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qt 6.5.1 original
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qt_internal_add_manual_test(echo_client_mainthread
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GUI
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SOURCES
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main.cpp
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LIBRARIES
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Qt::Core
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Qt::Network
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)
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52
tests/manual/wasm/network/echo_client_mainthread/main.cpp
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52
tests/manual/wasm/network/echo_client_mainthread/main.cpp
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// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QtCore>
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#include <QtNetwork>
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int main(int argc, char **argv) {
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QCoreApplication app(argc, argv);
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// This example connects to localhost, but note that the host can
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// be any host reachable from the client using webscokets, at any port.
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QString hostName = "localhost";
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int port = 1515;
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qDebug() << "This example connects to a server at" << hostName << "port" << port << ","
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<< "where it expects to find a WebSockify server, which forwards to the fortune server.";
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auto echo = [hostName, port]() {
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QTcpSocket *socket = new QTcpSocket();
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QObject::connect(socket, &QAbstractSocket::connected, [socket]() {
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qDebug() << "Connected";
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socket->write("Hello, echo server!");
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socket->flush();
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});
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QObject::connect(socket, &QIODevice::readyRead, [socket]() {
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QByteArray data = socket->readAll();
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qDebug() << "Ready Read, got echo:" << data;
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socket->disconnectFromHost();
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socket->deleteLater();
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});
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QObject::connect(socket, &QAbstractSocket::errorOccurred, [socket]() {
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qDebug() << "Error Occurred" << socket->error();
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});
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QObject::connect(socket, &QAbstractSocket::disconnected, [socket]() {
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qDebug() << "Disconnected";
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socket->deleteLater();
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});
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qDebug() << "Connect to host" << hostName << port;
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socket->connectToHost(hostName, port);
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};
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QTimer::singleShot(500, [echo](){
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echo();
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});
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return app.exec();
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}
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