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179 lines
7.8 KiB
Plaintext
179 lines
7.8 KiB
Plaintext
// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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/*!
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\example bindableproperties
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\title Bindable Properties Example
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\brief Demonstrates how the usage of bindable properties can simplify
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your C++ code.
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In this example we will demonstrate two approaches for expressing the
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relationships between different objects depending on each other:
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signal/slot connection-based and bindable property-based. For this
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purpose we will consider a subscription service model to calculate the
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cost of the subscription.
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\image bindable_properties_example.png
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\section1 Modeling Subscription System with Signal/Slot Approach
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Let's first consider the usual pre-Qt 6 implementation.
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To model the subscription service the \c Subscription class is used:
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\snippet bindableproperties/subscription/subscription.h subscription-class
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It stores the information about the subscription and provides corresponding
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getters, setters, and notifier signals for informing the listeners about the
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subscription information changes. It also keeps a pointer to an instance of
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the \c User class.
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The price of the subscription is calculated based on the duration of the
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subscription:
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\snippet bindableproperties/subscription/subscription.cpp calculate-discount
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And user's location:
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\snippet bindableproperties/subscription/subscription.cpp calculate-base-price
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When the price changes, the \c priceChanged() signal is emitted, to notify the
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listeners about the change:
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\snippet bindableproperties/subscription/subscription.cpp calculate-price
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Similarly, when the duration of the subscription changes, the \c durationChanged()
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signal is emitted.
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\snippet bindableproperties/subscription/subscription.cpp set-duration
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\note Both methods need to check if the data is actually changed and
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only then emit the signals. \c setDuration() also needs to recalculate
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the price when the duration has changed.
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The \c Subscription is not valid unless the user has a valid country and
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age, so the validity is updated in the following way:
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\snippet bindableproperties/subscription/subscription.cpp update-validity
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The \c User class is simple: it stores country and age of the user and
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provides the corresponding getters, setters, and notifier signals:
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\snippet bindableproperties/subscription/user.h user-class
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\snippet bindableproperties/subscription/user.cpp user-setters
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In the \c main() function we initialize instances of \c User and
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\c Subscription:
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\snippet bindableproperties/subscription/main.cpp init
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And do the proper signal-slot connections to update the \c user and
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\c subscription data when UI elements change. That is straightforward,
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so we will skip this part.
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Next, we connect to \c Subscription::priceChanged() to update the price
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in the UI when the price changes.
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\snippet bindableproperties/subscription/main.cpp connect-price-changed
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We also connect to \c Subscription::isValidChanged() to disable the price
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display if the subscription isn't valid.
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\snippet bindableproperties/subscription/main.cpp connect-validity-changed
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Because the subscription price and validity also depend on the user's
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country and age, we also need to connect to the \c User::countryChanged()
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and \c User::ageChanged() signals and update \c subscription accordingly.
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\snippet bindableproperties/subscription/main.cpp connect-user
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This works, but there are some problems:
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\list
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\li There's a lot of boilerplate code for the signal-slot connections
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in order to properly track changes to both \c user and \c subscription.
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If any of the dependencies of the price changes, we need to remember to emit the
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corresponding notifier signals, recalculate the price, and update it in
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the UI.
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\li If more dependencies for price calculation are added in the future, we'll
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need to add more signal-slot connections and make sure all the dependencies
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are properly updated whenever any of them changes. The overall complexity
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will grow, and the code will become harder to maintain.
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\li The \c Subscription and \c User classes depend on the metaobject system
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to be able to use the signal/slot mechanism.
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\endlist
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Can we do better?
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\section1 Modeling Subscription System with Bindbable Properties
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Now let's see how the \l {Qt Bindable Properties} can help to solve the
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same problem. First, let's have a look at the \c BindableSubscription class,
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which is similar to the \c Subscription class, but is implemented using
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bindable properties:
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\snippet bindableproperties/bindablesubscription/bindablesubscription.h bindable-subscription-class
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The first difference we can notice, is that the data fields are now wrapped
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inside \l QProperty classes, and the notifier signals (and as a consequence the
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dependency from the metaobject system) are gone, and new methods returning a
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\l QBindable for each \l QProperty are added instead. The \c calculatePrice()
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and \c updateValidty() methods are also removed. We'll see below why they aren't
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needed anymore.
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The \c BindableUser class differs from the \c User class in a similar way:
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\snippet bindableproperties/bindablesubscription/bindableuser.h bindable-user-class
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The second difference is in the implementation of these classes. First of
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all, the dependencies between \c subscription and \c user are now tracked via
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binding expressions:
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\snippet bindableproperties/bindablesubscription/bindablesubscription.cpp binding-expressions
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Behind the scenes the bindable properties track the dependency changes and
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update the property's value whenever a change is detected. So if, for example,
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user's country or age is changed, subscription's price and validity will be
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updated automatically.
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Another difference is that the setters are now trivial:
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\snippet bindableproperties/bindablesubscription/bindablesubscription.cpp set-duration
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\snippet bindableproperties/bindablesubscription/bindableuser.cpp bindable-user-setters
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There's no need to check inside the setters if the property's value has
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actually changed, \l QProperty already does that. The dependent properties
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will be notified about the change only if the value has actually changed.
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The code for updating the information about the price in the UI is also
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simplified:
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\snippet bindableproperties/bindablesubscription/main.cpp update-ui
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We subscribe to changes via \c bindablePrice() and \c bindableIsValid()
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and update the price display accordingly when any of these properties
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changes the value. The subscriptions will stay alive as long as the
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corresponding handlers are alive.
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Also note that the copy constructors of both \c BindableSubscription and
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\c BindableUser are disabled, since it's not defined what should happen
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with their bindings when copying.
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As you can see, the code became much simpler, and the problems mentioned
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above are solved:
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\list
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\li The boilerplate code for the signal-slot connections is removed, the
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dependencies are now tracked automatically.
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\li The code is easier to maintain. Adding more dependencies in the future
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will only require adding the corresponding bindable properties and setting
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the binding expressions that reflect the relationships between each other.
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\li The \c Subscription and \c User classes don't depend on the metaobject
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system anymore. Of course, you can still expose them to the metaobject
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system and add \l {Q_PROPERTY}s if you need, and have the advantages of
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bindable properties both in \c C++ and \c QML code. You can use the
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\l QObjectBindableProperty class for that.
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\endlist
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*/
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