/*
 * Copyright (c) 2015-2016 The Khronos Group Inc.
 * Copyright (c) 2015-2016 Valve Corporation
 * Copyright (c) 2015-2016 LunarG, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * Author: Chia-I Wu <olv@lunarg.com>
 * Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
 * Author: Ian Elliott <ian@LunarG.com>
 * Author: Ian Elliott <ianelliott@google.com>
 * Author: Jon Ashburn <jon@lunarg.com>
 * Author: Gwan-gyeong Mun <elongbug@gmail.com>
 * Author: Tony Barbour <tony@LunarG.com>
 * Author: Bill Hollings <bill.hollings@brenwill.com>
 */

// Normals added by Qt.

#ifndef CUBE_H
#define CUBE_H

// clang-format off
static const float cube[] = {
    -1.0f,-1.0f,-1.0f,  // -X side
    -1.0f,-1.0f, 1.0f,
    -1.0f, 1.0f, 1.0f,
    -1.0f, 1.0f, 1.0f,
    -1.0f, 1.0f,-1.0f,
    -1.0f,-1.0f,-1.0f,

    -1.0f,-1.0f,-1.0f,  // -Z side
     1.0f, 1.0f,-1.0f,
     1.0f,-1.0f,-1.0f,
    -1.0f,-1.0f,-1.0f,
    -1.0f, 1.0f,-1.0f,
     1.0f, 1.0f,-1.0f,

    -1.0f,-1.0f,-1.0f,  // -Y side
     1.0f,-1.0f,-1.0f,
     1.0f,-1.0f, 1.0f,
    -1.0f,-1.0f,-1.0f,
     1.0f,-1.0f, 1.0f,
    -1.0f,-1.0f, 1.0f,

    -1.0f, 1.0f,-1.0f,  // +Y side
    -1.0f, 1.0f, 1.0f,
     1.0f, 1.0f, 1.0f,
    -1.0f, 1.0f,-1.0f,
     1.0f, 1.0f, 1.0f,
     1.0f, 1.0f,-1.0f,

     1.0f, 1.0f,-1.0f,  // +X side
     1.0f, 1.0f, 1.0f,
     1.0f,-1.0f, 1.0f,
     1.0f,-1.0f, 1.0f,
     1.0f,-1.0f,-1.0f,
     1.0f, 1.0f,-1.0f,

    -1.0f, 1.0f, 1.0f,  // +Z side
    -1.0f,-1.0f, 1.0f,
     1.0f, 1.0f, 1.0f,
    -1.0f,-1.0f, 1.0f,
     1.0f,-1.0f, 1.0f,
     1.0f, 1.0f, 1.0f,

    // UVs
    0.0f, 1.0f,  // -X side
    1.0f, 1.0f,
    1.0f, 0.0f,
    1.0f, 0.0f,
    0.0f, 0.0f,
    0.0f, 1.0f,

    1.0f, 1.0f,  // -Z side
    0.0f, 0.0f,
    0.0f, 1.0f,
    1.0f, 1.0f,
    1.0f, 0.0f,
    0.0f, 0.0f,

    1.0f, 0.0f,  // -Y side
    1.0f, 1.0f,
    0.0f, 1.0f,
    1.0f, 0.0f,
    0.0f, 1.0f,
    0.0f, 0.0f,

    1.0f, 0.0f,  // +Y side
    0.0f, 0.0f,
    0.0f, 1.0f,
    1.0f, 0.0f,
    0.0f, 1.0f,
    1.0f, 1.0f,

    1.0f, 0.0f,  // +X side
    0.0f, 0.0f,
    0.0f, 1.0f,
    0.0f, 1.0f,
    1.0f, 1.0f,
    1.0f, 0.0f,

    0.0f, 0.0f,  // +Z side
    0.0f, 1.0f,
    1.0f, 0.0f,
    0.0f, 1.0f,
    1.0f, 1.0f,
    1.0f, 0.0f,

    // normals
    -1.0, 0.0, 0.0, //  -X side
    -1.0, 0.0, 0.0,
    -1.0, 0.0, 0.0,
    -1.0, 0.0, 0.0,
    -1.0, 0.0, 0.0,
    -1.0, 0.0, 0.0,

    0.0, 0.0, -1.0, //  -Z side
    0.0, 0.0, -1.0,
    0.0, 0.0, -1.0,
    0.0, 0.0, -1.0,
    0.0, 0.0, -1.0,
    0.0, 0.0, -1.0,

    0.0, -1.0, 0.0, //  -Y side
    0.0, -1.0, 0.0,
    0.0, -1.0, 0.0,
    0.0, -1.0, 0.0,
    0.0, -1.0, 0.0,
    0.0, -1.0, 0.0,

    0.0, 1.0, 0.0, //  +Y side
    0.0, 1.0, 0.0,
    0.0, 1.0, 0.0,
    0.0, 1.0, 0.0,
    0.0, 1.0, 0.0,
    0.0, 1.0, 0.0,

    1.0, 0.0, 0.0, //  +X side
    1.0, 0.0, 0.0,
    1.0, 0.0, 0.0,
    1.0, 0.0, 0.0,
    1.0, 0.0, 0.0,
    1.0, 0.0, 0.0,

    0.0, 0.0, 1.0, //  +Z side
    0.0, 0.0, 1.0,
    0.0, 0.0, 1.0,
    0.0, 0.0, 1.0,
    0.0, 0.0, 1.0,
    0.0, 0.0, 1.0
};
// clang-format on

#endif