mirror of
https://github.com/crystalidea/qt6windows7.git
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qt 6.5.1 original
This commit is contained in:
68
examples/vulkan/hellovulkancubes/CMakeLists.txt
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68
examples/vulkan/hellovulkancubes/CMakeLists.txt
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@ -0,0 +1,68 @@
|
||||
# Copyright (C) 2022 The Qt Company Ltd.
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# SPDX-License-Identifier: BSD-3-Clause
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||||
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||||
cmake_minimum_required(VERSION 3.16)
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project(hellovulkancubes LANGUAGES CXX)
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||||
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||||
if(NOT DEFINED INSTALL_EXAMPLESDIR)
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set(INSTALL_EXAMPLESDIR "examples")
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endif()
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||||
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set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/vulkan/hellovulkancubes")
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find_package(Qt6 REQUIRED COMPONENTS Concurrent Core Gui Widgets)
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qt_standard_project_setup()
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qt_add_executable(hellovulkancubes
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camera.cpp camera.h
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main.cpp
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mainwindow.cpp mainwindow.h
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mesh.cpp mesh.h
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renderer.cpp renderer.h
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shader.cpp shader.h
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vulkanwindow.cpp vulkanwindow.h
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)
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set_target_properties(hellovulkancubes PROPERTIES
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WIN32_EXECUTABLE TRUE
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MACOSX_BUNDLE TRUE
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)
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target_link_libraries(hellovulkancubes PRIVATE
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Qt6::Concurrent
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Qt6::Core
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Qt6::Gui
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Qt6::Widgets
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)
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# Resources:
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set_source_files_properties("../shared/block.buf"
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PROPERTIES QT_RESOURCE_ALIAS "block.buf"
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)
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set_source_files_properties("../shared/qt_logo.buf"
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PROPERTIES QT_RESOURCE_ALIAS "qt_logo.buf"
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)
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set(hellovulkancubes_resource_files
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"../shared/block.buf"
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"../shared/qt_logo.buf"
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"color_frag.spv"
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"color_phong_frag.spv"
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"color_phong_vert.spv"
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"color_vert.spv"
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||||
)
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qt6_add_resources(hellovulkancubes "hellovulkancubes"
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PREFIX
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"/"
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FILES
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${hellovulkancubes_resource_files}
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)
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install(TARGETS hellovulkancubes
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RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
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BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
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LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
|
||||
)
|
65
examples/vulkan/hellovulkancubes/camera.cpp
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65
examples/vulkan/hellovulkancubes/camera.cpp
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// Copyright (C) 2017 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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|
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#include "camera.h"
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Camera::Camera(const QVector3D &pos)
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: m_forward(0.0f, 0.0f, -1.0f),
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m_right(1.0f, 0.0f, 0.0f),
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m_up(0.0f, 1.0f, 0.0f),
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m_pos(pos),
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m_yaw(0.0f),
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m_pitch(0.0f)
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{
|
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}
|
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|
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static inline void clamp360(float *v)
|
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{
|
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if (*v > 360.0f)
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*v -= 360.0f;
|
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if (*v < -360.0f)
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*v += 360.0f;
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}
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void Camera::yaw(float degrees)
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{
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m_yaw += degrees;
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clamp360(&m_yaw);
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m_yawMatrix.setToIdentity();
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m_yawMatrix.rotate(m_yaw, 0, 1, 0);
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QMatrix4x4 rotMat = m_pitchMatrix * m_yawMatrix;
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m_forward = (QVector4D(0.0f, 0.0f, -1.0f, 0.0f) * rotMat).toVector3D();
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m_right = (QVector4D(1.0f, 0.0f, 0.0f, 0.0f) * rotMat).toVector3D();
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}
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|
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void Camera::pitch(float degrees)
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{
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m_pitch += degrees;
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clamp360(&m_pitch);
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m_pitchMatrix.setToIdentity();
|
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m_pitchMatrix.rotate(m_pitch, 1, 0, 0);
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|
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QMatrix4x4 rotMat = m_pitchMatrix * m_yawMatrix;
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m_forward = (QVector4D(0.0f, 0.0f, -1.0f, 0.0f) * rotMat).toVector3D();
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m_up = (QVector4D(0.0f, 1.0f, 0.0f, 0.0f) * rotMat).toVector3D();
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}
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void Camera::walk(float amount)
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{
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m_pos[0] += amount * m_forward.x();
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m_pos[2] += amount * m_forward.z();
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}
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void Camera::strafe(float amount)
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{
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m_pos[0] += amount * m_right.x();
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m_pos[2] += amount * m_right.z();
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}
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QMatrix4x4 Camera::viewMatrix() const
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{
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QMatrix4x4 m = m_pitchMatrix * m_yawMatrix;
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m.translate(-m_pos);
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return m;
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}
|
33
examples/vulkan/hellovulkancubes/camera.h
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33
examples/vulkan/hellovulkancubes/camera.h
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// Copyright (C) 2017 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#ifndef CAMERA_H
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#define CAMERA_H
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#include <QVector3D>
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#include <QMatrix4x4>
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class Camera
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{
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public:
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Camera(const QVector3D &pos);
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void yaw(float degrees);
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void pitch(float degrees);
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void walk(float amount);
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void strafe(float amount);
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QMatrix4x4 viewMatrix() const;
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private:
|
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QVector3D m_forward;
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QVector3D m_right;
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QVector3D m_up;
|
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QVector3D m_pos;
|
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float m_yaw;
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float m_pitch;
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QMatrix4x4 m_yawMatrix;
|
||||
QMatrix4x4 m_pitchMatrix;
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||||
};
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||||
#endif
|
12
examples/vulkan/hellovulkancubes/color.frag
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12
examples/vulkan/hellovulkancubes/color.frag
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@ -0,0 +1,12 @@
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||||
#version 440
|
||||
|
||||
layout(push_constant) uniform PC {
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||||
layout(offset = 64) vec3 color;
|
||||
} pc;
|
||||
|
||||
layout(location = 0) out vec4 fragColor;
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||||
|
||||
void main()
|
||||
{
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||||
fragColor = vec4(pc.color, 1.0);
|
||||
}
|
14
examples/vulkan/hellovulkancubes/color.vert
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14
examples/vulkan/hellovulkancubes/color.vert
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@ -0,0 +1,14 @@
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||||
#version 440
|
||||
|
||||
layout(location = 0) in vec4 position;
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||||
|
||||
out gl_PerVertex { vec4 gl_Position; };
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||||
|
||||
layout(push_constant) uniform PC {
|
||||
mat4 mvp;
|
||||
} pc;
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||||
|
||||
void main()
|
||||
{
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||||
gl_Position = pc.mvp * position;
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||||
}
|
BIN
examples/vulkan/hellovulkancubes/color_frag.spv
Normal file
BIN
examples/vulkan/hellovulkancubes/color_frag.spv
Normal file
Binary file not shown.
39
examples/vulkan/hellovulkancubes/color_phong.frag
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39
examples/vulkan/hellovulkancubes/color_phong.frag
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@ -0,0 +1,39 @@
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||||
#version 440
|
||||
|
||||
layout(location = 0) in vec3 vECVertNormal;
|
||||
layout(location = 1) in vec3 vECVertPos;
|
||||
layout(location = 2) flat in vec3 vDiffuseAdjust;
|
||||
|
||||
layout(std140, binding = 1) uniform buf {
|
||||
vec3 ECCameraPosition;
|
||||
vec3 ka;
|
||||
vec3 kd;
|
||||
vec3 ks;
|
||||
// Have one light only for now.
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||||
vec3 ECLightPosition;
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||||
vec3 attenuation;
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||||
vec3 color;
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||||
float intensity;
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||||
float specularExp;
|
||||
} ubuf;
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||||
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||||
layout(location = 0) out vec4 fragColor;
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||||
|
||||
void main()
|
||||
{
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||||
vec3 unnormL = ubuf.ECLightPosition - vECVertPos;
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||||
float dist = length(unnormL);
|
||||
float att = 1.0 / (ubuf.attenuation.x + ubuf.attenuation.y * dist + ubuf.attenuation.z * dist * dist);
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||||
|
||||
vec3 N = normalize(vECVertNormal);
|
||||
vec3 L = normalize(unnormL);
|
||||
float NL = max(0.0, dot(N, L));
|
||||
vec3 dColor = att * ubuf.intensity * ubuf.color * NL;
|
||||
|
||||
vec3 R = reflect(-L, N);
|
||||
vec3 V = normalize(ubuf.ECCameraPosition - vECVertPos);
|
||||
float RV = max(0.0, dot(R, V));
|
||||
vec3 sColor = att * ubuf.intensity * ubuf.color * pow(RV, ubuf.specularExp);
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||||
|
||||
fragColor = vec4(ubuf.ka + (ubuf.kd + vDiffuseAdjust) * dColor + ubuf.ks * sColor, 1.0);
|
||||
}
|
32
examples/vulkan/hellovulkancubes/color_phong.vert
Normal file
32
examples/vulkan/hellovulkancubes/color_phong.vert
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@ -0,0 +1,32 @@
|
||||
#version 440
|
||||
|
||||
layout(location = 0) in vec4 position;
|
||||
layout(location = 1) in vec3 normal;
|
||||
|
||||
// Instanced attributes to variate the translation of the model and the diffuse
|
||||
// color of the material.
|
||||
layout(location = 2) in vec3 instTranslate;
|
||||
layout(location = 3) in vec3 instDiffuseAdjust;
|
||||
|
||||
out gl_PerVertex { vec4 gl_Position; };
|
||||
layout(location = 0) out vec3 vECVertNormal;
|
||||
layout(location = 1) out vec3 vECVertPos;
|
||||
layout(location = 2) flat out vec3 vDiffuseAdjust;
|
||||
|
||||
layout(std140, binding = 0) uniform buf {
|
||||
mat4 vp;
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||||
mat4 model;
|
||||
mat3 modelNormal;
|
||||
} ubuf;
|
||||
|
||||
void main()
|
||||
{
|
||||
vECVertNormal = normalize(ubuf.modelNormal * normal);
|
||||
mat4 t = mat4(1, 0, 0, 0,
|
||||
0, 1, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
instTranslate.x, instTranslate.y, instTranslate.z, 1);
|
||||
vECVertPos = vec3(t * ubuf.model * position);
|
||||
vDiffuseAdjust = instDiffuseAdjust;
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||||
gl_Position = ubuf.vp * t * ubuf.model * position;
|
||||
}
|
BIN
examples/vulkan/hellovulkancubes/color_phong_frag.spv
Normal file
BIN
examples/vulkan/hellovulkancubes/color_phong_frag.spv
Normal file
Binary file not shown.
BIN
examples/vulkan/hellovulkancubes/color_phong_vert.spv
Normal file
BIN
examples/vulkan/hellovulkancubes/color_phong_vert.spv
Normal file
Binary file not shown.
BIN
examples/vulkan/hellovulkancubes/color_vert.spv
Normal file
BIN
examples/vulkan/hellovulkancubes/color_vert.spv
Normal file
Binary file not shown.
24
examples/vulkan/hellovulkancubes/hellovulkancubes.pro
Normal file
24
examples/vulkan/hellovulkancubes/hellovulkancubes.pro
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@ -0,0 +1,24 @@
|
||||
QT += widgets concurrent
|
||||
|
||||
HEADERS += \
|
||||
mainwindow.h \
|
||||
vulkanwindow.h \
|
||||
renderer.h \
|
||||
mesh.h \
|
||||
shader.h \
|
||||
camera.h
|
||||
|
||||
SOURCES += \
|
||||
main.cpp \
|
||||
mainwindow.cpp \
|
||||
vulkanwindow.cpp \
|
||||
renderer.cpp \
|
||||
mesh.cpp \
|
||||
shader.cpp \
|
||||
camera.cpp
|
||||
|
||||
RESOURCES += hellovulkancubes.qrc
|
||||
|
||||
# install
|
||||
target.path = $$[QT_INSTALL_EXAMPLES]/vulkan/hellovulkancubes
|
||||
INSTALLS += target
|
10
examples/vulkan/hellovulkancubes/hellovulkancubes.qrc
Normal file
10
examples/vulkan/hellovulkancubes/hellovulkancubes.qrc
Normal file
@ -0,0 +1,10 @@
|
||||
<!DOCTYPE RCC><RCC version="1.0">
|
||||
<qresource>
|
||||
<file alias="block.buf">../shared/block.buf</file>
|
||||
<file alias="qt_logo.buf">../shared/qt_logo.buf</file>
|
||||
<file>color_phong_vert.spv</file>
|
||||
<file>color_phong_frag.spv</file>
|
||||
<file>color_vert.spv</file>
|
||||
<file>color_frag.spv</file>
|
||||
</qresource>
|
||||
</RCC>
|
33
examples/vulkan/hellovulkancubes/main.cpp
Normal file
33
examples/vulkan/hellovulkancubes/main.cpp
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#include <QApplication>
|
||||
#include <QLoggingCategory>
|
||||
#include "mainwindow.h"
|
||||
#include "vulkanwindow.h"
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
QApplication app(argc, argv);
|
||||
|
||||
const bool dbg = qEnvironmentVariableIntValue("QT_VK_DEBUG");
|
||||
|
||||
QVulkanInstance inst;
|
||||
|
||||
if (dbg) {
|
||||
QLoggingCategory::setFilterRules(QStringLiteral("qt.vulkan=true"));
|
||||
inst.setLayers({ "VK_LAYER_KHRONOS_validation" });
|
||||
}
|
||||
|
||||
if (!inst.create())
|
||||
qFatal("Failed to create Vulkan instance: %d", inst.errorCode());
|
||||
|
||||
VulkanWindow *vulkanWindow = new VulkanWindow(dbg);
|
||||
vulkanWindow->setVulkanInstance(&inst);
|
||||
|
||||
MainWindow mainWindow(vulkanWindow);
|
||||
mainWindow.resize(1024, 768);
|
||||
mainWindow.show();
|
||||
|
||||
return app.exec();
|
||||
}
|
70
examples/vulkan/hellovulkancubes/mainwindow.cpp
Normal file
70
examples/vulkan/hellovulkancubes/mainwindow.cpp
Normal file
@ -0,0 +1,70 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#include "mainwindow.h"
|
||||
#include "vulkanwindow.h"
|
||||
#include <QApplication>
|
||||
#include <QLabel>
|
||||
#include <QPushButton>
|
||||
#include <QLCDNumber>
|
||||
#include <QCheckBox>
|
||||
#include <QGridLayout>
|
||||
|
||||
MainWindow::MainWindow(VulkanWindow *vulkanWindow)
|
||||
{
|
||||
QWidget *wrapper = QWidget::createWindowContainer(vulkanWindow);
|
||||
wrapper->setFocusPolicy(Qt::StrongFocus);
|
||||
wrapper->setFocus();
|
||||
|
||||
infoLabel = new QLabel;
|
||||
infoLabel->setFrameStyle(QFrame::Box | QFrame::Raised);
|
||||
infoLabel->setAlignment(Qt::AlignCenter);
|
||||
infoLabel->setText(tr("This example demonstrates instanced drawing\nof a mesh loaded from a file.\n"
|
||||
"Uses a Phong material with a single light.\n"
|
||||
"Also demonstrates dynamic uniform buffers\nand a bit of threading with QtConcurrent.\n"
|
||||
"Uses 4x MSAA when available.\n"
|
||||
"Comes with an FPS camera.\n"
|
||||
"Hit [Shift+]WASD to walk and strafe.\nPress and move mouse to look around.\n"
|
||||
"Click Add New to increase the number of instances."));
|
||||
|
||||
meshSwitch = new QCheckBox(tr("&Use Qt logo"));
|
||||
meshSwitch->setFocusPolicy(Qt::NoFocus); // do not interfere with vulkanWindow's keyboard input
|
||||
|
||||
counterLcd = new QLCDNumber(5);
|
||||
counterLcd->setSegmentStyle(QLCDNumber::Filled);
|
||||
counterLcd->display(m_count);
|
||||
|
||||
newButton = new QPushButton(tr("&Add new"));
|
||||
newButton->setFocusPolicy(Qt::NoFocus);
|
||||
quitButton = new QPushButton(tr("&Quit"));
|
||||
quitButton->setFocusPolicy(Qt::NoFocus);
|
||||
pauseButton = new QPushButton(tr("&Pause"));
|
||||
pauseButton->setFocusPolicy(Qt::NoFocus);
|
||||
|
||||
connect(quitButton, &QPushButton::clicked, qApp, &QCoreApplication::quit);
|
||||
connect(newButton, &QPushButton::clicked, vulkanWindow, [=] {
|
||||
vulkanWindow->addNew();
|
||||
m_count = vulkanWindow->instanceCount();
|
||||
counterLcd->display(m_count);
|
||||
});
|
||||
connect(pauseButton, &QPushButton::clicked, vulkanWindow, &VulkanWindow::togglePaused);
|
||||
connect(meshSwitch, &QCheckBox::clicked, vulkanWindow, &VulkanWindow::meshSwitched);
|
||||
|
||||
QGridLayout *layout = new QGridLayout;
|
||||
layout->addWidget(infoLabel, 0, 2);
|
||||
layout->addWidget(meshSwitch, 1, 2);
|
||||
layout->addWidget(createLabel(tr("INSTANCES")), 2, 2);
|
||||
layout->addWidget(counterLcd, 3, 2);
|
||||
layout->addWidget(newButton, 4, 2);
|
||||
layout->addWidget(pauseButton, 5, 2);
|
||||
layout->addWidget(quitButton, 6, 2);
|
||||
layout->addWidget(wrapper, 0, 0, 7, 2);
|
||||
setLayout(layout);
|
||||
}
|
||||
|
||||
QLabel *MainWindow::createLabel(const QString &text)
|
||||
{
|
||||
QLabel *lbl = new QLabel(text);
|
||||
lbl->setAlignment(Qt::AlignHCenter | Qt::AlignBottom);
|
||||
return lbl;
|
||||
}
|
36
examples/vulkan/hellovulkancubes/mainwindow.h
Normal file
36
examples/vulkan/hellovulkancubes/mainwindow.h
Normal file
@ -0,0 +1,36 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#ifndef MAINWINDOW_H
|
||||
#define MAINWINDOW_H
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
QT_BEGIN_NAMESPACE
|
||||
class QLCDNumber;
|
||||
class QLabel;
|
||||
class QPushButton;
|
||||
class QCheckBox;
|
||||
QT_END_NAMESPACE
|
||||
|
||||
class VulkanWindow;
|
||||
|
||||
class MainWindow : public QWidget
|
||||
{
|
||||
public:
|
||||
MainWindow(VulkanWindow *vulkanWindow);
|
||||
|
||||
private:
|
||||
QLabel *createLabel(const QString &text);
|
||||
|
||||
QLabel *infoLabel;
|
||||
QCheckBox *meshSwitch;
|
||||
QLCDNumber *counterLcd;
|
||||
QPushButton *newButton;
|
||||
QPushButton *quitButton;
|
||||
QPushButton *pauseButton;
|
||||
|
||||
int m_count = 128;
|
||||
};
|
||||
|
||||
#endif
|
51
examples/vulkan/hellovulkancubes/mesh.cpp
Normal file
51
examples/vulkan/hellovulkancubes/mesh.cpp
Normal file
@ -0,0 +1,51 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#include "mesh.h"
|
||||
#include <QtConcurrentRun>
|
||||
#include <QFile>
|
||||
|
||||
void Mesh::load(const QString &fn)
|
||||
{
|
||||
reset();
|
||||
m_maybeRunning = true;
|
||||
m_future = QtConcurrent::run([fn]() {
|
||||
MeshData md;
|
||||
QFile f(fn);
|
||||
if (!f.open(QIODevice::ReadOnly)) {
|
||||
qWarning("Failed to open %s", qPrintable(fn));
|
||||
return md;
|
||||
}
|
||||
QByteArray buf = f.readAll();
|
||||
const char *p = buf.constData();
|
||||
quint32 format;
|
||||
memcpy(&format, p, 4);
|
||||
if (format != 1) {
|
||||
qWarning("Invalid format in %s", qPrintable(fn));
|
||||
return md;
|
||||
}
|
||||
int ofs = 4;
|
||||
memcpy(&md.vertexCount, p + ofs, 4);
|
||||
ofs += 4;
|
||||
memcpy(md.aabb, p + ofs, 6 * 4);
|
||||
ofs += 6 * 4;
|
||||
const int byteCount = md.vertexCount * 8 * 4;
|
||||
md.geom.resize(byteCount);
|
||||
memcpy(md.geom.data(), p + ofs, byteCount);
|
||||
return md;
|
||||
});
|
||||
}
|
||||
|
||||
MeshData *Mesh::data()
|
||||
{
|
||||
if (m_maybeRunning && !m_data.isValid())
|
||||
m_data = m_future.result();
|
||||
|
||||
return &m_data;
|
||||
}
|
||||
|
||||
void Mesh::reset()
|
||||
{
|
||||
*data() = MeshData();
|
||||
m_maybeRunning = false;
|
||||
}
|
32
examples/vulkan/hellovulkancubes/mesh.h
Normal file
32
examples/vulkan/hellovulkancubes/mesh.h
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#ifndef MESH_H
|
||||
#define MESH_H
|
||||
|
||||
#include <QString>
|
||||
#include <QFuture>
|
||||
|
||||
struct MeshData
|
||||
{
|
||||
bool isValid() const { return vertexCount > 0; }
|
||||
int vertexCount = 0;
|
||||
float aabb[6];
|
||||
QByteArray geom; // x, y, z, u, v, nx, ny, nz
|
||||
};
|
||||
|
||||
class Mesh
|
||||
{
|
||||
public:
|
||||
void load(const QString &fn);
|
||||
MeshData *data();
|
||||
bool isValid() { return data()->isValid(); }
|
||||
void reset();
|
||||
|
||||
private:
|
||||
bool m_maybeRunning = false;
|
||||
QFuture<MeshData> m_future;
|
||||
MeshData m_data;
|
||||
};
|
||||
|
||||
#endif
|
1002
examples/vulkan/hellovulkancubes/renderer.cpp
Normal file
1002
examples/vulkan/hellovulkancubes/renderer.cpp
Normal file
File diff suppressed because it is too large
Load Diff
111
examples/vulkan/hellovulkancubes/renderer.h
Normal file
111
examples/vulkan/hellovulkancubes/renderer.h
Normal file
@ -0,0 +1,111 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#ifndef RENDERER_H
|
||||
#define RENDERER_H
|
||||
|
||||
#include "vulkanwindow.h"
|
||||
#include "mesh.h"
|
||||
#include "shader.h"
|
||||
#include "camera.h"
|
||||
#include <QFutureWatcher>
|
||||
#include <QMutex>
|
||||
|
||||
class Renderer : public QVulkanWindowRenderer
|
||||
{
|
||||
public:
|
||||
Renderer(VulkanWindow *w, int initialCount);
|
||||
|
||||
void preInitResources() override;
|
||||
void initResources() override;
|
||||
void initSwapChainResources() override;
|
||||
void releaseSwapChainResources() override;
|
||||
void releaseResources() override;
|
||||
|
||||
void startNextFrame() override;
|
||||
|
||||
bool animating() const { return m_animating; }
|
||||
void setAnimating(bool a) { m_animating = a; }
|
||||
|
||||
int instanceCount() const { return m_instCount; }
|
||||
void addNew();
|
||||
|
||||
void yaw(float degrees);
|
||||
void pitch(float degrees);
|
||||
void walk(float amount);
|
||||
void strafe(float amount);
|
||||
|
||||
void setUseLogo(bool b);
|
||||
|
||||
private:
|
||||
void createPipelines();
|
||||
void createItemPipeline();
|
||||
void createFloorPipeline();
|
||||
void ensureBuffers();
|
||||
void ensureInstanceBuffer();
|
||||
void getMatrices(QMatrix4x4 *mvp, QMatrix4x4 *model, QMatrix3x3 *modelNormal, QVector3D *eyePos);
|
||||
void writeFragUni(quint8 *p, const QVector3D &eyePos);
|
||||
void buildFrame();
|
||||
void buildDrawCallsForItems();
|
||||
void buildDrawCallsForFloor();
|
||||
|
||||
void markViewProjDirty() { m_vpDirty = m_window->concurrentFrameCount(); }
|
||||
|
||||
VulkanWindow *m_window;
|
||||
QVulkanDeviceFunctions *m_devFuncs;
|
||||
|
||||
bool m_useLogo = false;
|
||||
Mesh m_blockMesh;
|
||||
Mesh m_logoMesh;
|
||||
VkBuffer m_blockVertexBuf = VK_NULL_HANDLE;
|
||||
VkBuffer m_logoVertexBuf = VK_NULL_HANDLE;
|
||||
struct {
|
||||
VkDeviceSize vertUniSize;
|
||||
VkDeviceSize fragUniSize;
|
||||
VkDeviceSize uniMemStartOffset;
|
||||
Shader vs;
|
||||
Shader fs;
|
||||
VkDescriptorPool descPool = VK_NULL_HANDLE;
|
||||
VkDescriptorSetLayout descSetLayout = VK_NULL_HANDLE;
|
||||
VkDescriptorSet descSet;
|
||||
VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
|
||||
VkPipeline pipeline = VK_NULL_HANDLE;
|
||||
} m_itemMaterial;
|
||||
|
||||
VkBuffer m_floorVertexBuf = VK_NULL_HANDLE;
|
||||
struct {
|
||||
Shader vs;
|
||||
Shader fs;
|
||||
VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
|
||||
VkPipeline pipeline = VK_NULL_HANDLE;
|
||||
} m_floorMaterial;
|
||||
|
||||
VkDeviceMemory m_bufMem = VK_NULL_HANDLE;
|
||||
VkBuffer m_uniBuf = VK_NULL_HANDLE;
|
||||
|
||||
VkPipelineCache m_pipelineCache = VK_NULL_HANDLE;
|
||||
QFuture<void> m_pipelinesFuture;
|
||||
|
||||
QVector3D m_lightPos;
|
||||
Camera m_cam;
|
||||
|
||||
QMatrix4x4 m_proj;
|
||||
int m_vpDirty = 0;
|
||||
QMatrix4x4 m_floorModel;
|
||||
|
||||
bool m_animating;
|
||||
float m_rotation = 0.0f;
|
||||
|
||||
int m_instCount;
|
||||
int m_preparedInstCount = 0;
|
||||
QByteArray m_instData;
|
||||
VkBuffer m_instBuf = VK_NULL_HANDLE;
|
||||
VkDeviceMemory m_instBufMem = VK_NULL_HANDLE;
|
||||
|
||||
QFutureWatcher<void> m_frameWatcher;
|
||||
bool m_framePending;
|
||||
|
||||
QMutex m_guiMutex;
|
||||
};
|
||||
|
||||
#endif
|
47
examples/vulkan/hellovulkancubes/shader.cpp
Normal file
47
examples/vulkan/hellovulkancubes/shader.cpp
Normal file
@ -0,0 +1,47 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#include "shader.h"
|
||||
#include <QtConcurrentRun>
|
||||
#include <QFile>
|
||||
#include <QVulkanDeviceFunctions>
|
||||
|
||||
void Shader::load(QVulkanInstance *inst, VkDevice dev, const QString &fn)
|
||||
{
|
||||
reset();
|
||||
m_maybeRunning = true;
|
||||
m_future = QtConcurrent::run([inst, dev, fn]() {
|
||||
ShaderData sd;
|
||||
QFile f(fn);
|
||||
if (!f.open(QIODevice::ReadOnly)) {
|
||||
qWarning("Failed to open %s", qPrintable(fn));
|
||||
return sd;
|
||||
}
|
||||
QByteArray blob = f.readAll();
|
||||
VkShaderModuleCreateInfo shaderInfo;
|
||||
memset(&shaderInfo, 0, sizeof(shaderInfo));
|
||||
shaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
shaderInfo.codeSize = blob.size();
|
||||
shaderInfo.pCode = reinterpret_cast<const uint32_t *>(blob.constData());
|
||||
VkResult err = inst->deviceFunctions(dev)->vkCreateShaderModule(dev, &shaderInfo, nullptr, &sd.shaderModule);
|
||||
if (err != VK_SUCCESS) {
|
||||
qWarning("Failed to create shader module: %d", err);
|
||||
return sd;
|
||||
}
|
||||
return sd;
|
||||
});
|
||||
}
|
||||
|
||||
ShaderData *Shader::data()
|
||||
{
|
||||
if (m_maybeRunning && !m_data.isValid())
|
||||
m_data = m_future.result();
|
||||
|
||||
return &m_data;
|
||||
}
|
||||
|
||||
void Shader::reset()
|
||||
{
|
||||
*data() = ShaderData();
|
||||
m_maybeRunning = false;
|
||||
}
|
30
examples/vulkan/hellovulkancubes/shader.h
Normal file
30
examples/vulkan/hellovulkancubes/shader.h
Normal file
@ -0,0 +1,30 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#ifndef SHADER_H
|
||||
#define SHADER_H
|
||||
|
||||
#include <QVulkanInstance>
|
||||
#include <QFuture>
|
||||
|
||||
struct ShaderData
|
||||
{
|
||||
bool isValid() const { return shaderModule != VK_NULL_HANDLE; }
|
||||
VkShaderModule shaderModule = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
class Shader
|
||||
{
|
||||
public:
|
||||
void load(QVulkanInstance *inst, VkDevice dev, const QString &fn);
|
||||
ShaderData *data();
|
||||
bool isValid() { return data()->isValid(); }
|
||||
void reset();
|
||||
|
||||
private:
|
||||
bool m_maybeRunning = false;
|
||||
QFuture<ShaderData> m_future;
|
||||
ShaderData m_data;
|
||||
};
|
||||
|
||||
#endif
|
87
examples/vulkan/hellovulkancubes/vulkanwindow.cpp
Normal file
87
examples/vulkan/hellovulkancubes/vulkanwindow.cpp
Normal file
@ -0,0 +1,87 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#include "vulkanwindow.h"
|
||||
#include "renderer.h"
|
||||
#include <QMouseEvent>
|
||||
#include <QKeyEvent>
|
||||
|
||||
VulkanWindow::VulkanWindow(bool dbg)
|
||||
: m_debug(dbg)
|
||||
{
|
||||
}
|
||||
|
||||
QVulkanWindowRenderer *VulkanWindow::createRenderer()
|
||||
{
|
||||
m_renderer = new Renderer(this, 128);
|
||||
return m_renderer;
|
||||
}
|
||||
|
||||
void VulkanWindow::addNew()
|
||||
{
|
||||
m_renderer->addNew();
|
||||
}
|
||||
|
||||
void VulkanWindow::togglePaused()
|
||||
{
|
||||
m_renderer->setAnimating(!m_renderer->animating());
|
||||
}
|
||||
|
||||
void VulkanWindow::meshSwitched(bool enable)
|
||||
{
|
||||
m_renderer->setUseLogo(enable);
|
||||
}
|
||||
|
||||
void VulkanWindow::mousePressEvent(QMouseEvent *e)
|
||||
{
|
||||
m_pressed = true;
|
||||
m_lastPos = e->position().toPoint();
|
||||
}
|
||||
|
||||
void VulkanWindow::mouseReleaseEvent(QMouseEvent *)
|
||||
{
|
||||
m_pressed = false;
|
||||
}
|
||||
|
||||
void VulkanWindow::mouseMoveEvent(QMouseEvent *e)
|
||||
{
|
||||
if (!m_pressed)
|
||||
return;
|
||||
|
||||
int dx = e->position().toPoint().x() - m_lastPos.x();
|
||||
int dy = e->position().toPoint().y() - m_lastPos.y();
|
||||
|
||||
if (dy)
|
||||
m_renderer->pitch(dy / 10.0f);
|
||||
|
||||
if (dx)
|
||||
m_renderer->yaw(dx / 10.0f);
|
||||
|
||||
m_lastPos = e->position().toPoint();
|
||||
}
|
||||
|
||||
void VulkanWindow::keyPressEvent(QKeyEvent *e)
|
||||
{
|
||||
const float amount = e->modifiers().testFlag(Qt::ShiftModifier) ? 1.0f : 0.1f;
|
||||
switch (e->key()) {
|
||||
case Qt::Key_W:
|
||||
m_renderer->walk(amount);
|
||||
break;
|
||||
case Qt::Key_S:
|
||||
m_renderer->walk(-amount);
|
||||
break;
|
||||
case Qt::Key_A:
|
||||
m_renderer->strafe(-amount);
|
||||
break;
|
||||
case Qt::Key_D:
|
||||
m_renderer->strafe(amount);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int VulkanWindow::instanceCount() const
|
||||
{
|
||||
return m_renderer->instanceCount();
|
||||
}
|
38
examples/vulkan/hellovulkancubes/vulkanwindow.h
Normal file
38
examples/vulkan/hellovulkancubes/vulkanwindow.h
Normal file
@ -0,0 +1,38 @@
|
||||
// Copyright (C) 2017 The Qt Company Ltd.
|
||||
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
|
||||
|
||||
#ifndef VULKANWINDOW_H
|
||||
#define VULKANWINDOW_H
|
||||
|
||||
#include <QVulkanWindow>
|
||||
|
||||
class Renderer;
|
||||
|
||||
class VulkanWindow : public QVulkanWindow
|
||||
{
|
||||
public:
|
||||
VulkanWindow(bool dbg);
|
||||
|
||||
QVulkanWindowRenderer *createRenderer() override;
|
||||
|
||||
bool isDebugEnabled() const { return m_debug; }
|
||||
int instanceCount() const;
|
||||
|
||||
public slots:
|
||||
void addNew();
|
||||
void togglePaused();
|
||||
void meshSwitched(bool enable);
|
||||
|
||||
private:
|
||||
void mousePressEvent(QMouseEvent *) override;
|
||||
void mouseReleaseEvent(QMouseEvent *) override;
|
||||
void mouseMoveEvent(QMouseEvent *) override;
|
||||
void keyPressEvent(QKeyEvent *) override;
|
||||
|
||||
bool m_debug;
|
||||
Renderer *m_renderer;
|
||||
bool m_pressed = false;
|
||||
QPoint m_lastPos;
|
||||
};
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user