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https://github.com/crystalidea/qt6windows7.git
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qt 6.5.1 original
This commit is contained in:
37
tests/manual/examples/opengl/paintedwindow/CMakeLists.txt
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37
tests/manual/examples/opengl/paintedwindow/CMakeLists.txt
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# Copyright (C) 2022 The Qt Company Ltd.
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# SPDX-License-Identifier: BSD-3-Clause
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cmake_minimum_required(VERSION 3.16)
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project(paintedwindow LANGUAGES CXX)
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if(NOT DEFINED INSTALL_EXAMPLESDIR)
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set(INSTALL_EXAMPLESDIR "examples")
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endif()
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set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/paintedwindow")
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find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL)
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qt_standard_project_setup()
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qt_add_executable(paintedwindow
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main.cpp
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paintedwindow.cpp paintedwindow.h
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)
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set_target_properties(paintedwindow PROPERTIES
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WIN32_EXECUTABLE TRUE
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MACOSX_BUNDLE TRUE
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)
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target_link_libraries(paintedwindow PRIVATE
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Qt6::Core
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Qt6::Gui
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Qt6::OpenGL
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)
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install(TARGETS paintedwindow
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RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
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BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
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LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
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)
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18
tests/manual/examples/opengl/paintedwindow/main.cpp
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18
tests/manual/examples/opengl/paintedwindow/main.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QGuiApplication>
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#include <QRect>
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#include "paintedwindow.h"
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int main(int argc, char **argv)
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{
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QGuiApplication app(argc, argv);
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PaintedWindow window;
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window.show();
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return app.exec();
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}
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185
tests/manual/examples/opengl/paintedwindow/paintedwindow.cpp
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185
tests/manual/examples/opengl/paintedwindow/paintedwindow.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "paintedwindow.h"
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#include <QGuiApplication>
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#include <QOpenGLContext>
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#include <QOpenGLPaintDevice>
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#include <QPainter>
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#include <QPainterPath>
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#include <QScreen>
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#include <QTimer>
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#include <qmath.h>
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PaintedWindow::PaintedWindow()
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{
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QSurfaceFormat format;
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format.setStencilBufferSize(8);
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format.setSamples(4);
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setSurfaceType(QWindow::OpenGLSurface);
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setFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
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setFormat(format);
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create();
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m_context = new QOpenGLContext(this);
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m_context->setFormat(format);
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m_context->create();
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m_animation = new QPropertyAnimation(this, "rotation");
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m_animation->setStartValue(qreal(0));
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m_animation->setEndValue(qreal(1));
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m_animation->setDuration(500);
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QRect screenGeometry = screen()->availableGeometry();
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QPoint center = screenGeometry.center();
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QRect windowRect = screen()->isLandscape(screen()->orientation()) ? QRect(0, 0, 640, 480) : QRect(0, 0, 480, 640);
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setGeometry(QRect(center - windowRect.center(), windowRect.size()));
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m_rotation = 0;
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reportContentOrientationChange(screen()->orientation());
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m_targetOrientation = contentOrientation();
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m_nextTargetOrientation = Qt::PrimaryOrientation;
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connect(screen(), &QScreen::orientationChanged, this, &PaintedWindow::orientationChanged);
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connect(m_animation, &QAbstractAnimation::finished, this, &PaintedWindow::rotationDone);
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connect(this, &PaintedWindow::rotationChanged, this, QOverload<>::of(&PaintedWindow::paint));
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}
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void PaintedWindow::exposeEvent(QExposeEvent *)
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{
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if (isExposed())
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paint();
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}
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void PaintedWindow::mousePressEvent(QMouseEvent *)
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{
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Qt::ScreenOrientation o = contentOrientation();
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switch (o) {
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case Qt::LandscapeOrientation:
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orientationChanged(Qt::PortraitOrientation);
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break;
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case Qt::PortraitOrientation:
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orientationChanged(Qt::InvertedLandscapeOrientation);
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break;
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case Qt::InvertedLandscapeOrientation:
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orientationChanged(Qt::InvertedPortraitOrientation);
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break;
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case Qt::InvertedPortraitOrientation:
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orientationChanged(Qt::LandscapeOrientation);
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break;
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default:
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Q_ASSERT(false);
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}
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paint();
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}
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void PaintedWindow::orientationChanged(Qt::ScreenOrientation newOrientation)
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{
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if (contentOrientation() == newOrientation)
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return;
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if (m_animation->state() == QAbstractAnimation::Running) {
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m_nextTargetOrientation = newOrientation;
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return;
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}
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QRect rect(0, 0, width(), height());
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m_prevImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
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m_nextImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
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m_prevImage.fill(0);
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m_nextImage.fill(0);
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QPainter p;
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p.begin(&m_prevImage);
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p.setTransform(screen()->transformBetween(contentOrientation(), screen()->orientation(), rect));
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paint(&p, screen()->mapBetween(contentOrientation(), screen()->orientation(), rect));
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p.end();
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p.begin(&m_nextImage);
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p.setTransform(screen()->transformBetween(newOrientation, screen()->orientation(), rect));
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paint(&p, screen()->mapBetween(newOrientation, screen()->orientation(), rect));
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p.end();
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m_deltaRotation = screen()->angleBetween(newOrientation, contentOrientation());
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if (m_deltaRotation > 180)
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m_deltaRotation = 180 - m_deltaRotation;
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m_targetOrientation = newOrientation;
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m_animation->start();
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}
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void PaintedWindow::rotationDone()
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{
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reportContentOrientationChange(m_targetOrientation);
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if (m_nextTargetOrientation != Qt::PrimaryOrientation) {
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Q_ASSERT(m_animation->state() != QAbstractAnimation::Running);
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orientationChanged(m_nextTargetOrientation);
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m_nextTargetOrientation = Qt::PrimaryOrientation;
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}
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}
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void PaintedWindow::setRotation(qreal r)
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{
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if (r != m_rotation) {
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m_rotation = r;
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emit rotationChanged(r);
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}
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}
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void PaintedWindow::paint()
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{
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m_context->makeCurrent(this);
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QRect rect(0, 0, width() * devicePixelRatio(), height() * devicePixelRatio());
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QOpenGLPaintDevice device(size() * devicePixelRatio());
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QPainter painter(&device);
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QPainterPath path;
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path.addEllipse(rect);
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painter.setCompositionMode(QPainter::CompositionMode_Source);
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painter.fillRect(rect, Qt::transparent);
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painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
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painter.fillPath(path, Qt::blue);
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if (contentOrientation() != m_targetOrientation) {
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painter.setRenderHint(QPainter::SmoothPixmapTransform);
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painter.save();
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painter.translate(width() / 2, height() / 2);
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painter.rotate(m_deltaRotation * m_rotation);
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painter.translate(-width() / 2, -height() / 2);
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painter.drawImage(0, 0, m_prevImage);
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painter.restore();
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painter.translate(width() / 2, height() / 2);
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painter.rotate(m_deltaRotation * m_rotation - m_deltaRotation);
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painter.translate(-width() / 2, -height() / 2);
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painter.setOpacity(m_rotation);
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painter.drawImage(0, 0, m_nextImage);
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} else {
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QRect mapped = screen()->mapBetween(contentOrientation(), screen()->orientation(), rect);
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painter.setTransform(screen()->transformBetween(contentOrientation(), screen()->orientation(), rect));
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paint(&painter, mapped);
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painter.end();
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}
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m_context->swapBuffers(this);
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}
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void PaintedWindow::paint(QPainter *painter, const QRect &rect)
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{
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painter->setRenderHint(QPainter::Antialiasing);
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QFont font;
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font.setPixelSize(64);
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painter->setFont(font);
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painter->drawText(rect, Qt::AlignCenter, "Hello");
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}
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62
tests/manual/examples/opengl/paintedwindow/paintedwindow.h
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62
tests/manual/examples/opengl/paintedwindow/paintedwindow.h
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#ifndef PAINTEDWINDOW_H
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#define PAINTEDWINDOW_H
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#include <QWindow>
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#include <QtGui/qopengl.h>
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#include <QtOpenGL/qopenglshaderprogram.h>
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#include <QtOpenGL/qopenglframebufferobject.h>
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#include <QPropertyAnimation>
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#include <QColor>
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#include <QImage>
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#include <QTime>
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QT_BEGIN_NAMESPACE
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class QOpenGLContext;
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QT_END_NAMESPACE
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class PaintedWindow : public QWindow
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{
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Q_OBJECT
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Q_PROPERTY(qreal rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
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public:
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PaintedWindow();
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qreal rotation() const { return m_rotation; }
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signals:
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void rotationChanged(qreal rotation);
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private slots:
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void paint();
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void setRotation(qreal r);
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void orientationChanged(Qt::ScreenOrientation newOrientation);
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void rotationDone();
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private:
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void exposeEvent(QExposeEvent *) override;
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void mousePressEvent(QMouseEvent *) override;
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void paint(QPainter *painter, const QRect &rect);
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QOpenGLContext *m_context;
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qreal m_rotation;
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QImage m_prevImage;
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QImage m_nextImage;
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qreal m_deltaRotation;
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Qt::ScreenOrientation m_targetOrientation;
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Qt::ScreenOrientation m_nextTargetOrientation;
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QPropertyAnimation *m_animation;
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QTimer *m_paintTimer;
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};
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#endif // PAINTEDWINDOW_H
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QT += opengl
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HEADERS += paintedwindow.h
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SOURCES += paintedwindow.cpp main.cpp
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# install
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target.path = $$[QT_INSTALL_EXAMPLES]/opengl/paintedwindow
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INSTALLS += target
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