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qt 6.5.1 original
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qt_internal_add_manual_test(echo_client_secondarythread
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GUI
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SOURCES
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main.cpp
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LIBRARIES
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Qt::Core
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Qt::Network
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)
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// Copyright (C) 2022 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include <QtCore>
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#include <QtNetwork>
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int main(int argc, char **argv) {
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QCoreApplication app(argc, argv);
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// This example connects to localhost, but note that the host can
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// be any host reachable from the client using webscokets, at any port.
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QString hostName = "localhost";
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int port = 1515;
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qDebug() << "## This example connects to a server at" << hostName << "port" << port << ","
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<< "where it expects to find a WebSockify server, which forwards to the fortune server.";
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auto echo = [hostName, port]() {
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qDebug() << "Connecting to" << hostName << port;
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QTcpSocket socket;
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socket.connectToHost(hostName, port);
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bool connected = socket.waitForConnected(3000);
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if (!connected) {
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qDebug() << "connect failure";
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return;
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}
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qDebug() << "Connected";
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socket.write("echo:Hello, echo server!;");
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socket.flush();
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qDebug() << "Calling waitForReadyRead()";
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socket.waitForReadyRead(20000);
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QByteArray data = socket.readAll();
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qDebug() << "Got echo:" << data;
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socket.disconnectFromHost();
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socket.deleteLater();
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qDebug() << "Disconnected";
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};
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QThread thread;
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QObject::connect(&thread, &QThread::started, [echo](){
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echo();
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});
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thread.start();
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app.exec();
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}
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