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qt 6.5.1 original
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8
tests/manual/rhi/geometryshader/test.vert
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8
tests/manual/rhi/geometryshader/test.vert
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#version 440
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layout(location = 0) in vec3 position;
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void main()
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{
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gl_Position = vec4(position, 1.0);
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}
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