp vec4 vertex;\n"
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"attribute mediump vec4 texCoord;\n"
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"varying mediump vec4 texc;\n"
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"uniform mediump mat4 matrix;\n"
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"void main(void)\n"
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"{\n"
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" gl_Position = matrix * vertex;\n"
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" texc = texCoord;\n"
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"}\n";
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vshader->compileSourceCode(vsrc);
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QOpenGLShader *fshader = new QOpenGLShader(QOpenGLShader::Fragment, this);
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const char *fsrc =
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"uniform sampler2D texture;\n"
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"varying mediump vec4 texc;\n"
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"void main(void)\n"
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"{\n"
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" gl_FragColor = texture2D(texture, texc.st);\n"
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"}\n";
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fshader->compileSourceCode(fsrc);
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program = new QOpenGLShaderProgram;
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program->addShader(vshader);
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program->addShader(fshader);
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program->bindAttributeLocation("vertex", PROGRAM_VERTEX_ATTRIBUTE);
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program->bindAttributeLocation("texCoord", PROGRAM_TEXCOORD_ATTRIBUTE);
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program->link();
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program->bind();
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program->setUniformValue("texture", 0);
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}
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void GLWidget::paintGL()
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{
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glClearColor(clearColor.redF(), clearColor.greenF(), clearColor.blueF(), clearColor.alphaF());
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_CULL_FACE);
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QMatrix4x4 m;
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m.ortho(-0.5f, +0.5f, +0.5f, -0.5f, 4.0f, 15.0f);
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m.translate(0.0f, 0.0f, -10.0f);
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m.rotate(xRot / 16.0f, 1.0f, 0.0f, 0.0f);
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m.rotate(yRot / 16.0f, 0.0f, 1.0f, 0.0f);
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m.rotate(zRot / 16.0f, 0.0f, 0.0f, 1.0f);
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vbo.bind();
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program->bind();
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program->setUniformValue("matrix", m);
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program->enableAttributeArray(PROGRAM_VERTEX_ATTRIBUTE);
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program->enableAttributeArray(PROGRAM_TEXCOORD_ATTRIBUTE);
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program->setAttributeBuffer(PROGRAM_VERTEX_ATTRIBUTE, GL_FLOAT, 0, 3, 5 * sizeof(GLfloat));
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program->setAttributeBuffer(PROGRAM_TEXCOORD_ATTRIBUTE, GL_FLOAT, 3 * sizeof(GLfloat), 2, 5 * sizeof(GLfloat));
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for (int i = 0; i < 6; ++i) {
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textures[i]->bind();
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glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4);
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}
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}
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void GLWidget::resizeGL(int width, int height)
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{
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int side = qMin(width, height);
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glViewport((width - side) / 2, (height - side) / 2, side, side);
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}
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void GLWidget::mousePressEvent(QMouseEvent *event)
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{
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lastPos = event->position().toPoint();
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}
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void GLWidget::mouseMoveEvent(QMouseEvent *event)
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{
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int dx = event->position().toPoint().x() - lastPos.x();
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int dy = event->position().toPoint().y() - lastPos.y();
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if (event->buttons() & Qt::LeftButton) {
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rotateBy(8 * dy, 8 * dx, 0);
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} else if (event->buttons() & Qt::RightButton) {
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rotateBy(8 * dy, 0, 8 * dx);
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}
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lastPos = event->position().toPoint();
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}
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void GLWidget::mouseReleaseEvent(QMouseEvent * /* event */)
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{
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emit clicked();
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}
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void GLWidget::makeObject()
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{
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static const int coords[6][4][3] = {
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{ { +1, -1, -1 }, { -1, -1, -1 }, { -1, +1, -1 }, { +1, +1, -1 } },
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{ { +1, +1, -1 }, { -1, +1, -1 }, { -1, +1, +1 }, { +1, +1, +1 } },
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{ { +1, -1, +1 }, { +1, -1, -1 }, { +1, +1, -1 }, { +1, +1, +1 } },
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{ { -1, -1, -1 }, { -1, -1, +1 }, { -1, +1, +1 }, { -1, +1, -1 } },
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{ { +1, -1, +1 }, { -1, -1, +1 }, { -1, -1, -1 }, { +1, -1, -1 } },
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{ { -1, -1, +1 }, { +1, -1, +1 }, { +1, +1, +1 }, { -1, +1, +1 } }
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};
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for (int j = 0; j < 6; ++j)
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textures[j] = new QOpenGLTexture(QImage(QString(":/images/side%1.png").arg(j + 1)).mirrored());
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QList<GLfloat> vertData;
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for (int i = 0; i < 6; ++i) {
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for (int j = 0; j < 4; ++j) {
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// vertex position
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vertData.append(0.2 * coords[i][j][0]);
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vertData.append(0.2 * coords[i][j][1]);
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vertData.append(0.2 * coords[i][j][2]);
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// texture coordinate
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vertData.append(j == 0 || j == 3);
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vertData.append(j == 0 || j == 1);
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}
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}
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vbo.create();
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vbo.bind();
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vbo.allocate(vertData.constData(), vertData.count() * sizeof(GLfloat));
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}
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51
examples/opengl/textures/glwidget.h
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51
examples/opengl/textures/glwidget.h
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#ifndef GLWIDGET_H
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#define GLWIDGET_H
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#include <QOpenGLWidget>
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#include <QOpenGLFunctions>
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#include <QOpenGLBuffer>
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QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram);
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QT_FORWARD_DECLARE_CLASS(QOpenGLTexture)
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class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions
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{
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Q_OBJECT
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public:
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using QOpenGLWidget::QOpenGLWidget;
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~GLWidget();
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QSize minimumSizeHint() const override;
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QSize sizeHint() const override;
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void rotateBy(int xAngle, int yAngle, int zAngle);
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void setClearColor(const QColor &color);
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signals:
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void clicked();
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protected:
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void initializeGL() override;
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void paintGL() override;
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void resizeGL(int width, int height) override;
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void mousePressEvent(QMouseEvent *event) override;
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void mouseMoveEvent(QMouseEvent *event) override;
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void mouseReleaseEvent(QMouseEvent *event) override;
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private:
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void makeObject();
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QColor clearColor = Qt::black;
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QPoint lastPos;
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int xRot = 0;
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int yRot = 0;
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int zRot = 0;
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QOpenGLTexture *textures[6] = {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr};
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QOpenGLShaderProgram *program = nullptr;
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QOpenGLBuffer vbo;
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};
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#endif
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BIN
examples/opengl/textures/images/side1.png
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BIN
examples/opengl/textures/images/side1.png
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Binary file not shown.
After Width: | Height: | Size: 935 B |
BIN
examples/opengl/textures/images/side2.png
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BIN
examples/opengl/textures/images/side2.png
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Binary file not shown.
After Width: | Height: | Size: 1.6 KiB |
BIN
examples/opengl/textures/images/side3.png
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BIN
examples/opengl/textures/images/side3.png
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Binary file not shown.
After Width: | Height: | Size: 2.1 KiB |
BIN
examples/opengl/textures/images/side4.png
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BIN
examples/opengl/textures/images/side4.png
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Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
examples/opengl/textures/images/side5.png
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BIN
examples/opengl/textures/images/side5.png
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Binary file not shown.
After Width: | Height: | Size: 1.8 KiB |
BIN
examples/opengl/textures/images/side6.png
Normal file
BIN
examples/opengl/textures/images/side6.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.2 KiB |
22
examples/opengl/textures/main.cpp
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22
examples/opengl/textures/main.cpp
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@ -0,0 +1,22 @@
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QApplication>
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#include <QSurfaceFormat>
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#include "window.h"
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int main(int argc, char *argv[])
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{
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Q_INIT_RESOURCE(textures);
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QApplication app(argc, argv);
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QSurfaceFormat format;
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format.setDepthBufferSize(24);
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QSurfaceFormat::setDefaultFormat(format);
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Window window;
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window.show();
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return app.exec();
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}
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13
examples/opengl/textures/textures.pro
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13
examples/opengl/textures/textures.pro
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HEADERS = glwidget.h \
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window.h
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SOURCES = glwidget.cpp \
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main.cpp \
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window.cpp
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RESOURCES = textures.qrc
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QT += widgets opengl openglwidgets
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# install
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target.path = $$[QT_INSTALL_EXAMPLES]/opengl/textures
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INSTALLS += target
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10
examples/opengl/textures/textures.qrc
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10
examples/opengl/textures/textures.qrc
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<!DOCTYPE RCC><RCC version="1.0">
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<qresource>
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<file>images/side1.png</file>
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<file>images/side2.png</file>
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<file>images/side3.png</file>
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<file>images/side4.png</file>
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<file>images/side5.png</file>
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<file>images/side6.png</file>
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</qresource>
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</RCC>
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49
examples/opengl/textures/window.cpp
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49
examples/opengl/textures/window.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QtWidgets>
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#include "glwidget.h"
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#include "window.h"
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Window::Window()
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{
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QGridLayout *mainLayout = new QGridLayout;
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for (int i = 0; i < NumRows; ++i) {
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for (int j = 0; j < NumColumns; ++j) {
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QColor clearColor;
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clearColor.setHsv(((i * NumColumns) + j) * 255
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/ (NumRows * NumColumns - 1),
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255, 63);
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glWidgets[i][j] = new GLWidget;
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glWidgets[i][j]->setClearColor(clearColor);
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glWidgets[i][j]->rotateBy(+42 * 16, +42 * 16, -21 * 16);
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mainLayout->addWidget(glWidgets[i][j], i, j);
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connect(glWidgets[i][j], &GLWidget::clicked,
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this, &Window::setCurrentGlWidget);
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}
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}
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setLayout(mainLayout);
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currentGlWidget = glWidgets[0][0];
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QTimer *timer = new QTimer(this);
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connect(timer, &QTimer::timeout, this, &Window::rotateOneStep);
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timer->start(20);
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setWindowTitle(tr("Textures"));
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}
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void Window::setCurrentGlWidget()
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{
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currentGlWidget = qobject_cast<GLWidget *>(sender());
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}
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void Window::rotateOneStep()
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{
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if (currentGlWidget)
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currentGlWidget->rotateBy(+2 * 16, +2 * 16, -1 * 16);
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}
|
29
examples/opengl/textures/window.h
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29
examples/opengl/textures/window.h
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#ifndef WINDOW_H
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#define WINDOW_H
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#include <QWidget>
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class GLWidget;
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class Window : public QWidget
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{
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Q_OBJECT
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public:
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Window();
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private slots:
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void setCurrentGlWidget();
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void rotateOneStep();
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private:
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enum { NumRows = 2, NumColumns = 3 };
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GLWidget *glWidgets[NumRows][NumColumns];
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GLWidget *currentGlWidget;
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};
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||||
#endif
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