qt 6.5.1 original

This commit is contained in:
kleuter
2023-10-29 23:33:08 +01:00
parent 71d22ab6b0
commit 85d238dfda
21202 changed files with 5499099 additions and 0 deletions

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qt_internal_add_manual_test(echo_client_mainthread
GUI
SOURCES
main.cpp
LIBRARIES
Qt::Core
Qt::Network
)

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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include <QtCore>
#include <QtNetwork>
int main(int argc, char **argv) {
QCoreApplication app(argc, argv);
// This example connects to localhost, but note that the host can
// be any host reachable from the client using webscokets, at any port.
QString hostName = "localhost";
int port = 1515;
qDebug() << "This example connects to a server at" << hostName << "port" << port << ","
<< "where it expects to find a WebSockify server, which forwards to the fortune server.";
auto echo = [hostName, port]() {
QTcpSocket *socket = new QTcpSocket();
QObject::connect(socket, &QAbstractSocket::connected, [socket]() {
qDebug() << "Connected";
socket->write("Hello, echo server!");
socket->flush();
});
QObject::connect(socket, &QIODevice::readyRead, [socket]() {
QByteArray data = socket->readAll();
qDebug() << "Ready Read, got echo:" << data;
socket->disconnectFromHost();
socket->deleteLater();
});
QObject::connect(socket, &QAbstractSocket::errorOccurred, [socket]() {
qDebug() << "Error Occurred" << socket->error();
});
QObject::connect(socket, &QAbstractSocket::disconnected, [socket]() {
qDebug() << "Disconnected";
socket->deleteLater();
});
qDebug() << "Connect to host" << hostName << port;
socket->connectToHost(hostName, port);
};
QTimer::singleShot(500, [echo](){
echo();
});
return app.exec();
}

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qt_internal_add_manual_test(echo_client_secondarythread
GUI
SOURCES
main.cpp
LIBRARIES
Qt::Core
Qt::Network
)

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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include <QtCore>
#include <QtNetwork>
int main(int argc, char **argv) {
QCoreApplication app(argc, argv);
// This example connects to localhost, but note that the host can
// be any host reachable from the client using webscokets, at any port.
QString hostName = "localhost";
int port = 1515;
qDebug() << "## This example connects to a server at" << hostName << "port" << port << ","
<< "where it expects to find a WebSockify server, which forwards to the fortune server.";
auto echo = [hostName, port]() {
qDebug() << "Connecting to" << hostName << port;
QTcpSocket socket;
socket.connectToHost(hostName, port);
bool connected = socket.waitForConnected(3000);
if (!connected) {
qDebug() << "connect failure";
return;
}
qDebug() << "Connected";
socket.write("echo:Hello, echo server!;");
socket.flush();
qDebug() << "Calling waitForReadyRead()";
socket.waitForReadyRead(20000);
QByteArray data = socket.readAll();
qDebug() << "Got echo:" << data;
socket.disconnectFromHost();
socket.deleteLater();
qDebug() << "Disconnected";
};
QThread thread;
QObject::connect(&thread, &QThread::started, [echo](){
echo();
});
thread.start();
app.exec();
}

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project(echo_server)
cmake_minimum_required(VERSION 3.19)
find_package(Qt6 COMPONENTS Core)
find_package(Qt6 COMPONENTS network)
qt_add_executable(echo_server
main.cpp
)
target_link_libraries(echo_server PUBLIC
Qt::Core
Qt::Network
)

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// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include <QtCore>
#include <QtNetwork>
const int timeout = 60 * 1000;
int main(int argc, char **argv)
{
QCoreApplication app(argc, argv);
QTcpServer server;
QObject::connect(&server, &QTcpServer::newConnection, [&server](){
qDebug() << "new connection";
QByteArray *receiveBuffer = new QByteArray();
QTcpSocket *socket = server.nextPendingConnection();
QObject::connect(socket, &QIODevice::readyRead, [socket, receiveBuffer](){
// This implements a very simple command protocol, where the server
// processes a stream of commands delimited by ';', and then performs
// an action in reply. The supported commands with actions are:
//
// echo:<message>; writes the received <message> back
// close; closes the socket
//
// We might receive multiple or partial commands; read all available data
// and then scan the buffer for complete commands.
QByteArray newData = socket->readAll();
*receiveBuffer += newData;
int pos = receiveBuffer->indexOf(";");
while (pos != -1) {
QByteArray command = receiveBuffer->left(pos);
receiveBuffer->remove(0, pos + 1);
pos = receiveBuffer->indexOf(";");
if (command.startsWith("echo")) {
// Echo expects echo:<message>
QList<QByteArray> parts = command.split(':');
QByteArray reply = parts.last() + ';';
qDebug() << "Command: echo:" << parts.last();
socket->write(reply);
socket->flush();
} else if (command.startsWith("close")) {
qDebug() << "Command: close";
socket->write("bye!;");
socket->flush();
socket->close();
break;
} else {
qDebug() << "Unknown command:" << command;
}
}
});
QObject::connect(socket, &QAbstractSocket::disconnected, [socket, receiveBuffer](){
delete receiveBuffer;
socket->deleteLater();
});
});
// This is example is intended to be used together with WebSockify on
// the server and acts as a counterpart to the client examples which
// run in the browser. (This example does not run in the browser).
qDebug() << "\nStarting echo server at port 1516. You should now start the"
<< "\nWebSockify forwarding server, and then connect from one of"
<< "\nthe client examples."
<< "\n websockify 1515 localhost:1516";
server.listen(QHostAddress::Any, 1516);
return app.exec();
}

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qt_internal_add_manual_test(sockify_sockets_auto
SOURCES
main.cpp
../../qtwasmtestlib/qtwasmtestlib.cpp
LIBRARIES
Qt::Core
Qt::Network
)
include_directories(../../qtwasmtestlib/)
add_custom_command(
TARGET sockify_sockets_auto POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/sockify_sockets_auto.html
${CMAKE_CURRENT_BINARY_DIR}/sockify_sockets_auto.html)
add_custom_command(
TARGET sockify_sockets_auto POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/../../qtwasmtestlib/qtwasmtestlib.js
${CMAKE_CURRENT_BINARY_DIR}/qtwasmtestlib.js)

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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include <qtwasmtestlib.h>
#include <QtCore>
#include <QtNetwork>
const int socketWait = 1000;
const QString hostName = "localhost";
const int port = 1515;
class SockifySocketsTest: public QObject
{
Q_OBJECT
private slots:
void echo();
void echoMultipleMessages();
void echoMultipleSockets();
void remoteClose();
#if QT_CONFIG(thread)
void thread_echo();
void thread_remoteClose();
void thread_echoMultipleSockets();
#endif
#ifdef QT_HAVE_EMSCRIPTEN_ASYNCIFY
void asyncify_echo();
void asyncify_remoteClose();
#endif
};
class CompleteTestFunctionRefGuard {
public:
CompleteTestFunctionRefGuard(CompleteTestFunctionRefGuard const&) = delete;
CompleteTestFunctionRefGuard& operator=(CompleteTestFunctionRefGuard const&) = delete;
static CompleteTestFunctionRefGuard *create() {
return new CompleteTestFunctionRefGuard();
}
void ref() {
QMutexLocker lock(&mutex);
++counter;
}
void deref() {
bool itsTheFinalDeref = [this] {
QMutexLocker lock(&mutex);
return --counter == 0;
}();
if (itsTheFinalDeref) {
delete this;
QtWasmTest::completeTestFunction();
}
}
private:
CompleteTestFunctionRefGuard() { };
QMutex mutex;
int counter = 0;
};
#if QT_CONFIG(thread)
class TestThread : public QThread
{
public:
static QThread *create(std::function<void()> started, std::function<void()> finished)
{
TestThread *thread = new TestThread();
connect(thread, &QThread::started, [started]() {
started();
});
connect(thread, &QThread::finished, [thread, finished]() {
finished();
thread->deleteLater();
});
thread->start();
return thread;
}
};
#endif
void blockingEchoTest()
{
QTcpSocket socket;
socket.connectToHost(hostName, port);
if (!socket.waitForConnected(socketWait))
qFatal("socket connect error");
QByteArray message = "Hello, echo server!";
QByteArray command = "echo:" + message + ';';
socket.write(command);
socket.flush();
socket.waitForReadyRead(socketWait);
QByteArray expectedReply = message + ';';
QByteArray reply = socket.readAll();
if (reply != expectedReply)
qFatal("echo_multiple received incorrect reply");
socket.disconnectFromHost();
}
void blockingRemoteClose()
{
QTcpSocket socket;
qDebug() << "## connectToHost";
socket.connectToHost(hostName, port);
qDebug() << "## waitForConnected";
socket.waitForConnected(socketWait);
socket.write("close;");
socket.flush();
qDebug() << "## waitForBytesWritten";
socket.waitForBytesWritten(socketWait);
qDebug() << "## waitForReadyRead";
socket.waitForReadyRead(200);
qDebug() << "## waitForDisconnected";
socket.waitForDisconnected(socketWait);
qDebug() << "## done";
}
// Verify that sending one echo command and receiving the reply works
void SockifySocketsTest::echo()
{
QTcpSocket *socket = new QTcpSocket();
socket->connectToHost(hostName, port);
QByteArray message = "Hello, echo server!";
QObject::connect(socket, &QAbstractSocket::connected, [socket, message]() {
QByteArray command = "echo:" + message + ';';
socket->write(command);
socket->flush();
});
QByteArray *reply = new QByteArray();
QObject::connect(socket, &QIODevice::readyRead, [socket, reply, message]() {
*reply += socket->readAll();
if (reply->contains(';')) {
bool match = (*reply == message + ';');
socket->disconnectFromHost();
socket->deleteLater();
delete reply;
QtWasmTest::completeTestFunction(match ? QtWasmTest::TestResult::Pass : QtWasmTest::TestResult::Fail, std::string());
}
});
}
void SockifySocketsTest::echoMultipleMessages()
{
const int count = 20;
QTcpSocket *socket = new QTcpSocket();
socket->connectToHost(hostName, port);
QByteArray message = "Hello, echo server!";
QObject::connect(socket, &QAbstractSocket::connected, [socket, message]() {
QByteArray command = "echo:" + message + ';';
for (int i = 0; i < count; ++i) {
quint64 written = socket->write(command);
if (written != quint64(command.size()))
qFatal("Unable to write to socket");
}
socket->flush();
});
QByteArray expectedReply;
for (int i = 0; i < count; ++i)
expectedReply += (message + ';');
QByteArray *receivedReply = new QByteArray;
QObject::connect(socket, &QIODevice::readyRead, [socket, receivedReply, expectedReply]() {
QByteArray reply = socket->readAll();
*receivedReply += reply;
if (*receivedReply == expectedReply) {
socket->disconnectFromHost();
socket->deleteLater();
delete receivedReply;
QtWasmTest::completeTestFunction();
}
});
}
void SockifySocketsTest::echoMultipleSockets()
{
const int connections = 5;
auto guard = CompleteTestFunctionRefGuard::create();
QByteArray message = "Hello, echo server!";
for (int i = 0; i < connections; ++i) {
guard->ref();
QTcpSocket *socket = new QTcpSocket();
socket->connectToHost(hostName, port);
QObject::connect(socket, &QAbstractSocket::connected, [socket, message]() {
QByteArray command = "echo:" + message + ';';
socket->write(command);
socket->flush();
});
QObject::connect(socket, &QIODevice::readyRead, [guard, socket, message]() {
QByteArray reply = socket->readAll();
socket->disconnectFromHost();
socket->deleteLater();
if (reply != (message + ';'))
qFatal("echo_multiple received incorrect reply");
guard->deref();
});
}
}
void SockifySocketsTest::remoteClose()
{
QTcpSocket *socket = new QTcpSocket();
socket->connectToHost(hostName, port);
QObject::connect(socket, &QAbstractSocket::connected, [socket]() {
socket->write("close;");
socket->flush();
});
QObject::connect(socket, &QAbstractSocket::disconnected, [socket]() {
qDebug() << "disconnected";
socket->deleteLater();
QtWasmTest::completeTestFunction();
});
}
#if QT_CONFIG(thread)
void SockifySocketsTest::thread_echo()
{
auto started = []() {
blockingEchoTest();
QThread::currentThread()->quit();
};
auto finished = [](){
QtWasmTest::completeTestFunction();
};
TestThread::create(started, finished);
}
void SockifySocketsTest::thread_echoMultipleSockets()
{
const int connections = 2; // TODO: test more threads
auto guard = CompleteTestFunctionRefGuard::create();
guard->ref();
for (int i = 0; i < connections; ++i) {
guard->ref();
auto started = [](){
blockingEchoTest();
QThread::currentThread()->quit();
};
auto finished = [guard](){
guard->deref();
};
TestThread::create(started, finished);
}
guard->deref();
}
void SockifySocketsTest::thread_remoteClose()
{
auto started = [](){
blockingRemoteClose();
QThread::currentThread()->quit();
};
auto finished = [](){
QtWasmTest::completeTestFunction();
};
TestThread::create(started, finished);
}
#endif
#ifdef QT_HAVE_EMSCRIPTEN_ASYNCIFY
// Post an event to the main thread and asyncify wait for it
void SockifySocketsTest::asyncify_echo()
{
blockingEchoTest();
QtWasmTest::completeTestFunction();
}
void SockifySocketsTest::asyncify_remoteClose()
{
blockingRemoteClose();
QtWasmTest::completeTestFunction();
}
#endif
int main(int argc, char **argv)
{
auto testObject = std::make_shared<SockifySocketsTest>();
QtWasmTest::initTestCase<QCoreApplication>(argc, argv, testObject);
return 0;
}
#include "main.moc"

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<!doctype html>
<script type="text/javascript" src="qtwasmtestlib.js"></script>
<script type="text/javascript" src="sockify_sockets_auto.js"></script>
<script>
window.onload = async () => {
runTestCase(document.getElementById("log"));
};
</script>
<p> Sockify tunneled sockets auto test.
<p>This test requires running echo_server and <a href=https://github.com/novnc/websockify>websockify</a> (or equivalent) on the host:
<pre>
/path/to/qtbase/tests/manual/wasm/network/echo_server/echo_server
websockify 1515 localhost:1516
</pre>
<div id="log"></div>