qt 6.5.1 original

This commit is contained in:
kleuter
2023-10-29 23:33:08 +01:00
parent 71d22ab6b0
commit 85d238dfda
21202 changed files with 5499099 additions and 0 deletions

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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(qabstractanimation)
add_subdirectory(qanimationgroup)
add_subdirectory(qparallelanimationgroup)
add_subdirectory(qpauseanimation)
add_subdirectory(qsequentialanimationgroup)
add_subdirectory(qvariantanimation)
if(TARGET Qt::Widgets)
add_subdirectory(qpropertyanimation)
endif()

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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qabstractanimation Test:
#####################################################################
qt_internal_add_test(tst_qabstractanimation
SOURCES
tst_qabstractanimation.cpp
LIBRARIES
Qt::TestPrivate
)

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <QtCore/qabstractanimation.h>
#include <QtCore/qanimationgroup.h>
#include <QTest>
#include <QtTest/private/qpropertytesthelper_p.h>
class tst_QAbstractAnimation : public QObject
{
Q_OBJECT
private slots:
void construction();
void destruction();
void currentLoop();
void currentLoopTime();
void currentTime();
void direction();
void group();
void loopCount();
void state();
void totalDuration();
void avoidJumpAtStart();
void avoidJumpAtStartWithStop();
void avoidJumpAtStartWithRunning();
void stateBinding();
void loopCountBinding();
void currentTimeBinding();
void currentLoopBinding();
void directionBinding();
};
class TestableQAbstractAnimation : public QAbstractAnimation
{
Q_OBJECT
public:
TestableQAbstractAnimation() : m_duration(10) {}
virtual ~TestableQAbstractAnimation() override { }
int duration() const override { return m_duration; }
virtual void updateCurrentTime(int) override {}
void setDuration(int duration) { m_duration = duration; }
private:
int m_duration;
};
class DummyQAnimationGroup : public QAnimationGroup
{
Q_OBJECT
public:
int duration() const override { return 10; }
virtual void updateCurrentTime(int) override {}
};
void tst_QAbstractAnimation::construction()
{
TestableQAbstractAnimation anim;
}
void tst_QAbstractAnimation::destruction()
{
TestableQAbstractAnimation *anim = new TestableQAbstractAnimation;
delete anim;
// Animations should stop when deleted
auto *stopWhenDeleted = new TestableQAbstractAnimation;
QAbstractAnimation::State lastOldState, lastNewState;
QObject::connect(stopWhenDeleted, &QAbstractAnimation::stateChanged,
[&](QAbstractAnimation::State newState, QAbstractAnimation::State oldState) {
lastNewState = newState;
lastOldState = oldState;
});
stopWhenDeleted->start();
QCOMPARE(lastOldState, QAbstractAnimation::Stopped);
QCOMPARE(lastNewState, QAbstractAnimation::Running);
delete stopWhenDeleted;
QCOMPARE(lastOldState, QAbstractAnimation::Running);
QCOMPARE(lastNewState, QAbstractAnimation::Stopped);
}
void tst_QAbstractAnimation::currentLoop()
{
TestableQAbstractAnimation anim;
QCOMPARE(anim.currentLoop(), 0);
}
void tst_QAbstractAnimation::currentLoopTime()
{
TestableQAbstractAnimation anim;
QCOMPARE(anim.currentLoopTime(), 0);
}
void tst_QAbstractAnimation::currentTime()
{
TestableQAbstractAnimation anim;
QCOMPARE(anim.currentTime(), 0);
anim.setCurrentTime(10);
QCOMPARE(anim.currentTime(), 10);
}
void tst_QAbstractAnimation::direction()
{
TestableQAbstractAnimation anim;
QCOMPARE(anim.direction(), QAbstractAnimation::Forward);
anim.setDirection(QAbstractAnimation::Backward);
QCOMPARE(anim.direction(), QAbstractAnimation::Backward);
anim.setDirection(QAbstractAnimation::Forward);
QCOMPARE(anim.direction(), QAbstractAnimation::Forward);
}
void tst_QAbstractAnimation::group()
{
TestableQAbstractAnimation *anim = new TestableQAbstractAnimation;
DummyQAnimationGroup group;
group.addAnimation(anim);
QCOMPARE(anim->group(), &group);
}
void tst_QAbstractAnimation::loopCount()
{
TestableQAbstractAnimation anim;
QCOMPARE(anim.loopCount(), 1);
anim.setLoopCount(10);
QCOMPARE(anim.loopCount(), 10);
}
void tst_QAbstractAnimation::state()
{
TestableQAbstractAnimation anim;
QCOMPARE(anim.state(), QAbstractAnimation::Stopped);
}
void tst_QAbstractAnimation::totalDuration()
{
TestableQAbstractAnimation anim;
QCOMPARE(anim.duration(), 10);
anim.setLoopCount(5);
QCOMPARE(anim.totalDuration(), 50);
}
void tst_QAbstractAnimation::avoidJumpAtStart()
{
TestableQAbstractAnimation anim;
anim.setDuration(1000);
/*
the timer shouldn't actually start until we hit the event loop,
so the sleep should have no effect
*/
anim.start();
QTest::qSleep(300);
QCoreApplication::processEvents();
QVERIFY(anim.currentTime() < 50);
}
void tst_QAbstractAnimation::avoidJumpAtStartWithStop()
{
TestableQAbstractAnimation anim;
anim.setDuration(1000);
TestableQAbstractAnimation anim2;
anim2.setDuration(1000);
TestableQAbstractAnimation anim3;
anim3.setDuration(1000);
anim.start();
QTest::qWait(300);
anim.stop();
/*
same test as avoidJumpAtStart, but after there is a
running animation that is stopped
*/
anim2.start();
QTest::qSleep(300);
anim3.start();
QCoreApplication::processEvents();
QVERIFY(anim2.currentTime() < 50);
QVERIFY(anim3.currentTime() < 50);
}
void tst_QAbstractAnimation::avoidJumpAtStartWithRunning()
{
TestableQAbstractAnimation anim;
anim.setDuration(2000);
TestableQAbstractAnimation anim2;
anim2.setDuration(1000);
TestableQAbstractAnimation anim3;
anim3.setDuration(1000);
anim.start();
QTest::qWait(300); //make sure timer has started
/*
same test as avoidJumpAtStart, but with an
existing running animation
*/
anim2.start();
QTest::qSleep(300); //force large delta for next tick
anim3.start();
QCoreApplication::processEvents();
QVERIFY(anim2.currentTime() < 50);
QVERIFY(anim3.currentTime() < 50);
}
void tst_QAbstractAnimation::stateBinding()
{
TestableQAbstractAnimation animation;
QTestPrivate::testReadOnlyPropertyBasics(animation, QAbstractAnimation::Stopped,
QAbstractAnimation::Running, "state",
[&] { animation.start(); });
}
void tst_QAbstractAnimation::loopCountBinding()
{
TestableQAbstractAnimation animation;
QTestPrivate::testReadWritePropertyBasics(animation, 42, 43, "loopCount");
}
void tst_QAbstractAnimation::currentTimeBinding()
{
TestableQAbstractAnimation animation;
QProperty<int> currentTimeProperty;
animation.bindableCurrentTime().setBinding(Qt::makePropertyBinding(currentTimeProperty));
QCOMPARE(animation.currentTime(), currentTimeProperty);
// This should cancel the binding
animation.start();
currentTimeProperty = 5;
QVERIFY(animation.currentTime() != currentTimeProperty);
QTestPrivate::testReadWritePropertyBasics(animation, 6, 7, "currentTime");
}
void tst_QAbstractAnimation::currentLoopBinding()
{
TestableQAbstractAnimation animation;
QTestPrivate::testReadOnlyPropertyBasics(animation, 0, 3, "currentLoop", [&] {
// Trigger an update of currentLoop
animation.setLoopCount(4);
// This brings us to the end of the animation, so currentLoop should be loopCount - 1
animation.setCurrentTime(42);
});
}
void tst_QAbstractAnimation::directionBinding()
{
TestableQAbstractAnimation animation;
QTestPrivate::testReadWritePropertyBasics(animation, QAbstractAnimation::Backward,
QAbstractAnimation::Forward, "direction");
// setDirection() may trigger a currentLoop update. Make sure the observers
// are notified about direction and currentLoop changes only after a consistent
// state is reached.
QProperty<int> currLoopObserver;
currLoopObserver.setBinding([&] { return animation.currentLoop(); });
QProperty<QAbstractAnimation::Direction> directionObserver;
directionObserver.setBinding([&] { return animation.direction(); });
animation.setLoopCount(10);
bool currentLoopChanged = false;
auto currentLoopHandler = animation.bindableCurrentLoop().onValueChanged([&] {
QVERIFY(!currentLoopChanged);
QCOMPARE(currLoopObserver, 9);
QCOMPARE(directionObserver, QAbstractAnimation::Backward);
currentLoopChanged = true;
});
bool directionChanged = false;
auto directionHandler = animation.bindableDirection().onValueChanged([&] {
QVERIFY(!directionChanged);
QCOMPARE(currLoopObserver, 9);
QCOMPARE(directionObserver, QAbstractAnimation::Backward);
directionChanged = true;
});
QCOMPARE(animation.direction(), QAbstractAnimation::Forward);
// This will set currentLoop to 9
animation.setDirection(QAbstractAnimation::Backward);
QVERIFY(currentLoopChanged);
QVERIFY(directionChanged);
}
QTEST_MAIN(tst_QAbstractAnimation)
#include "tst_qabstractanimation.moc"

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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qanimationgroup Test:
#####################################################################
qt_internal_add_test(tst_qanimationgroup
SOURCES
tst_qanimationgroup.cpp
)

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <QTest>
#include <QPauseAnimation>
#include <QVariantAnimation>
#include <QPropertyAnimation>
#include <QSignalSpy>
#include <QtCore/qanimationgroup.h>
#include <QtCore/qsequentialanimationgroup.h>
#include <QtCore/qparallelanimationgroup.h>
Q_DECLARE_METATYPE(QAbstractAnimation::State)
class tst_QAnimationGroup : public QObject
{
Q_OBJECT
public Q_SLOTS:
void initTestCase();
private slots:
void construction();
void emptyGroup();
void setCurrentTime();
void setParentAutoAdd();
void beginNestedGroup();
void addChildTwice();
void loopWithoutStartValue();
};
void tst_QAnimationGroup::initTestCase()
{
qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State");
}
void tst_QAnimationGroup::construction()
{
QSequentialAnimationGroup animationgroup;
}
class AnimationObject : public QObject
{
Q_OBJECT
Q_PROPERTY(int value READ value WRITE setValue)
public:
AnimationObject(int startValue = 0)
: v(startValue)
{ }
int value() const { return v; }
void setValue(int value) { v = value; }
int v;
};
class TestAnimation : public QVariantAnimation
{
Q_OBJECT
public:
virtual void updateCurrentValue(const QVariant &value) override { Q_UNUSED(value)};
virtual void updateState(QAbstractAnimation::State oldState,
QAbstractAnimation::State newState) override
{
Q_UNUSED(oldState);
Q_UNUSED(newState);
};
};
class UncontrolledAnimation : public QPropertyAnimation
{
Q_OBJECT
public:
UncontrolledAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = nullptr)
: QPropertyAnimation(target, propertyName, parent), id(0)
{
setDuration(250);
}
int duration() const override { return -1; /* not time driven */ }
protected:
void timerEvent(QTimerEvent *event) override
{
if (event->timerId() == id)
stop();
}
void updateRunning(bool running)
{
if (running) {
id = startTimer(500);
} else {
killTimer(id);
id = 0;
}
}
private:
int id;
};
void tst_QAnimationGroup::emptyGroup()
{
QSequentialAnimationGroup group;
QSignalSpy groupStateChangedSpy(&group, &QSequentialAnimationGroup::stateChanged);
QVERIFY(groupStateChangedSpy.isValid());
QCOMPARE(group.state(), QAnimationGroup::Stopped);
group.start();
QCOMPARE(groupStateChangedSpy.size(), 2);
QCOMPARE(qvariant_cast<QAbstractAnimation::State>(groupStateChangedSpy.at(0).first()),
QAnimationGroup::Running);
QCOMPARE(qvariant_cast<QAbstractAnimation::State>(groupStateChangedSpy.at(1).first()),
QAnimationGroup::Stopped);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
QTest::ignoreMessage(QtWarningMsg, "QAbstractAnimation::pause: Cannot pause a stopped animation");
group.pause();
QCOMPARE(groupStateChangedSpy.size(), 2);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
group.start();
QCOMPARE(qvariant_cast<QAbstractAnimation::State>(groupStateChangedSpy.at(2).first()),
QAnimationGroup::Running);
QCOMPARE(qvariant_cast<QAbstractAnimation::State>(groupStateChangedSpy.at(3).first()),
QAnimationGroup::Stopped);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
group.stop();
QCOMPARE(groupStateChangedSpy.size(), 4);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
}
void tst_QAnimationGroup::setCurrentTime()
{
AnimationObject s_o1;
AnimationObject s_o2;
AnimationObject s_o3;
AnimationObject p_o1;
AnimationObject p_o2;
AnimationObject p_o3;
AnimationObject t_o1;
AnimationObject t_o2;
// sequence operating on same object/property
QSequentialAnimationGroup *sequence = new QSequentialAnimationGroup();
QAbstractAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value");
QAbstractAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value");
QAbstractAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value");
a2_s_o1->setLoopCount(3);
sequence->addAnimation(a1_s_o1);
sequence->addAnimation(a2_s_o1);
sequence->addAnimation(a3_s_o1);
// sequence operating on different object/properties
QAnimationGroup *sequence2 = new QSequentialAnimationGroup();
QAbstractAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value");
QAbstractAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value");
sequence2->addAnimation(a1_s_o2);
sequence2->addAnimation(a1_s_o3);
// parallel operating on different object/properties
QAnimationGroup *parallel = new QParallelAnimationGroup();
QAbstractAnimation *a1_p_o1 = new QPropertyAnimation(&p_o1, "value");
QAbstractAnimation *a1_p_o2 = new QPropertyAnimation(&p_o2, "value");
QAbstractAnimation *a1_p_o3 = new QPropertyAnimation(&p_o3, "value");
a1_p_o2->setLoopCount(3);
parallel->addAnimation(a1_p_o1);
parallel->addAnimation(a1_p_o2);
parallel->addAnimation(a1_p_o3);
QAbstractAnimation *notTimeDriven = new UncontrolledAnimation(&t_o1, "value");
QCOMPARE(notTimeDriven->totalDuration(), -1);
QAbstractAnimation *loopsForever = new QPropertyAnimation(&t_o2, "value");
loopsForever->setLoopCount(-1);
QCOMPARE(loopsForever->totalDuration(), -1);
QParallelAnimationGroup group;
group.addAnimation(sequence);
group.addAnimation(sequence2);
group.addAnimation(parallel);
group.addAnimation(notTimeDriven);
group.addAnimation(loopsForever);
// Current time = 1
group.setCurrentTime(1);
QCOMPARE(group.state(), QAnimationGroup::Stopped);
QCOMPARE(sequence->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped);
QCOMPARE(sequence2->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped);
QCOMPARE(parallel->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_p_o1->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_p_o2->state(), QAnimationGroup::Stopped);
QCOMPARE(a1_p_o3->state(), QAnimationGroup::Stopped);
QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped);
QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped);
QCOMPARE(group.currentLoopTime(), 1);
QCOMPARE(sequence->currentLoopTime(), 1);
QCOMPARE(a1_s_o1->currentLoopTime(), 1);
QCOMPARE(a2_s_o1->currentLoopTime(), 0);
QCOMPARE(a3_s_o1->currentLoopTime(), 0);
QCOMPARE(a1_s_o2->currentLoopTime(), 1);
QCOMPARE(a1_s_o3->currentLoopTime(), 0);
QCOMPARE(a1_p_o1->currentLoopTime(), 1);
QCOMPARE(a1_p_o2->currentLoopTime(), 1);
QCOMPARE(a1_p_o3->currentLoopTime(), 1);
QCOMPARE(notTimeDriven->currentLoopTime(), 1);
QCOMPARE(loopsForever->currentLoopTime(), 1);
// Current time = 250
group.setCurrentTime(250);
QCOMPARE(group.currentLoopTime(), 250);
QCOMPARE(sequence->currentLoopTime(), 250);
QCOMPARE(a1_s_o1->currentLoopTime(), 250);
QCOMPARE(a2_s_o1->currentLoopTime(), 0);
QCOMPARE(a3_s_o1->currentLoopTime(), 0);
QCOMPARE(a1_s_o2->currentLoopTime(), 250);
QCOMPARE(a1_s_o3->currentLoopTime(), 0);
QCOMPARE(a1_p_o1->currentLoopTime(), 250);
QCOMPARE(a1_p_o2->currentLoopTime(), 0);
QCOMPARE(a1_p_o2->currentLoop(), 1);
QCOMPARE(a1_p_o3->currentLoopTime(), 250);
QCOMPARE(notTimeDriven->currentLoopTime(), 250);
QCOMPARE(loopsForever->currentLoopTime(), 0);
QCOMPARE(loopsForever->currentLoop(), 1);
QCOMPARE(sequence->currentAnimation(), a2_s_o1);
// Current time = 251
group.setCurrentTime(251);
QCOMPARE(group.currentLoopTime(), 251);
QCOMPARE(sequence->currentLoopTime(), 251);
QCOMPARE(a1_s_o1->currentLoopTime(), 250);
QCOMPARE(a2_s_o1->currentLoopTime(), 1);
QCOMPARE(a2_s_o1->currentLoop(), 0);
QCOMPARE(a3_s_o1->currentLoopTime(), 0);
QCOMPARE(sequence2->currentLoopTime(), 251);
QCOMPARE(a1_s_o2->currentLoopTime(), 250);
QCOMPARE(a1_s_o3->currentLoopTime(), 1);
QCOMPARE(a1_p_o1->currentLoopTime(), 250);
QCOMPARE(a1_p_o2->currentLoopTime(), 1);
QCOMPARE(a1_p_o2->currentLoop(), 1);
QCOMPARE(a1_p_o3->currentLoopTime(), 250);
QCOMPARE(notTimeDriven->currentLoopTime(), 251);
QCOMPARE(loopsForever->currentLoopTime(), 1);
QCOMPARE(sequence->currentAnimation(), a2_s_o1);
}
void tst_QAnimationGroup::setParentAutoAdd()
{
QParallelAnimationGroup group;
QVariantAnimation *animation = new QPropertyAnimation(&group);
QCOMPARE(animation->group(), static_cast<QAnimationGroup*>(&group));
}
void tst_QAnimationGroup::beginNestedGroup()
{
QParallelAnimationGroup group;
QAnimationGroup *parent = &group;
for (int i = 0; i < 10; ++i) {
if (i & 1) {
new QParallelAnimationGroup(parent);
} else {
new QSequentialAnimationGroup(parent);
}
QCOMPARE(parent->animationCount(), 1);
QAnimationGroup *child = static_cast<QAnimationGroup *>(parent->animationAt(0));
QCOMPARE(child->parent(), static_cast<QObject *>(parent));
if (i & 1)
QVERIFY(qobject_cast<QParallelAnimationGroup *> (child));
else
QVERIFY(qobject_cast<QSequentialAnimationGroup *> (child));
parent = child;
}
}
void tst_QAnimationGroup::addChildTwice()
{
QAbstractAnimation *subGroup;
QAbstractAnimation *subGroup2;
QAnimationGroup *parent = new QSequentialAnimationGroup();
subGroup = new QPropertyAnimation();
subGroup->setParent(parent);
parent->addAnimation(subGroup);
QCOMPARE(parent->animationCount(), 1);
parent->clear();
QCOMPARE(parent->animationCount(), 0);
// adding the same item twice to a group will remove the item from its current position
// and append it to the end
subGroup = new QPropertyAnimation(parent);
subGroup2 = new QPropertyAnimation(parent);
QCOMPARE(parent->animationCount(), 2);
QCOMPARE(parent->animationAt(0), subGroup);
QCOMPARE(parent->animationAt(1), subGroup2);
parent->addAnimation(subGroup);
QCOMPARE(parent->animationCount(), 2);
QCOMPARE(parent->animationAt(0), subGroup2);
QCOMPARE(parent->animationAt(1), subGroup);
delete parent;
}
void tst_QAnimationGroup::loopWithoutStartValue()
{
QSequentialAnimationGroup group;
QAnimationGroup *parent = &group;
QObject o;
o.setProperty("ole", 0);
QCOMPARE(o.property("ole").toInt(), 0);
QPropertyAnimation anim1(&o, "ole");
anim1.setEndValue(-50);
anim1.setDuration(100);
QPropertyAnimation anim2(&o, "ole");
anim2.setEndValue(50);
anim2.setDuration(100);
parent->addAnimation(&anim1);
parent->addAnimation(&anim2);
parent->setLoopCount(-1);
parent->start();
QVERIFY(anim1.startValue().isNull());
QCOMPARE(anim1.currentValue().toInt(), 0);
QCOMPARE(parent->currentLoop(), 0);
parent->setCurrentTime(200);
QCOMPARE(parent->currentLoop(), 1);
QCOMPARE(anim1.currentValue().toInt(), 50);
parent->stop();
}
QTEST_MAIN(tst_QAnimationGroup)
#include "tst_qanimationgroup.moc"

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[deleteChildrenWithRunningGroup]
macos

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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qparallelanimationgroup Test:
#####################################################################
qt_internal_add_test(tst_qparallelanimationgroup
SOURCES
tst_qparallelanimationgroup.cpp
)

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[pauseAndPropertyAnimations]
macos
[multipleSequentialGroups]
macos
[noTimerUpdates]
macos

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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qpauseanimation Test:
#####################################################################
qt_internal_add_test(tst_qpauseanimation
SOURCES
tst_qpauseanimation.cpp
LIBRARIES
Qt::CorePrivate
)

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <QTest>
#include <QtCore/qpauseanimation.h>
#include <QtCore/qpropertyanimation.h>
#include <QtCore/qsequentialanimationgroup.h>
#include <QParallelAnimationGroup>
#include <private/qabstractanimation_p.h>
#if defined(Q_OS_WIN) || defined(Q_OS_ANDROID)
# define BAD_TIMER_RESOLUTION
#endif
#ifdef BAD_TIMER_RESOLUTION
static const char timerError[] = "On this platform, consistent timing is not working properly due to bad timer resolution";
# define WAIT_FOR_STOPPED(animation, duration) \
QTest::qWait(duration); \
if (animation.state() != QAbstractAnimation::Stopped) \
QEXPECT_FAIL("", timerError, Abort); \
QCOMPARE(animation.state(), QAbstractAnimation::Stopped)
#else
// Use QTRY_COMPARE with one additional timer tick
# define WAIT_FOR_STOPPED(animation, duration) \
QTRY_COMPARE_WITH_TIMEOUT(animation.state(), QAbstractAnimation::Stopped, (duration))
#endif
class TestablePauseAnimation : public QPauseAnimation
{
Q_OBJECT
public:
TestablePauseAnimation(QObject *parent = nullptr)
: QPauseAnimation(parent),
m_updateCurrentTimeCount(0)
{
}
int m_updateCurrentTimeCount;
protected:
void updateCurrentTime(int currentTime) override
{
QPauseAnimation::updateCurrentTime(currentTime);
++m_updateCurrentTimeCount;
}
};
class EnableConsistentTiming
{
public:
EnableConsistentTiming()
{
QUnifiedTimer *timer = QUnifiedTimer::instance();
timer->setConsistentTiming(true);
}
~EnableConsistentTiming()
{
QUnifiedTimer *timer = QUnifiedTimer::instance();
timer->setConsistentTiming(false);
}
};
class tst_QPauseAnimation : public QObject
{
Q_OBJECT
public Q_SLOTS:
void initTestCase();
private slots:
void changeDirectionWhileRunning();
void noTimerUpdates_data();
void noTimerUpdates();
void multiplePauseAnimations();
void pauseAndPropertyAnimations();
void pauseResume();
void sequentialPauseGroup();
void sequentialGroupWithPause();
void multipleSequentialGroups();
void zeroDuration();
void bindings();
};
void tst_QPauseAnimation::initTestCase()
{
qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State");
qRegisterMetaType<QAbstractAnimation::DeletionPolicy>("QAbstractAnimation::DeletionPolicy");
}
void tst_QPauseAnimation::changeDirectionWhileRunning()
{
EnableConsistentTiming enabled;
TestablePauseAnimation animation;
animation.setDuration(400);
animation.start();
QTRY_COMPARE(animation.state(), QAbstractAnimation::Running);
animation.setDirection(QAbstractAnimation::Backward);
const int expectedDuration = animation.totalDuration() + 100;
WAIT_FOR_STOPPED(animation, expectedDuration);
}
void tst_QPauseAnimation::noTimerUpdates_data()
{
QTest::addColumn<int>("duration");
QTest::addColumn<int>("loopCount");
QTest::newRow("0") << 200 << 1;
QTest::newRow("1") << 160 << 1;
QTest::newRow("2") << 160 << 2;
QTest::newRow("3") << 200 << 3;
}
void tst_QPauseAnimation::noTimerUpdates()
{
EnableConsistentTiming enabled;
QFETCH(int, duration);
QFETCH(int, loopCount);
TestablePauseAnimation animation;
animation.setDuration(duration);
animation.setLoopCount(loopCount);
animation.start();
const int expectedDuration = animation.totalDuration() + 150;
WAIT_FOR_STOPPED(animation, expectedDuration);
const int expectedLoopCount = 1 + loopCount;
#ifdef BAD_TIMER_RESOLUTION
if (animation.m_updateCurrentTimeCount != expectedLoopCount)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation.m_updateCurrentTimeCount, expectedLoopCount);
}
void tst_QPauseAnimation::multiplePauseAnimations()
{
EnableConsistentTiming enabled;
TestablePauseAnimation animation;
animation.setDuration(200);
TestablePauseAnimation animation2;
animation2.setDuration(800);
animation.start();
animation2.start();
const int expectedDuration = animation.totalDuration() + 150;
WAIT_FOR_STOPPED(animation, expectedDuration);
#ifdef BAD_TIMER_RESOLUTION
if (animation2.state() != QAbstractAnimation::Running)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation2.state(), QAbstractAnimation::Running);
#ifdef BAD_TIMER_RESOLUTION
if (animation.m_updateCurrentTimeCount != 2)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation.m_updateCurrentTimeCount, 2);
#ifdef BAD_TIMER_RESOLUTION
if (animation2.m_updateCurrentTimeCount != 2)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation2.m_updateCurrentTimeCount, 2);
WAIT_FOR_STOPPED(animation2, 600);
#ifdef BAD_TIMER_RESOLUTION
if (animation2.m_updateCurrentTimeCount != 3)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(animation2.m_updateCurrentTimeCount, 3);
}
void tst_QPauseAnimation::pauseAndPropertyAnimations()
{
EnableConsistentTiming enabled;
TestablePauseAnimation pause;
pause.setDuration(200);
QObject o;
o.setProperty("ole", 42);
QPropertyAnimation animation(&o, "ole");
animation.setEndValue(43);
pause.start();
QTest::qWait(100);
animation.start();
QCOMPARE(animation.state(), QAbstractAnimation::Running);
QCOMPARE(pause.state(), QAbstractAnimation::Running);
QCOMPARE(pause.m_updateCurrentTimeCount, 2);
const int expectedDuration = animation.totalDuration() + 150;
WAIT_FOR_STOPPED(animation, expectedDuration);
QCOMPARE(pause.state(), QAbstractAnimation::Stopped);
QVERIFY(pause.m_updateCurrentTimeCount > 3);
}
void tst_QPauseAnimation::pauseResume()
{
TestablePauseAnimation animation;
animation.setDuration(400);
animation.start();
QCOMPARE(animation.state(), QAbstractAnimation::Running);
QTest::qWait(200);
animation.pause();
QCOMPARE(animation.state(), QAbstractAnimation::Paused);
animation.start();
QTRY_COMPARE(animation.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (animation.m_updateCurrentTimeCount < 3)
QEXPECT_FAIL("", timerError, Abort);
#endif
QVERIFY2(animation.m_updateCurrentTimeCount >= 3, qPrintable(
QString::fromLatin1("animation.m_updateCurrentTimeCount = %1").arg(animation.m_updateCurrentTimeCount)));
}
void tst_QPauseAnimation::sequentialPauseGroup()
{
QSequentialAnimationGroup group;
TestablePauseAnimation animation1(&group);
animation1.setDuration(200);
TestablePauseAnimation animation2(&group);
animation2.setDuration(200);
TestablePauseAnimation animation3(&group);
animation3.setDuration(200);
group.start();
QCOMPARE(animation1.m_updateCurrentTimeCount, 1);
QCOMPARE(animation2.m_updateCurrentTimeCount, 0);
QCOMPARE(animation3.m_updateCurrentTimeCount, 0);
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation1.state(), QAbstractAnimation::Running);
QCOMPARE(animation2.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation3.state(), QAbstractAnimation::Stopped);
group.setCurrentTime(250);
QCOMPARE(animation1.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 1);
QCOMPARE(animation3.m_updateCurrentTimeCount, 0);
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation1.state(), QAbstractAnimation::Stopped);
QCOMPARE((QAbstractAnimation*)&animation2, group.currentAnimation());
QCOMPARE(animation2.state(), QAbstractAnimation::Running);
QCOMPARE(animation3.state(), QAbstractAnimation::Stopped);
group.setCurrentTime(500);
QCOMPARE(animation1.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 2);
QCOMPARE(animation3.m_updateCurrentTimeCount, 1);
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation1.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation2.state(), QAbstractAnimation::Stopped);
QCOMPARE((QAbstractAnimation*)&animation3, group.currentAnimation());
QCOMPARE(animation3.state(), QAbstractAnimation::Running);
group.setCurrentTime(750);
QCOMPARE(group.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation1.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation2.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation3.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation1.m_updateCurrentTimeCount, 2);
QCOMPARE(animation2.m_updateCurrentTimeCount, 2);
QCOMPARE(animation3.m_updateCurrentTimeCount, 2);
}
void tst_QPauseAnimation::sequentialGroupWithPause()
{
QSequentialAnimationGroup group;
QObject o;
o.setProperty("ole", 42);
QPropertyAnimation animation(&o, "ole", &group);
animation.setEndValue(43);
TestablePauseAnimation pause(&group);
pause.setDuration(250);
group.start();
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation.state(), QAbstractAnimation::Running);
QCOMPARE(pause.state(), QAbstractAnimation::Stopped);
group.setCurrentTime(300);
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(animation.state(), QAbstractAnimation::Stopped);
QCOMPARE((QAbstractAnimation*)&pause, group.currentAnimation());
QCOMPARE(pause.state(), QAbstractAnimation::Running);
group.setCurrentTime(600);
QCOMPARE(group.state(), QAbstractAnimation::Stopped);
QCOMPARE(animation.state(), QAbstractAnimation::Stopped);
QCOMPARE(pause.state(), QAbstractAnimation::Stopped);
QCOMPARE(pause.m_updateCurrentTimeCount, 2);
}
void tst_QPauseAnimation::multipleSequentialGroups()
{
EnableConsistentTiming enabled;
QParallelAnimationGroup group;
group.setLoopCount(2);
QSequentialAnimationGroup subgroup1(&group);
QObject o;
o.setProperty("ole", 42);
QPropertyAnimation animation(&o, "ole", &subgroup1);
animation.setEndValue(43);
animation.setDuration(300);
TestablePauseAnimation pause(&subgroup1);
pause.setDuration(200);
QSequentialAnimationGroup subgroup2(&group);
o.setProperty("ole2", 42);
QPropertyAnimation animation2(&o, "ole2", &subgroup2);
animation2.setEndValue(43);
animation2.setDuration(200);
TestablePauseAnimation pause2(&subgroup2);
pause2.setDuration(250);
QSequentialAnimationGroup subgroup3(&group);
TestablePauseAnimation pause3(&subgroup3);
pause3.setDuration(400);
o.setProperty("ole3", 42);
QPropertyAnimation animation3(&o, "ole3", &subgroup3);
animation3.setEndValue(43);
animation3.setDuration(200);
QSequentialAnimationGroup subgroup4(&group);
TestablePauseAnimation pause4(&subgroup4);
pause4.setDuration(310);
TestablePauseAnimation pause5(&subgroup4);
pause5.setDuration(60);
group.start();
QCOMPARE(group.state(), QAbstractAnimation::Running);
QCOMPARE(subgroup1.state(), QAbstractAnimation::Running);
QCOMPARE(subgroup2.state(), QAbstractAnimation::Running);
QCOMPARE(subgroup3.state(), QAbstractAnimation::Running);
QCOMPARE(subgroup4.state(), QAbstractAnimation::Running);
// This is a pretty long animation so it tends to get rather out of sync
// when using the consistent timer, so run for an extra half second for good
// measure...
const int expectedDuration = group.totalDuration() + 550;
WAIT_FOR_STOPPED(group, expectedDuration);
#ifdef BAD_TIMER_RESOLUTION
if (subgroup1.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(subgroup1.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (subgroup2.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(subgroup2.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (subgroup3.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(subgroup3.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (subgroup4.state() != QAbstractAnimation::Stopped)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(subgroup4.state(), QAbstractAnimation::Stopped);
#ifdef BAD_TIMER_RESOLUTION
if (pause5.m_updateCurrentTimeCount != 4)
QEXPECT_FAIL("", timerError, Abort);
#endif
QCOMPARE(pause5.m_updateCurrentTimeCount, 4);
}
void tst_QPauseAnimation::zeroDuration()
{
TestablePauseAnimation animation;
animation.setDuration(0);
animation.start();
const int expectedDuration = animation.totalDuration() + 150;
WAIT_FOR_STOPPED(animation, expectedDuration);
QCOMPARE(animation.m_updateCurrentTimeCount, 1);
}
void tst_QPauseAnimation::bindings()
{
TestablePauseAnimation animation;
QProperty<int> duration;
animation.bindableDuration().setBinding(Qt::makePropertyBinding(duration));
duration = 42;
QCOMPARE(animation.duration(), 42);
// negative values must be ignored
QTest::ignoreMessage(QtWarningMsg,
"QPauseAnimation::setDuration: cannot set a negative duration");
duration = -1;
QCOMPARE(animation.duration(), 42);
QCOMPARE(duration, -1);
// Setting an invalid value shouldn't clear the binding
QTest::ignoreMessage(QtWarningMsg,
"QPauseAnimation::setDuration: cannot set a negative duration");
animation.setDuration(-1);
QVERIFY(animation.bindableDuration().hasBinding());
QCOMPARE(animation.duration(), 42);
QProperty<int> durationObserver;
durationObserver.setBinding(animation.bindableDuration().makeBinding());
animation.setDuration(46);
QCOMPARE(durationObserver, 46);
// Setting a valid value should clear the binding
QVERIFY(!animation.bindableDuration().hasBinding());
// Setting an invalid value also doesn't affect the observer
QTest::ignoreMessage(QtWarningMsg,
"QPauseAnimation::setDuration: cannot set a negative duration");
animation.setDuration(-1);
QCOMPARE(durationObserver, 46);
}
QTEST_MAIN(tst_QPauseAnimation)
#include "tst_qpauseanimation.moc"

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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qpropertyanimation Test:
#####################################################################
qt_internal_add_test(tst_qpropertyanimation
SOURCES
tst_qpropertyanimation.cpp
LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::Widgets
LIBRARIES
Qt::TestPrivate
)

File diff suppressed because it is too large Load Diff

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[finishWithUncontrolledAnimation]
windows-10 msvc-2015
macos
[groupWithZeroDurationAnimations]
macos

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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qsequentialanimationgroup Test:
#####################################################################
qt_internal_add_test(tst_qsequentialanimationgroup
SOURCES
tst_qsequentialanimationgroup.cpp
)

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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qvariantanimation Test:
#####################################################################
qt_internal_add_test(tst_qvariantanimation
SOURCES
tst_qvariantanimation.cpp
LIBRARIES
Qt::TestPrivate
)

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <QtCore/qvariantanimation.h>
#include <QTest>
#include <QtTest/private/qpropertytesthelper_p.h>
class tst_QVariantAnimation : public QObject
{
Q_OBJECT
private slots:
void construction();
void destruction();
void currentValue();
void easingCurve();
void startValue();
void endValue();
void keyValueAt();
void keyValues();
void duration();
void interpolation();
void durationBindings();
void easingCurveBindings();
};
class TestableQVariantAnimation : public QVariantAnimation
{
Q_OBJECT
public:
void updateCurrentValue(const QVariant&) override {}
};
void tst_QVariantAnimation::construction()
{
TestableQVariantAnimation anim;
}
void tst_QVariantAnimation::destruction()
{
TestableQVariantAnimation *anim = new TestableQVariantAnimation;
delete anim;
}
void tst_QVariantAnimation::currentValue()
{
TestableQVariantAnimation anim;
QVERIFY(!anim.currentValue().isValid());
}
void tst_QVariantAnimation::easingCurve()
{
TestableQVariantAnimation anim;
QCOMPARE(anim.easingCurve().type(), QEasingCurve::Linear);
anim.setEasingCurve(QEasingCurve::InQuad);
QCOMPARE(anim.easingCurve().type(), QEasingCurve::InQuad);
}
void tst_QVariantAnimation::endValue()
{
TestableQVariantAnimation anim;
anim.setEndValue(QVariant(1));
QCOMPARE(anim.endValue().toInt(), 1);
}
void tst_QVariantAnimation::startValue()
{
TestableQVariantAnimation anim;
anim.setStartValue(QVariant(1));
QCOMPARE(anim.startValue().toInt(), 1);
anim.setStartValue(QVariant(-1));
QCOMPARE(anim.startValue().toInt(), -1);
}
void tst_QVariantAnimation::keyValueAt()
{
TestableQVariantAnimation anim;
int i=0;
for (qreal r=0.0; r<1.0; r+=0.1) {
anim.setKeyValueAt(0.1, ++i);
QCOMPARE(anim.keyValueAt(0.1).toInt(), i);
}
}
void tst_QVariantAnimation::keyValues()
{
TestableQVariantAnimation anim;
QVariantAnimation::KeyValues values;
int i=0;
for (qreal r=0.0; r<1.0; r+=0.1) {
values.append(QVariantAnimation::KeyValue(r, i));
}
anim.setKeyValues(values);
QCOMPARE(anim.keyValues(), values);
}
void tst_QVariantAnimation::duration()
{
TestableQVariantAnimation anim;
QCOMPARE(anim.duration(), 250);
anim.setDuration(500);
QCOMPARE(anim.duration(), 500);
QTest::ignoreMessage(QtWarningMsg, "QVariantAnimation::setDuration: cannot set a negative duration");
anim.setDuration(-1);
QCOMPARE(anim.duration(), 500);
}
void tst_QVariantAnimation::interpolation()
{
QVariantAnimation unsignedAnim;
unsignedAnim.setStartValue(100u);
unsignedAnim.setEndValue(0u);
unsignedAnim.setDuration(100);
unsignedAnim.setCurrentTime(50);
QCOMPARE(unsignedAnim.currentValue().toUInt(), 50u);
QVariantAnimation signedAnim;
signedAnim.setStartValue(100);
signedAnim.setEndValue(0);
signedAnim.setDuration(100);
signedAnim.setCurrentTime(50);
QCOMPARE(signedAnim.currentValue().toInt(), 50);
QVariantAnimation pointAnim;
pointAnim.setStartValue(QPoint(100, 100));
pointAnim.setEndValue(QPoint(0, 0));
pointAnim.setDuration(100);
pointAnim.setCurrentTime(50);
QCOMPARE(pointAnim.currentValue().toPoint(), QPoint(50, 50));
}
void tst_QVariantAnimation::durationBindings()
{
QVariantAnimation animation;
// duration property
QProperty<int> duration;
animation.bindableDuration().setBinding(Qt::makePropertyBinding(duration));
// negative values must be ignored
QTest::ignoreMessage(QtWarningMsg,
"QVariantAnimation::setDuration: cannot set a negative duration");
duration = -1;
QVERIFY(animation.duration() != duration);
QTestPrivate::testReadWritePropertyBasics(animation, 42, 43, "duration");
}
void tst_QVariantAnimation::easingCurveBindings()
{
QVariantAnimation animation;
QTestPrivate::testReadWritePropertyBasics(animation, QEasingCurve(QEasingCurve::InQuad),
QEasingCurve(QEasingCurve::BezierSpline),
"easingCurve");
}
QTEST_MAIN(tst_QVariantAnimation)
#include "tst_qvariantanimation.moc"